carss Level 1 of the Dungeon (0, 5, D:1) a +0 leather armour (3, 30, D:1) a +0 chain mail (4, 17, D:1) a +0 whip (5, 28, D:1) a +0 dagger (6, 30, D:1) a rat corpse (skeletalised by now) (6, 31, D:1) a +0 club (7, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 25, D:1) a quokka corpse (skeletalised by now) (13, 0, D:1) a +0 pair of boots (15, 29, D:1) a rat corpse (skeletalised by now) (41, -5, D:1) a +0 short sword (42, -5, D:1) a +0 mace (43, -2, D:1) a +0 whip (43, 7, D:1) a quokka skeleton (45, -6, D:1) a ball python corpse (skeletalised by now) (55, 4, D:1) a ball python corpse (skeletalised by now) (57, 11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 sling (12, 6, D:2) an adder corpse (13, 12, D:2) a +0 rapier (15, 9, D:2) a +0 dagger (16, 21, D:2) a +0 sling (18, 14, D:2) an adder corpse (27, 2, D:2) a +0 spear (31, 3, D:2) a scroll of acquirement