carss Level 1 of the Dungeon (0, 20, D:1) a +0 short sword 4 stones a kobold skeleton (0, 21, D:1) a hobgoblin skeleton (8, 9, D:1) a +0 ring mail (10, 17, D:1) a +0 ring mail (12, -3, D:1) a +0 helmet (12, 6, D:1) a bat skeleton (15, 0, D:1) a +0 dagger a kobold skeleton (15, 29, D:1) a +0 leather armour (21, 17, D:1) a +0 ring mail (25, 36, D:1) a +0 whip (33, 14, D:1) a hobgoblin skeleton (39, 10, D:1) a ball python corpse (skeletalised by now) (45, 24, D:1) a +0 club (49, 20, D:1) a ball python corpse (skeletalised by now) (55, 14, D:1) a quokka corpse (skeletalised by now) (55, 21, D:1) a +1 whip of venom Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (3, 54, D:2) a +0 dagger (5, 50, D:2) a +0 whip a kobold skeleton (11, 40, D:2) a frilled lizard skeleton (12, 41, D:2) a bat skeleton (13, 38, D:2) a +0 club a goblin skeleton (22, -1, D:2) a rat skeleton (23, 1, D:2) a +0 dagger (36, 42, D:2) a +0 whip (38, -2, D:2) a +0 scale mail (45, 0, D:2) a +0 cloak (46, -3, D:2) a spore talisman (46, 34, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 7, D:2) a +0 dagger an orc corpse (skeletalised by now) (50, 7, D:2) a ball python corpse (skeletalised by now) (59, 31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) (6, -27, D:3) an adder corpse (skeletalised by now) (10, 5, D:3) a +1 hand axe of freezing a +0 long sword a +0 leather armour (10, 6, D:3) a +0 ring mail (11, 5, D:3) a +0 club a +0 robe (11, 6, D:3) a frilled lizard corpse (skeletalised by now) (13, -22, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (13, -21, D:3) a +0 dagger a +0 robe (14, -22, D:3) a +0 club (15, -9, D:3) the +1 pair of boots of the Peculiar Seers {Rampage *Silence Str+3 Int+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (16, -22, D:3) a +0 club (22, 11, D:3) a +0 dagger (24, -23, D:3) a +0 dagger (26, 13, D:3) a +0 short sword (30, 3, D:3) a hound skeleton (33, -10, D:3) a +0 robe a +0 scythe (33, -9, D:3) a +0 spear a +0 animal skin a +0 helmet (33, 13, D:3) a +0 dagger (34, -10, D:3) a +0 dagger (34, -9, D:3) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) a goblin skeleton (35, -10, D:3) a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) (36, -10, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (38, 5, D:3) a +0 dagger (38, 6, D:3) a quokka skeleton (41, -6, D:3) a +0 flail of protection (43, -5, D:3) a +0 dagger a +0 ring mail (47, -18, D:3) a +0 dagger a +0 animal skin (48, -9, D:3) a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon (8, -24, D:4) a +0 hand axe (11, 4, D:4) a +0 war axe (11, 5, D:4) a +0 dagger an orc skeleton an iguana skeleton (11, 6, D:4) a hobgoblin skeleton (11, 7, D:4) a +0 dagger a +0 robe (11, 8, D:4) a +0 club an orc skeleton (12, 5, D:4) a +0 dagger a +0 robe a +0 hand axe (13, 5, D:4) a +0 dagger a +0 robe an orc skeleton (16, -26, D:4) a +0 hand axe a +0 leather armour a +0 whip a jackal skeleton an orc skeleton (16, -25, D:4) a +0 dagger a +0 robe an orc skeleton (17, -25, D:4) a +0 club a +0 leather armour an orc skeleton (24, -36, D:4) a +0 hand axe (25, -42, D:4) a +0 giant club a +0 club an ogre corpse (skeletalised by now) (26, -4, D:4) an iguana skeleton (27, -13, D:4) a parchment of Forge Lightning Spire (29, -21, D:4) a +0 buckler (29, -8, D:4) a +0 short sword 2 stones a kobold skeleton (29, 5, D:4) a parchment of Apportation (36, -39, D:4) a +0 whip 3 stones (36, 5, D:4) a +0 dagger of protection a goblin skeleton (38, -6, D:4) a +0 dagger a kobold corpse (skeletalised by now) (39, -14, D:4) a +0 war axe (41, -37, D:4) a +0 scale mail (42, -33, D:4) a +0 hand axe (43, 6, D:4) a +0 club a quokka corpse (skeletalised by now) (58, -16, D:4) a +0 club a stone a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, -10, D:5) an adder corpse (skeletalised by now) (14, -5, D:5) a scarab talisman (20, -5, D:5) a parchment of Launch Clockwork Bee (24, -6, D:5) a +0 plate armour (24, 3, D:5) a +0 hammer (24, 4, D:5) a +0 hammer (25, 4, D:5) a +0 hammer (25, 5, D:5) a +0 hammer (25, 6, D:5) a +4 quarterstaff of chaos a +0 cloak (26, 5, D:5) a +0 hammer (26, 8, D:5) a +0 heavy hammer (27, 12, D:5) a +0 hammer (35, -14, D:5) an adder skeleton (36, 13, D:5) a staff of necromancy (39, 12, D:5) a +0 short sword (50, -14, D:5) an iguana corpse (skeletalised by now) (54, 1, D:5) a +0 quarterstaff Level 6 of the Dungeon (9, -15, D:6) a parchment of Soul Splinter (26, -23, D:6) a +0 battleaxe a +0 chain mail an orc corpse (26, -18, D:6) a +0 trident a +0 robe an orc corpse (27, -23, D:6) a +0 flail a +0 short sword a +0 dagger a +0 robe an orc corpse (27, -19, D:6) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (27, -18, D:6) a +0 mace a +0 whip a +0 leather armour (27, -11, D:6) a +0 club (28, -22, D:6) a +0 trident a +0 leather armour an orc corpse (29, -22, D:6) a +0 falchion a +0 leather armour (29, -21, D:6) a +0 robe (40, -1, D:6) a +0 dagger