Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 16392621288638025301 63 carss the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Feb 18, 2026. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1566 turns). carss the Conjurer (Deep Elf Conjurer) Turns: 1566, Time: 00:02:05 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 89% Magic: 4/10 EV: 11 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 2 throwing nets Armour a - a +0 robe (worn) Talismans c - a granite talisman Scrolls c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of experience {unknown} Skills: - Level 2.4 Dodging + Level 3.2 Stealth * Level 4.3 Spellcasting * Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 10% 2d2 14% 2 Volatile Blastmotes Fire/Tloc 10% 2d10 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Forge Lightning Spire Air/Frge 5% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start waiting. Done waiting. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund Sigmund barely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is lightly wounded. The searing ray misses Sigmund. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! The searing ray hits Sigmund. Sigmund is moderately wounded. You finish channelling your searing ray. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. .## #.# #.# #.# ## #.# #.# #.# # ####.#### #.# #.## #.......# ##.# #... #.#####.# #..# #### ###.# #.###.## #...# #@..#.# #.#.# #.#.#.# #.#.#####รท@)..## #.#......<.#...# #.########.....# #.# ##.#..# ## #.# #.#..# #. #.# #.#..# #. #.#########.#..# #. #######.......<...#..# #. ..........#######.#..# #. You could see Sigmund. Vanquished Creatures 3 adders (D:2) 4 endoplasms 7 hobgoblins A quokka (D:1) 2 ball pythons 6 bats 6 frilled lizards 2 goblins (D:1) 4 jackals (D:1) 3 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 3/15 MP: 1/8 902 | D:2 | Learned a level 2 spell: Searing Ray 1042 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1066 | D:2 | Reached skill level 5 in Conjurations 1434 | D:2 | Encountered Sigmund 1566 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Conjurations | 5 | 5.1 Spellcasting | 4 | 4.3 Dodging | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 83 Searing Ray || 2 Armour: Robe || 11 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1567 | 1530 | 37 | 153 | 1192 | 2 | 783.5 | Dungeon | 1567 | 1530 | 37 | 153 | 1192 | 2 | 783.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts D:2: 613 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+