carss Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -9, D:1) a potion of might (7, 7, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (11, -7, D:1) a +0 robe (11, -6, D:1) a quokka skeleton a ball python skeleton (12, -4, D:1) a +0 club (15, -3, D:1) a frilled lizard corpse (17, -6, D:1) a hobgoblin corpse (19, 22, D:1) a +0 spear (27, 9, D:1) a jackal skeleton (33, 20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 26, D:1) a bat corpse (skeletalised by now) (59, 21, D:1) a +0 whip (62, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a +0 whip