carss Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, 4, D:1) a +0 short sword (6, -16, D:1) an inkwell talisman (18, -22, D:1) a hobgoblin corpse (skeletalised by now) (20, -26, D:1) a +0 scale mail (21, -11, D:1) a hobgoblin corpse (skeletalised by now) (22, -6, D:1) a ball python corpse (skeletalised by now) (36, 5, D:1) a +0 whip 2 stones a kobold skeleton (37, -1, D:1) a bat skeleton (39, -12, D:1) a +0 whip (40, -8, D:1) a frilled lizard skeleton (51, 1, D:1) a +0 dagger 5 stones a kobold skeleton (55, 4, D:1) a quill talisman (57, 24, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Heocedoe's Antique Weapon Shoppe a +0 mace of concussion (115 gold) the +1 orcbow of Wupli {heavy, rF+ Int+5 Dex-5 Stlth+} (667 gold) rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 lajatang (345 gold) a +0 dagger (46 gold) a +0 rapier (126 gold) a +0 quarterstaff (115 gold) a +0 heavy mace (170 gold) a +0 sling (34 gold) a +0 dagger (46 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 1, D:2) a +0 dagger (1, -1, D:2) a quokka corpse (skeletalised by now) (1, 1, D:2) a +0 club (6, -17, D:2) a quokka skeleton (25, -17, D:2) a +4 ring of slaying (28, -32, D:2) a ball python corpse (skeletalised by now) (33, -8, D:2) a +0 helmet (36, -6, D:2) a +0 club (48, -37, D:2) a +0 ring mail (56, -24, D:2) a +0 dagger {Araceli} a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -7, D:3) a +0 robe (4, -6, D:3) a +0 war axe a +0 leather armour (4, -5, D:3) a +0 short sword a +0 ring mail (5, -5, D:3) a hobgoblin corpse (skeletalised by now) (7, -8, D:3) a +2 flail of draining a +0 scale mail the human skeleton of Terence (8, -8, D:3) a +0 dagger a +0 robe an orc skeleton (9, 13, D:3) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). (22, -23, D:3) a ball python corpse (skeletalised by now) (26, -7, D:3) a +0 club (27, -17, D:3) a ball python skeleton (27, 19, D:3) a +0 ring mail (29, -18, D:3) a +0 dagger (29, 24, D:3) a bat corpse (skeletalised by now) (31, 24, D:3) a +0 ring mail (33, -3, D:3) a +0 dagger (38, -21, D:3) a +0 club (39, -22, D:3) a +0 dagger a goblin skeleton (39, -21, D:3) a +0 hand axe an orc skeleton (39, -12, D:3) a kobold skeleton Level 4 of the Dungeon (8, 37, D:4) a +0 club (8, 39, D:4) a hound corpse (skeletalised by now) (13, 35, D:4) a parchment of Foxfire (14, 3, D:4) a +0 dagger (16, 8, D:4) a +0 whip (16, 18, D:4) a +0 club (16, 22, D:4) 2 stones a kobold skeleton (16, 37, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, 41, D:4) a +2 dagger of speed (19, 40, D:4) a +0 hand axe of electrocution (19, 42, D:4) a +0 whip (21, 31, D:4) a +0 plate armour (24, 29, D:4) a +0 dagger (28, 41, D:4) a +0 dagger (29, 11, D:4) a hobgoblin corpse (30, 36, D:4) a +0 dagger a +0 robe an orc skeleton (31, 36, D:4) a +0 falchion a +0 robe (31, 40, D:4) a hobgoblin corpse (skeletalised by now) (32, 36, D:4) a +0 dagger a +0 leather armour an orc skeleton (37, 3, D:4) a +0 trident (38, 3, D:4) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (39, 3, D:4) a +0 trident an orc skeleton (43, 5, D:4) a +0 ring mail (44, 11, D:4) a +0 whip a +0 robe (44, 13, D:4) a +0 club a +0 club a +0 flail a +0 flail a +0 halberd a gnoll corpse a gnoll corpse a gnoll corpse (44, 15, D:4) a +0 chain mail Level 5 of the Dungeon Level 7 of the Dungeon (0, 0, D:7) a howler monkey corpse a howler monkey corpse (9, 5, D:7) a wand of digging (3)