carss Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 13, D:1) a ball python corpse (skeletalised by now) (10, 2, D:1) a +0 leather armour (11, -10, D:1) a +0 club a kobold skeleton (11, -8, D:1) a jackal skeleton (11, -7, D:1) a jackal skeleton (12, 6, D:1) a bat corpse (skeletalised by now) (13, 11, D:1) a bat corpse (skeletalised by now) (14, -30, D:1) a +0 dagger (14, -11, D:1) a ball python skeleton (14, 19, D:1) a bat corpse (skeletalised by now) (16, -29, D:1) a +2 dagger of venom (22, -15, D:1) a ball python skeleton (22, 14, D:1) a +0 whip of electrocution (23, -31, D:1) a +0 robe (24, -2, D:1) a +0 leather armour (25, -40, D:1) a frilled lizard skeleton (26, -36, D:1) a +0 short sword a kobold skeleton (27, -34, D:1) a bat skeleton (30, 5, D:1) a ball python skeleton (36, -7, D:1) a hobgoblin corpse (36, -4, D:1) a +0 dagger (37, 3, D:1) a +0 sling (42, 4, D:1) a hobgoblin corpse (skeletalised by now) (47, 16, D:1) a staff of earth (52, -21, D:1) a +0 dagger 4 stones a kobold skeleton (54, 8, D:1) a +0 leather armour (56, 3, D:1) 3 atropa-tipped darts (58, 3, D:1) a +0 dagger a kobold corpse Level 2 of the Dungeon (1, -1, D:2) a +0 club 4 stones