carss Level 1 of the Dungeon (3, -33, D:1) a +2 dagger of freezing (3, -17, D:1) a +0 club (8, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -16, D:1) a +0 club (17, 4, D:1) a ball python corpse (skeletalised by now) (19, -17, D:1) a +0 club (25, -27, D:1) a +0 club (26, 2, D:1) a rat skeleton (26, 6, D:1) a quill talisman (28, -2, D:1) a ball python skeleton (29, -19, D:1) a staff of alchemy (30, 11, D:1) a quokka corpse (skeletalised by now) (31, -7, D:1) a +0 club (32, 11, D:1) a +2 short sword of draining (41, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, -4, D:2) a +0 dagger (8, -12, D:2) a hobgoblin corpse (skeletalised by now) (10, -12, D:2) an adder corpse (skeletalised by now) (15, -1, D:2) a frilled lizard corpse an adder corpse (55, -22, D:2) a +0 flail