carss Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -11, D:1) a rat skeleton (6, -6, D:1) a +0 mace (8, -1, D:1) a bat skeleton (11, -19, D:1) a bat corpse (skeletalised by now) (13, -2, D:1) a parchment of Blink (15, 28, D:1) a bat corpse (skeletalised by now) (26, -12, D:1) a frilled lizard skeleton a rat skeleton (27, -12, D:1) a +0 short sword a kobold skeleton (29, 19, D:1) a +0 leather armour (41, -17, D:1) a hobgoblin skeleton (41, 18, D:1) a +0 dagger (42, -17, D:1) a +3 dagger a goblin skeleton (42, 4, D:1) a bat skeleton (44, -20, D:1) 6 javelins (54, 2, D:1) an inkwell talisman (55, 10, D:1) a +0 ring mail (57, -1, D:1) a jackal corpse (skeletalised by now) (57, 2, D:1) a jackal corpse (skeletalised by now) (59, -17, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 2, D:2) a +0 ring mail (5, -24, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (10, 5, D:2) 2 flux baubles (11, -34, D:2) a +0 hat of intelligence (30, 4, D:2) the +0 dagger of Abuse {flame, *Corrode rPois Dex+6 SInv} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (33, -31, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (34, -27, D:2) a +0 club (35, -12, D:2) a +0 club a gnoll corpse (skeletalised by now) (35, -11, D:2) a +0 spear a gnoll corpse (skeletalised by now) (39, -7, D:2) a +0 whip a +0 club a gnoll skeleton (50, -3, D:2) a +0 dagger (53, -21, D:2) a +0 ring mail (55, -19, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (5, 12, D:3) a ball python skeleton (7, 30, D:3) a +0 robe (14, 5, D:3) a +0 war axe a +0 chain mail (15, 5, D:3) a +0 club a +0 ring mail of positive energy a +1 flail of holy wrath a +0 flail a +0 ring mail a +0 hand axe a +0 ring mail a +0 falchion a +0 chain mail a +0 dagger an orc skeleton (18, 4, D:3) a +0 spear (21, 32, D:3) a +0 club a goblin corpse (skeletalised by now) (27, 37, D:3) a quokka corpse (skeletalised by now) (27, 42, D:3) a +0 hand axe (39, 2, D:3) a +0 club a +0 leather armour an orc skeleton (40, 2, D:3) a +0 club 3 boomerangs a +0 dagger a +0 scale mail an orc skeleton (40, 3, D:3) a +0 dagger (44, 20, D:3) a +0 whip (44, 29, D:3) the inkwell talisman "Kidog" {Harm +Inv} [inkwell talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. (48, 14, D:3) a +0 club an orc skeleton (56, 24, D:3) a +0 whip of venom 3 boomerangs (56, 28, D:3) a +0 scale mail a +0 dagger a goblin skeleton (57, 23, D:3) a +0 club (57, 25, D:3) a +0 club an adder skeleton (61, 20, D:3) a parchment of Swiftness Level 4 of the Dungeon (4, 37, D:4) a scarf of shadows (9, 6, D:4) a +0 dagger (22, 2, D:4) a +0 dagger (24, 7, D:4) a +0 club (31, 19, D:4) a hobgoblin skeleton (36, -8, D:4) a +0 flail (36, 0, D:4) a +0 mace (41, 30, D:4) a +0 dagger (44, 40, D:4) a +0 helmet (45, 12, D:4) a +0 scale mail (50, 13, D:4) a +2 dagger of speed an orc skeleton (62, -9, D:4) a hobgoblin corpse (skeletalised by now) (63, 1, D:4) a rimehorn talisman (66, 46, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (5, 21, D:5) a hound corpse (17, 6, D:5) a hound corpse (19, 2, D:5) a +0 spear (26, 8, D:5) a +0 leather armour (27, 9, D:5) a +0 whip (38, 14, D:5) a hound corpse (skeletalised by now) (38, 26, D:5) a +0 war axe (39, 7, D:5) an iguana corpse (skeletalised by now)