carude Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (28, -26, D:1) 3 large rocks (29, -13, D:1) a +0 whip a kobold skeleton (33, -5, D:1) 7 stones (37, -17, D:1) a -2 dagger (40, 12, D:1) a jackal corpse (skeletalised by now) (42, 8, D:1) 7 stones (48, -10, D:1) a +0 rapier (48, -9, D:1) a +0 short sword (49, -14, D:1) a quokka skeleton (50, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 33, D:2) a hobgoblin corpse (skeletalised by now) (8, -10, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, 13, D:2) a rat corpse (skeletalised by now) (14, 12, D:2) a ball python corpse (skeletalised by now) (16, 29, D:2) 5 stones (20, 2, D:2) a +0 leather armour (22, 0, D:2) an adder skeleton (24, -2, D:2) a rat skeleton (25, 24, D:2) a staff of alchemy (27, -5, D:2) a +0 short sword a kobold skeleton (28, -2, D:2) a frilled lizard skeleton (33, -17, D:2) a bat corpse (skeletalised by now) (48, 38, D:2) a +0 club (49, -21, D:2) 3 stones (50, -19, D:2) a +0 club (51, 14, D:2) a hobgoblin skeleton (53, 35, D:2) 4 stones (55, -12, D:2) a +0 hammer (55, -10, D:2) a +0 hammer (55, 35, D:2) a +0 short sword a +0 short sword (56, -11, D:2) a +0 hammer (56, -9, D:2) a +0 hammer (56, -8, D:2) a +0 hammer (56, -5, D:2) a +0 hammer (56, -4, D:2) a +0 hammer (57, -7, D:2) a +0 hammer (57, -5, D:2) a +4 quarterstaff of chaos a +0 cloak a +0 hammer (57, -4, D:2) a +0 hammer (58, -5, D:2) a +0 hammer (58, -4, D:2) a +0 hammer (58, -3, D:2) a +0 hammer (63, -13, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip 3 stones the felid corpse of Natasha (skeletalised by now) (1, -8, D:3) a +0 flail a +0 leather armour (6, -16, D:3) a black bear skeleton (7, -13, D:3) an adder skeleton (22, -13, D:3) a staff of cold (28, 0, D:3) a +0 quarterstaff (33, -1, D:3) a quokka skeleton (37, 10, D:3) a +0 whip of flaming (40, 8, D:3) a +0 cloak a jackal skeleton (41, -2, D:3) a +0 club (41, 0, D:3) a +0 dagger (43, 2, D:3) 3 stones (43, 8, D:3) a +0 robe (43, 9, D:3) a jackal skeleton (43, 16, D:3) a jackal skeleton (44, 15, D:3) a +0 short sword (45, 0, D:3) a +0 club a goblin skeleton (45, 3, D:3) 5 stones (45, 10, D:3) a +0 robe (47, -5, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a quokka skeleton (1, -21, D:4) a ball python skeleton (2, -23, D:4) 4 stones (6, -22, D:4) a +0 giant club an ogre corpse (skeletalised by now) (10, -13, D:4) an adder corpse (skeletalised by now) (14, -28, D:4) a +0 giant club (23, -24, D:4) the +9 sling "Ebruino Acek" {drain, rElec rF- MP+6 Dex-4} Dex-4: It affects your dexterity (-4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). (24, -26, D:4) a +0 dagger a +0 robe a +0 club (24, -24, D:4) a +0 flail (24, 9, D:4) a +0 whip a kobold corpse (skeletalised by now) (25, -23, D:4) a +0 short sword (26, -22, D:4) a +0 hand axe an orc corpse (skeletalised by now) (32, 6, D:4) a +0 quarterstaff (34, -30, D:4) a +0 giant spiked club an ogre skeleton (34, 2, D:4) a +0 dagger a goblin skeleton (36, -32, D:4) 3 stones (36, -22, D:4) 3 potions of degeneration (38, -24, D:4) 2 javelins (43, 12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (5, 16, D:5) a +0 dagger (7, 15, D:5) a +0 hand axe (11, 1, D:5) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (13, -1, D:5) a +0 whip an orc corpse (skeletalised by now) (13, 1, D:5) a +0 scale mail (14, -1, D:5) a +0 club a +0 ring mail (16, 22, D:5) 5 stones (22, 7, D:5) a +1 short sword of protection (25, 2, D:5) a +0 leather armour (26, -8, D:5) a +0 leather armour a +0 short sword an orc skeleton (34, -3, D:5) a +0 scale mail (38, -9, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a scorpion corpse (2, -10, D:6) a water moccasin corpse (5, -7, D:6) a +0 ring mail