carss Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, -11, D:1) a +0 ring mail (10, -8, D:1) an inkwell talisman (11, 20, D:1) a ball python corpse (skeletalised by now) (15, 20, D:1) a +0 mace (17, 12, D:1) a ball python corpse (skeletalised by now) (30, -7, D:1) a +0 chain mail (33, -6, D:1) a +1 dagger of speed (34, 20, D:1) a +0 mace (53, -13, D:1) a ball python skeleton (55, -8, D:1) a +0 ring mail (55, 4, D:1) a +0 dagger Level 2 of the Dungeon (3, -8, D:2) a +0 dagger (6, -9, D:2) a +0 dagger (9, -24, D:2) a quokka corpse (skeletalised by now) (14, -27, D:2) a bat corpse (skeletalised by now) (14, -25, D:2) an adder corpse (skeletalised by now) (14, 1, D:2) a +2 dagger of draining a +0 robe (25, -9, D:2) a +0 ring mail (31, -21, D:2) a +2 hand axe of venom (36, -14, D:2) a +0 spear (43, -15, D:2) a +0 whip (46, -2, D:2) a rimehorn talisman (48, -17, D:2) a bat corpse (skeletalised by now) (57, 12, D:2) an adder skeleton (64, -14, D:2) a +0 whip (65, -27, D:2) a +0 club (65, -19, D:2) a +0 dagger Level 3 of the Dungeon (2, 15, D:3) a +0 short sword (7, 3, D:3) an adder skeleton (13, 36, D:3) a +0 club (14, 36, D:3) a +0 club a +0 whip (17, 14, D:3) a +0 short sword an orc corpse (skeletalised by now) (17, 20, D:3) a +0 dagger a +0 robe a +0 club a +0 chain mail an orc corpse (skeletalised by now) (20, 36, D:3) a bat skeleton (24, 28, D:3) a +0 trident (25, 0, D:3) a +0 dagger (33, 33, D:3) a +0 long sword (35, -13, D:3) a +0 dagger (38, 17, D:3) a +0 dagger a goblin skeleton (38, 23, D:3) a +0 flail a +0 ring mail (39, 19, D:3) a +0 morningstar a +0 leather armour an orc skeleton (39, 20, D:3) a +0 short sword a +0 chain mail (39, 27, D:3) a +3 whip 3 boomerangs a +0 ring mail (40, 3, D:3) a quokka corpse (skeletalised by now) (40, 16, D:3) 5 boomerangs (40, 18, D:3) a +0 morningstar an orc skeleton (40, 20, D:3) the +10 spear of Qeddae Togri {protect, rN+ rCorr Str+3 Dex-3} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (40, 27, D:3) the +6 dagger of Tenacity {antimagic, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (40, 28, D:3) a +0 whip a +0 ring mail of fire resistance (41, 3, D:3) a maw talisman (42, 26, D:3) a +0 hand axe an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 falchion an orc corpse (skeletalised by now) (3, 16, D:4) an adder corpse (skeletalised by now) (3, 19, D:4) a +0 club (5, 16, D:4) a ball python corpse (skeletalised by now) (6, -16, D:4) a +0 club (7, -17, D:4) a +0 whip a gnoll corpse (skeletalised by now) (8, 1, D:4) 4 large rocks (15, -4, D:4) an adder skeleton (17, -14, D:4) a +0 dagger of draining (36, 27, D:4) a parchment of Summon Small Mammal (37, -7, D:4) a +0 quarterstaff (42, 12, D:4) a ball python corpse (skeletalised by now) (47, 9, D:4) a +0 short sword a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (49, 9, D:4) a +0 falchion (51, 9, D:4) a +1 short sword of freezing (57, 14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (4, 2, D:5) a quokka skeleton (8, -6, D:5) a jackal skeleton (8, -5, D:5) a +0 dagger of draining (11, -2, D:5) a +0 falchion (12, -8, D:5) a +0 spear a gnoll skeleton (13, -51, D:5) a +0 giant club an ogre skeleton (13, -17, D:5) a +0 club (14, -18, D:5) a +0 dagger a +0 ring mail (16, -20, D:5) a +0 hand axe a +0 robe an orc skeleton (24, -42, D:5) a +0 dagger (25, -14, D:5) an inkwell talisman (28, -12, D:5) a +0 scale mail (30, -35, D:5) a +0 dagger an orc skeleton (30, -7, D:5) a jackal skeleton (31, -30, D:5) a +0 quarterstaff (31, -29, D:5) an adder skeleton (31, -7, D:5) a jackal skeleton (33, -2, D:5) a +0 whip (34, -25, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, -11, D:5) a jackal skeleton (44, 5, D:5) a water moccasin skeleton Level 6 of the Dungeon