Dungeon Crawl Stone Soup version 0.35-a0-879-g9d69fef86c (webtiles) character file. Game seed: 4314992064262639128 11 carss the Slasher (level 2, -1/22 HPs) Began as a Coglin Gladiator on Aug 25, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (174 turns). carss the Slasher (Coglin Gladiator) Turns: 174, Time: 00:00:15 Health: -1/22 AC: 4 Str: 14 XL: 2 Next: 25% Magic: 2/2 EV: 11 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword {Zorana} rCold . . . (100%) f - +0 dagger {Kai} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Zorana} f - a +0 dagger (offhand) {Kai} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} Potions d - a potion of curing {unknown} f - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting * Level 3.2 Long Blades + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal closely misses you. x2; The jackal misses you. You hit the jackal with your +0 dagger. The jackal is moderately wounded. You closely miss the jackal with your +0 long sword. The jackal misses you. The hobgoblin hits you but does no damage. The goblin hits you with a +0 dagger. The endoplasm closely misses you. The jackal barely misses you. The jackal bites you but does no damage. x2 The endoplasm freezes you. You are frozen. The goblin closely misses you. The hobgoblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal with your +0 long sword. The jackal is moderately wounded. You closely miss the jackal with your +0 dagger. The jackal closely misses you. The jackal bites you but does no damage. x3 The hobgoblin closely misses you. The goblin hits you with a +0 dagger. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You closely miss the jackal with your +0 dagger. You closely miss the jackal with your +0 long sword. The jackal bites you but does no damage. The jackal barely misses you. x2; The hobgoblin hits you. You die... #.....##.#.. ###...##.##. ##..######.#.##.##. #............##.##. #.##............##. #.. #. #.#####....#.... #... #. #.# ##.......### :....#h##.###........... .....hh@g...........##.# ......gjh..####....####. ...........# ##.#..###.# ......###..###...##.#.## #....# ##.†.........## ###.# ##.##...##### #> #.....## # #.##### #.## You could see an endoplasm, 4 jackals, a hobgoblin and a goblin. Vanquished Creatures 2 dart slugs (D:1) A quokka (D:1) A ball python (D:1) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 107 | D:1 | Reached XP level 2. HP: 14/22 MP: 2/2 174 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 3.2 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Dagger || 20 Long sword || 20 Stab: Sleeping || 1 Armour: Leather armour || 30 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 176 | 0 | 0 | 121 | 1 | 176.0 | Dungeon | 176 | 176 | 0 | 0 | 121 | 1 | 176.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 176 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+