carss Level 1 of the Dungeon (3, 18, D:1) a +0 club (6, 5, D:1) a +0 dagger (10, 24, D:1) a ball python corpse (skeletalised by now) (14, -1, D:1) a ball python skeleton (16, -1, D:1) a +0 dagger a goblin skeleton a ball python skeleton (16, 0, D:1) a ball python skeleton (18, 7, D:1) a frilled lizard skeleton (19, 9, D:1) a frilled lizard skeleton (30, 24, D:1) a +0 dagger (39, 29, D:1) a hobgoblin skeleton (42, 38, D:1) 2 poisoned darts (43, -6, D:1) a bat skeleton (48, -3, D:1) 4 stones Level 2 of the Dungeon (7, 26, D:2) a +0 short sword (10, -12, D:2) a +0 leather armour (12, 2, D:2) a hobgoblin skeleton (14, -3, D:2) a +0 whip a kobold corpse (skeletalised by now) (15, -3, D:2) a +0 scythe a +0 robe (17, 28, D:2) a +0 scale mail (19, 16, D:2) a bat corpse (skeletalised by now) (29, 26, D:2) a +0 whip (32, -6, D:2) a rat skeleton (35, -5, D:2) a +0 ring mail (38, 30, D:2) a +0 trident a +0 scale mail (39, 12, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Coammiro's Assorted Antiques a +0 scale mail (100 gold) a potion of mutation (200 gold) a +0 rapier (137 gold) a potion of heal wounds (200 gold) a scroll of fog (100 gold) a +0 chain mail (150 gold) a +0 trident (87 gold) [Shop] Hoagg's Distillery a potion of heal wounds (104 gold) a potion of brilliance (52 gold) a potion of resistance (130 gold) a potion of heal wounds (104 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of enlightenment (65 gold) a potion of resistance (130 gold) a potion of mutation (104 gold) (8, -17, D:3) a +0 club (8, -16, D:3) a staff of cold a +0 whip (8, -14, D:3) a +0 robe a +0 scale mail a +2 heavy flail 5 poisoned darts (9, -14, D:3) a +0 mace a +0 dagger (10, -14, D:3) 3 poisoned darts (12, -11, D:3) a gold piece (15, -30, D:3) a +0 sling (20, -12, D:3) a +0 trident (23, -21, D:3) a +0 short sword (26, -9, D:3) a +0 club (27, -20, D:3) a +0 leather armour a +0 hand axe (30, -16, D:3) a +0 short sword (43, -7, D:3) a +0 ring mail Level 4 of the Dungeon (1, -4, D:4) a +1 helmet (4, 22, D:4) a +0 club a +0 sling (4, 25, D:4) a +0 club (4, 26, D:4) a +0 dagger (5, 28, D:4) a +0 short sword (12, 30, D:4) a +0 whip 3 stones (14, -6, D:4) a parchment of Shock (15, 8, D:4) a parchment of Kiss of Death (16, 10, D:4) a parchment of Grave Claw (21, 15, D:4) a +0 dagger (26, 20, D:4) 5 poisoned darts (33, 41, D:4) a +0 club (39, 6, D:4) a +0 dagger (42, -1, D:4) a +0 club a +0 sling (43, -1, D:4) a +0 flail a +0 ring mail (45, 44, D:4) a +0 club (45, 45, D:4) a +0 club a +0 club (50, 34, D:4) a +0 ring mail (52, -1, D:4) a +0 spear (52, 4, D:4) a +0 battleaxe (52, 9, D:4) a +0 ring mail (53, 6, D:4) a +0 mace Level 5 of the Dungeon (2, 2, D:5) a +0 trident (3, 3, D:5) a +0 club a +0 leather armour (8, 4, D:5) a +0 robe a +0 dagger (8, 5, D:5) a +0 hand axe a +0 leather armour (15, 2, D:5) a +0 mace (16, 5, D:5) a +0 whip a +0 scale mail (16, 6, D:5) a +0 robe a +0 dagger (16, 7, D:5) a +0 flail (22, 3, D:5) a +0 short sword (43, 7, D:5) a +0 hand axe (43, 8, D:5) a +0 flail a +0 club a +0 leather armour a +0 flail a +0 dagger (52, -8, D:5) a +0 flail (53, 9, D:5) a +0 plate armour (55, 18, D:5) an orb of energy (57, 19, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) an inkwell talisman (11, -5, D:6) a +0 shortbow a +0 whip a +0 whip (11, -4, D:6) a +0 robe a +0 whip (12, 6, D:6) a +0 great sword (13, -5, D:6) a +0 whip (20, -2, D:6) a +0 dagger (20, 23, D:6) a +0 dagger (34, -5, D:6) a +0 dagger a +0 flail a +0 leather armour (34, 10, D:6) a +0 whip (35, -5, D:6) a +0 hand axe (41, 19, D:6) a +0 whip (46, 6, D:6) a +0 falchion (60, 26, D:6) 2 flux baubles Level 7 of the Dungeon [Shop] Beshreeps's Assorted Antiques a phantom mirror (1120 gold) a +0 mace (84 gold) a +0 mace (84 gold) the +0 ring mail