carss Level 1 of the Dungeon [Shop] Xetalatigech's Weapon Emporium a +0 sling (21 gold) a +0 spear (42 gold) the +3 falchion "Ynokhuh" {holy, rElec rC+ Stlth+} (618 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 war axe (49 gold) 6 curare-tipped darts (100 gold) a +0 whip (35 gold) a +1 shortbow of electrocution (203 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (4, -28, D:1) a +0 short sword (6, -24, D:1) a +0 club 3 stones a +0 robe a kobold skeleton (7, -26, D:1) a jackal corpse (skeletalised by now) (7, -25, D:1) a jackal skeleton (13, -7, D:1) a +0 dagger (22, -28, D:1) a +0 robe (22, -15, D:1) a +0 club (32, 1, D:1) a hobgoblin skeleton (38, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, -11, D:1) a +0 club (41, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -21, D:1) a +0 club (43, -28, D:1) a +0 short sword 4 stones (46, -17, D:1) a human skeleton (55, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 6, D:2) a scroll of identify (2, 15, D:2) a potion of berserk rage (5, 3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (5, 12, D:2) a +0 dagger a goblin corpse (6, 7, D:2) a frilled lizard corpse (7, 1, D:2) a quokka corpse (7, 3, D:2) a +0 scythe a +0 robe (8, 9, D:2) an adder corpse (9, 6, D:2) a +0 dagger a stone (13, 3, D:2) 9 gold pieces