carss Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, 5, D:1) a +0 whip (21, -33, D:1) a +0 short sword a stone (25, 7, D:1) a quokka corpse (skeletalised by now) (26, 7, D:1) a +0 club a jackal corpse (skeletalised by now) (27, -10, D:1) a +0 whip a bat skeleton a frilled lizard skeleton a kobold skeleton a jackal skeleton a rat skeleton (28, -9, D:1) a quokka skeleton (30, -9, D:1) a +0 short sword a frilled lizard skeleton (31, 17, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (34, -3, D:1) a rat skeleton (35, -5, D:1) a +2 whip of freezing a kobold skeleton (35, 3, D:1) a +0 dagger (36, -6, D:1) a rat skeleton (37, 10, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (39, -32, D:1) a +0 dagger (49, -4, D:1) a +0 dagger a goblin skeleton (51, -4, D:1) a +0 chain mail (52, -6, D:1) a +0 trident (55, -14, D:1) a hobgoblin corpse (skeletalised by now) (58, 2, D:1) a +0 dagger (61, -3, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (0, 2, D:2) a quokka corpse (skeletalised by now) (15, -28, D:2) the +7 whip of Vengeance {elec, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (23, -24, D:2) a +2 vampiric short sword (37, -42, D:2) a +0 quarterstaff (38, 7, D:2) a +0 short sword (41, -38, D:2) a +0 devious dagger (46, -10, D:2) a +0 whip (47, -13, D:2) a staff of necromancy Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 9, D:3) a rat corpse (2, -7, D:3) a +0 club an orc corpse (2, -4, D:3) a +0 dagger (5, 0, D:3) a ribbon worm corpse (9, 3, D:3) a +0 leather armour (12, -4, D:3) a frilled lizard corpse (19, 13, D:3) a quokka corpse (21, 3, D:3) a +0 ring mail (39, 6, D:3) a human skeleton