of Dithmenos {*Silence rPois Str+4 Dex+2} (621 gold) *Silence: It may silence you when you take damage. rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 ring mail of the Furrier {Will+ Int+4 Slay+4} (1170 gold) Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a lightning rod (4/4) (1120 gold) a tin of tremorstones (2/2) (1120 gold) a +0 war axe (98 gold) a +0 pair of gloves (126 gold) a tin of tremorstones (2/2) (1120 gold) [Shop] Ninkubb's Book Emporium a parchment of Ignite Poison (195 gold) a parchment of Hellfire Mortar (492 gold) a parchment of Cause Fear (195 gold) a parchment of Rending Blade (195 gold) a parchment of Forge Monarch Bomb (375 gold) a parchment of Iskenderun's Mystic Blast (195 gold) a parchment of Animate Dead (195 gold) [Shop] Onoppy Xaghe's Assorted Antiques a tin of tremorstones (2/2) (1080 gold) a Gell's gravitambourine (2/2) (1080 gold) a Gell's gravitambourine (2/2) (1080 gold) a phantom mirror (1080 gold) a +0 shortbow (81 gold) a +0 ring mail (108 gold) a lightning rod (4/4) (1080 gold) a potion of curing (81 gold) a ring of flight (472 gold) (2, -2, D:7) a +0 short sword (2, 25, D:7) the +2 robe "Kuvud" {Fly Int+4} Fly: It grants you flight. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (7, -10, D:7) a +0 ring mail (16, 24, D:7) a +0 dire flail a +0 giant club (17, 0, D:7) a +0 club (31, 36, D:7) a +0 dagger (34, -9, D:7) a +0 quarterstaff (41, 4, D:7) a +0 war axe (44, 15, D:7) 4 stones (44, 16, D:7) 8 stones (48, -13, D:7) a +0 leather armour (58, 23, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, 7, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe (2, -2, D:8) a +0 spear (3, -2, D:8) a +0 flail (3, 0, D:8) a +2 devious dagger (3, 6, D:8) the +1 scale mail "Haal" {Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (3, 8, D:8) a +0 flail a +1 heavy flail (4, -3, D:8) a +0 whip a +0 robe a +0 flail (4, 8, D:8) a +0 giant club a +0 giant spiked club a +0 spear (4, 9, D:8) a +0 battleaxe a +0 chain mail (6, 1, D:8) a +0 heavy sling (7, 22, D:8) a +0 club a +0 whip of draining (11, 5, D:8) a +0 orcbow (11, 17, D:8) a +0 dagger (13, 3, D:8) a +0 orcbow (16, -4, D:8) a +0 orcbow (18, 2, D:8) a +0 short sword (21, 17, D:8) a +0 chain mail (23, 5, D:8) a +0 flail a +0 robe (30, -5, D:8) a +2 scimitar of flaming (43, 30, D:8) a +0 plate armour (44, 16, D:8) a +0 leather armour (45, 11, D:8) a +0 spear (48, 6, D:8) a +0 spear (48, 24, D:8) a +0 spear (48, 26, D:8) a +0 hand axe (49, 5, D:8) a +0 dagger a +0 dagger (49, 6, D:8) a +0 hand axe (49, 18, D:8) a +0 spear (50, 26, D:8) a +2 falchion of pain (51, 25, D:8) a +0 sling (55, 14, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) the +5 rapier of the Shifting Gods {flame, rF+ rN++ Will- rCorr} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (11, -28, D:9) a scarf of shadows (14, -38, D:9) a +0 pair of gloves (32, -1, D:9) an orb of stardust a +0 robe a +2 trident of draining (40, -6, D:9) a +0 leather armour (41, -24, D:9) a +0 arbalest (60, 2, D:9) a +0 scale mail (61, -27, D:9) a +0 scale mail Level 10 of the Dungeon (12, -41, D:10) a +0 chain mail a +0 mace (12, -32, D:10) a +0 robe a +0 dagger (13, -46, D:10) a +0 chain mail a +0 falchion (13, -45, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (14, -45, D:10) a +0 plate armour a +0 short sword (15, -10, D:10) a +0 robe a +0 dagger (37, -24, D:10) a +0 ring mail (38, -47, D:10) 13 gold pieces a +0 shortbow (39, -45, D:10) 14 gold pieces (47, -1, D:10) a +0 giant club a +0 giant spiked club (52, -44, D:10) a +0 robe (52, -43, D:10) a +0 club a +0 ring mail (53, -43, D:10) a +0 hand axe (55, -1, D:10) a +0 mace (61, -61, D:10) a +0 war axe (62, -61, D:10) a +0 dagger a +0 robe (63, -60, D:10) a +0 halberd a +0 chain mail