Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17669640039944751993 30 carude the Apothecary (level 3, 0/27 HPs) Began as a Barachi Alchemist on Mar 30, 2025. Blown up by Ijyb (9 damage) ... with a mindburst bolt ... on level 2 of the Dungeon. The game lasted 00:02:25 (2163 turns). carude the Apothecary (Barachi Alchemist) Turns: 2163, Time: 00:02:26 Health: 0/27 AC: 2 Str: 9 XL: 3 Next: 18% Magic: 0/6 EV: 11 Int: 15 God: Gold: 143 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons m - a +2 sling of electrocution Armour a - a +0 robe (worn) Jewellery o - a ring of protection from cold (left hand) Wands l - a wand of quicksilver (8) Scrolls d - a scroll of silence {unknown} e - a scroll of teleportation {unknown} i - 2 scrolls of amnesia {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic {!q} c - a potion of mutation {unknown} f - 2 potions of might {unknown} g - a potion of lignification {unknown} h - a potion of degeneration {unknown} k - 2 potions of cancellation {unknown} n - a potion of berserk rage {unknown} p - a potion of heal wounds {unknown} q - a potion of attraction {unknown} Skills: + Level 1.8 Fighting + Level 2.8 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting - Level 1.1 Conjurations + Level 3.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The sting hits the kobold. The kobold looks even sicker. You kill the kobold! You now have 129 gold pieces (gained 12). You see here a ball python skeleton. You see here a +0 sling. You now have 143 gold pieces (gained 14). Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The sting misses Ijyb. The sting misses Ijyb. Ijyb barely misses you. The sting misses Ijyb. Ijyb hits you with a +0 dagger. The sting hits Ijyb but does no damage. Ijyb is poisoned. Ijyb completely misses you. The sting hits Ijyb but does no damage. Ijyb looks even sicker. Ijyb is lightly wounded. Ijyb zaps a wand. Your mind is blasted! The sting hits Ijyb but does no damage. Ijyb looks even sicker. Ijyb is lightly wounded. Ijyb zaps a wand. Your mind is blasted! * * * LOW HITPOINT WARNING * * * You can't go down here! Ijyb closely misses you. You climb upwards. There is a stone staircase leading down here. Ijyb zaps a wand. You barely resist. Hop to where? Press: ? - help, Dir - move target Boing! You are too injured to fight recklessly! Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of mindburst (sparse dust, heavily wounded, very poisoned, 60% to hit) The sting hits Ijyb. Ijyb looks even sicker. Ijyb is heavily wounded. Ijyb zaps a wand. Your mind is blasted! You die... Ijyb moans, "Good help so hard to find!" #.#.#.#.# #.###..#.#.......## #.#.#.#.# #..........####### #.#.#.#.# ####....#### #.#.#.#.# #.#### #.#.#.#.##### #.# ..#.#.#.....# #.# ###### ###.#.###.#>## #.# #..... ##.#.###.#..#####.## #.⌠ß.. #..#..##>#..g..@..### #.ß### #.###.##.#.################..#.. ##...........# ###.......#ß.### ...#..###....# ##.#####.#..# .###..#......# #.# ###..# ####.##.###)## #.# ##.# ###..##.# #.# #.# ##.# ......#.# #.# #.## #..# ......#.# #.# #..# ##.## You could see Ijyb (very poisoned). Vanquished Creatures 4 bats An endoplasm (D:2) 3 giant cockroaches 3 goblins (D:2) A hobgoblin (D:1) 3 jackals (D:1) 4 kobolds A quokka (D:1) 2 ball pythons 2 frilled lizards A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carude the Barachi Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 293 | D:1 | Reached skill level 1 in Fighting 293 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/5 1297 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/6 2150 | D:3 | Noticed Ijyb 2163 | D:2 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms D:2: layout_loops_ring, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_unsneaky_path_a, co_window_corner_cb, co_window_paths_c, co_window_2corner, co_window_of_opportunity_c, co_window_paths_e, co_window_paths_d, glass_columns_a, glass_columns_b, chequers_decorated_corner, minmay_misc_feat_nine_boxes, kennysheep_potato D:3: layout_loops_ring, hellmonk_ecumenical_altar_prayer_group, serial_shops, shop, hellmonk_no_cap, uniq_ijyb Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.8 Dodging | | 2.8 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 1.1 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 12 Fire: Sling || 9 Cast: Sting || 44 Ability: Hop || 2 Armour: Robe || 37 Dodge: Dodged || 35