carss Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (5, -1, D:1) a hobgoblin skeleton (14, 21, D:1) a frilled lizard corpse (skeletalised by now) (15, -5, D:1) a +0 whip (19, -20, D:1) a frilled lizard corpse (skeletalised by now) (19, -19, D:1) a frilled lizard corpse (skeletalised by now) (20, -18, D:1) a hobgoblin corpse (skeletalised by now) (21, -6, D:1) a staff of cold (22, -3, D:1) a rat skeleton (24, -13, D:1) a goblin skeleton (24, 1, D:1) a stone (30, -21, D:1) a hobgoblin corpse (skeletalised by now) (30, -6, D:1) a merfolk skeleton (34, -2, D:1) a +0 club a goblin skeleton (35, -14, D:1) a +0 leather armour (35, -12, D:1) a staff of necromancy (35, -11, D:1) a +0 club a +0 short sword 5 stones a goblin skeleton (35, -10, D:1) a +0 club 4 stones a +0 club (37, 13, D:1) a bat skeleton (38, 12, D:1) a +0 dagger a goblin skeleton (52, 16, D:1) a quokka skeleton (53, 17, D:1) a ball python skeleton (54, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (54, 6, D:1) a +0 robe (55, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a +0 dagger (3, 0, D:2) a +0 trident (10, 13, D:2) 5 poisoned darts (17, 6, D:2) an adder corpse (skeletalised by now) (19, 2, D:2) a +0 ring mail (21, 15, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (27, -28, D:2) a +0 flail a gnoll corpse (skeletalised by now) (27, 0, D:2) a +0 dagger (27, 33, D:2) a +0 robe (28, -28, D:2) a +0 whip a +0 whip (34, -26, D:2) a +0 flail (35, 26, D:2) a +0 hammer (39, 13, D:2) a ball python skeleton (45, 4, D:2) a +0 dagger