carss Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 23, D:1) a +0 club (4, 25, D:1) a ball python skeleton (5, 25, D:1) a +0 club a kobold skeleton (6, 45, D:1) a ball python corpse (skeletalised by now) (10, 27, D:1) a +0 trident (14, 24, D:1) a hobgoblin corpse (skeletalised by now) (18, -1, D:1) a quokka skeleton (19, 1, D:1) a hobgoblin skeleton (36, 31, D:1) an orb of attunement (38, 3, D:1) a bat skeleton (40, 2, D:1) a bat skeleton (44, -9, D:1) a +0 hand axe (44, 9, D:1) a quokka corpse (skeletalised by now) (49, 37, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 16, D:2) a quokka corpse (skeletalised by now) (5, -9, D:2) a jackal corpse (skeletalised by now) (15, 7, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 8, D:2) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (34, 26, D:2) a +0 dagger (40, -4, D:2) a +0 dagger (43, -3, D:2) a quokka corpse (44, -8, D:2) a ribbon worm corpse (53, 13, D:2) a jackal corpse a jackal corpse