carss Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (11, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -3, D:1) a ball python corpse (skeletalised by now) (15, -19, D:1) a rat corpse (skeletalised by now) (20, -14, D:1) a +0 club a kobold corpse (skeletalised by now) (21, 17, D:1) a +0 robe (21, 20, D:1) a parchment of Vhi's Electric Charge (23, -16, D:1) a +0 falchion (24, 26, D:1) a rat corpse (skeletalised by now) (25, -25, D:1) a +0 leather armour (29, -6, D:1) 5 stones a +0 club (30, -9, D:1) a +0 dagger a frilled lizard skeleton (30, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, 5, D:1) a rat corpse (skeletalised by now) (32, -21, D:1) 3 stones a +0 short sword a quokka skeleton a rat skeleton a bat skeleton a kobold skeleton (32, -14, D:1) a +0 mace (37, 15, D:1) a +0 robe (39, -27, D:1) a +0 leather armour (39, -3, D:1) a rat skeleton (45, 1, D:1) a +0 mace (46, -3, D:1) a +0 dagger (50, -6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ideafeir's Armour Shop a +1 kite shield of positive energy (224 gold) a +0 robe (12 gold) a +0 chain mail (84 gold) a +0 pair of boots (63 gold) a +0 scale mail (56 gold) a +0 plate armour (252 gold) a +0 chain mail (84 gold) the +2 ring mail "Haniofoh" {rC+ Stlth+} (431 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, -6, D:2) a hobgoblin skeleton (4, -5, D:2) a +0 ring mail (4, -3, D:2) a +0 short sword a kobold skeleton (12, 26, D:2) a scarab talisman (16, 36, D:2) a rat skeleton (17, 36, D:2) a +0 whip a +0 flail a gnoll skeleton (17, 37, D:2) a +0 dagger a stone (18, 36, D:2) a +0 spear a gnoll skeleton (18, 37, D:2) a ball python skeleton (20, 25, D:2) a bat corpse (skeletalised by now) (26, 16, D:2) a +0 robe (26, 21, D:2) a +0 ring mail (37, -3, D:2) a +0 short sword of draining 5 stones a kobold corpse (skeletalised by now) (46, 21, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones (6, 11, D:3) a +0 spear (8, 1, D:3) a +2 hat of see invisible (11, 9, D:3) a bat corpse (skeletalised by now) (13, 10, D:3) a quokka corpse (skeletalised by now) (14, 20, D:3) a +0 mace (15, 5, D:3) a +0 robe (17, -6, D:3) a +0 ring mail (21, 11, D:3) a +0 hand axe (36, -12, D:3) a +0 whip an orc corpse (skeletalised by now) (37, -13, D:3) a hobgoblin corpse (skeletalised by now) (37, -12, D:3) a +0 club a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Nukliuzu's Armour Shop a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +2 scale mail of fire resistance (210 gold) the +1 leather armour "Weduhic" {Will+ Int+2} (238 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 leather armour (20 gold) a +0 robe (9 gold) a +0 plate armour (180 gold) (7, 4, D:4) a +0 dagger an orc corpse (skeletalised by now) (7, 5, D:4) a +0 dagger (21, 22, D:4) a +0 spear (26, 13, D:4) the scarab talisman of the Fabulous Zebrataur {rElec} [scarab talisman] rElec: It insulates you from electricity. (27, 8, D:4) a jackal corpse (28, 8, D:4) a +1 devious short sword a +0 scale mail an orc corpse (34, 5, D:4) a +0 mace (35, 26, D:4) 11 gold pieces (38, 22, D:4) a +0 club (38, 24, D:4) a +2 whip of electrocution (still there?) a +0 leather armour (still there?)