carss Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 28, D:1) a bat corpse (3, 8, D:1) a staff of earth (12, 1, D:1) a +0 scale mail (15, 19, D:1) a +0 ring mail (15, 20, D:1) a scroll of immolation (16, 20, D:1) a parchment of Call Imp (20, 3, D:1) a hobgoblin skeleton (21, 6, D:1) a +0 dagger a stone (24, 3, D:1) a hobgoblin skeleton (25, 5, D:1) a +0 whip 3 stones a kobold skeleton (34, -4, D:1) 10 gold pieces (35, -6, D:1) a hobgoblin skeleton (36, 33, D:1) a +0 club 4 stones (38, 21, D:1) 13 gold pieces (40, 29, D:1) a +6 ring of dexterity (48, 19, D:1) a +0 dagger a kobold corpse (49, 37, D:1) a frilled lizard skeleton (54, 38, D:1) a frilled lizard skeleton (57, 50, D:1) a +0 helmet (59, 31, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (13, 1, D:2) an adder corpse (skeletalised by now) (13, 12, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now)