Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 16403162059779909961 675 carss the Slasher (level 7, -3/53 HPs) Began as a Coglin Gladiator on May 22, 2026. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:04:15 (4249 turns). carss the Slasher (Coglin Gladiator) Turns: 4249, Time: 00:04:16 Health: -3/53 AC: 3 Str: 15 XL: 7 Next: 59% Magic: 7/7 EV: 12 Int: 7 God: Gold: 144 SH: 0 Dex: 17 Spells: 6/6 levels left rFire + . . (50%) k - +0 long sword {Tepiltzin} rCold . . . (100%) a - +0 long sword {Hajoon} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth + g - quill talisman of the Hidden Vale {+Blink rF+ rCorr} HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -14), quill-form, revved A: quills, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Evoke Blink (28%) You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 long sword (offhand) {Hajoon} k - a +0 long sword (weapon) {Tepiltzin} Missiles d - 3 throwing nets e - a javelin f - 6 poisoned darts (quivered) j - a curare-tipped dart Armour b - a +0 leather armour (worn) c - a +0 helmet (melded) h - a +0 pair of boots Talismans g - the quill talisman of the Hidden Vale (worn) {+Blink rF+ rCorr} (You found it on level 2 of the Dungeon) [quill talisman] +Blink: It lets you blink. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. i - the maw talisman of Hospitality {rC+ Int+5 Slay-6 SInv} (You found it on level 3 of the Dungeon) [maw talisman] rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. Wands f - a wand of mindburst (6) Scrolls c - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} t - a scroll of teleportation q - a scroll of identify {unknown} u - a scroll of noise {unknown} v - a scroll of enchant weapon {unknown} y - a scroll of fog {unknown} Potions d - a potion of invisibility {unknown} f - 3 potions of lignification {unknown} j - 2 potions of heal wounds {unknown} k - a potion of might {unknown} l - 2 potions of curing {unknown} n - 2 potions of haste {unknown} o - a potion of brilliance {unknown} p - a potion of berserk rage {unknown} s - a potion of cancellation {unknown} t - 2 potions of moonshine {unknown} Skills: + Level 3.7 Fighting * Level 5.5 Long Blades + Level 3.4 Throwing + Level 2.6 Armour + Level 4.0 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 65% 2 Grave Claw Necr 0% 2d7 65% 2 Confusing Touch Hex 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Launch Clockwork Bee Frge 0% N/A 86% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Ru Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are poisoned. The water moccasin poisons you! You barely miss the water moccasin with your +0 long sword. The water moccasin is heavily wounded. You closely miss the water moccasin with your +0 long sword. You feel very sick. The water moccasin bites you! You hit the water moccasin with your +0 long sword. The water moccasin is heavily wounded. You miss the water moccasin with your +0 long sword. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel very sick. You miss the water moccasin with your +0 long sword. The water moccasin is heavily wounded. You slash the water moccasin with your +0 long sword! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... #.# ####.##### #.# .# #.# .# .# #.# #S# #.# #.# ..# #.# ### ##.## .#### ####...## ....+ +.@S....# .#### ####...## ## ###.### #### #.....# ...# #.###.# ##.# #+# #.# .# ##.# #.# #.###.# .#.######.### #.....# .#.##.......# ##.#### You could see a water moccasin. Vanquished Creatures Grinder (D:3) A kobold geomancer (D:5) A kobold brigand (D:3) 2 scorpions (D:5) A jelly (D:4) A hound (D:5) Terence (D:2) An iguana (D:5) 3 adders A dart slug (D:4) 3 orcs A ribbon worm (D:4) 8 hobgoblins 4 jackals (D:3) 5 ball pythons 3 bats 13 endoplasms 5 frilled lizards 6 goblins 11 kobolds 3 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 89 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 712 | D:1 | You fall into a shaft and drop 1 floor! 859 | D:2 | Identified the quill talisman of the Hidden Vale {+Blink | rF+ rCorr} 1124 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1364 | D:2 | Encountered Terence 1410 | D:2 | Killed Terence 1411 | D:2 | Reached skill level 1 in Armour 1413 | D:2 | Reached XP level 4. HP: 5/34 MP: 4/4 1941 | D:3 | Found a basalt altar of Yredelemnul. 2082 | D:3 | Identified the maw talisman of Hospitality {rC+ Int+5 | Slay-6 SInv} 2167 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2167 | D:3 | Found a burning altar of Makhleb. 2168 | D:3 | Found a snail-covered altar of Cheibriados. 2169 | D:3 | Found a white marble altar of Elyvilon. 2174 | D:3 | Found a glowing silver altar of Zin. 2201 | D:3 | Encountered Grinder 2209 | D:3 | Paralysed by Grinder for 4.5 turns 2371 | D:3 | Paralysed by Grinder for 4.5 turns 2434 | D:3 | Paralysed by Grinder for 5.5 turns 2447 | D:3 | Killed Grinder 2448 | D:3 | Reached skill level 4 in Long Blades 2448 | D:3 | Reached XP level 5. HP: 36/41 MP: 5/5 2448 | D:3 | Reached XP level 6. HP: 42/47 MP: 6/6 3502 | D:4 | Found a glowing golden altar of the Shining One. 3502 | D:4 | Found a broken altar of Ashenzari. 3630 | D:5 | Entered Level 5 of the Dungeon 3643 | D:5 | Found a statue of an orb of fire. 3644 | D:5 | Found a staircase to the Ecumenical Temple. 3645 | D:5 | Found a statue of an orb of fire. 3662 | Temple | Entered the Ecumenical Temple 3743 | D:5 | Reached skill level 5 in Long Blades 3743 | D:5 | Reached XP level 7. HP: 33/52 MP: 7/7 4249 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: layout_basic, minmay_pentomino_s2, skrybe_limestone_x, dk_vineyard_1, uniq_terence D:3: layout_basic, mainiacjoe_overflow_paths, minitemple, serial_bayou_crossing, uniq_grinder D:4: wad_crossroads, layout_basic, gammafunk_temple_overflow_wave D:5: layout_loops_corners, minmay_temple_entry_glass, uniq_blorkula_the_orcula Temple: hellmonk_temple_rainy Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Throwing | 2 3 | 3.4 Armour | 1 2 | 2.6 Dodging | 3 4 | 4.0 Fighting | 3 | 3.7 Long Blades | 4 5 | 5.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 51 | 88 | 22 || 161 Melee: Long sword | 47 | 111 | 42 || 200 Dagger | 41 | 36 | || 77 Evoke: Wand of mindburst | 4 | | || 4 Read: Teleportation | | | 1 || 1 Stab: Sleeping | 2 | 3 | 1 || 6 Armour: Leather armour | 22 | 43 | 17 || 82 Dodge: Dodged | 31 | 40 | 10 || 81 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4277 | 4158 | 119 | 323 | 3206 | 6 | 712.8 | Dungeon | 4269 | 4150 | 119 | 323 | 3206 | 5 | 853.8 | Temple | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1085 daAuts D:2: 1076 daAuts D:1: 874 daAuts D:5: 616 daAuts D:4: 616 daAuts Temple: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+