carude Level 1 of the Dungeon [Shop] Jodost Bomp's Weapon Shop a +1 shortbow of freezing (136 gold) a +0 dagger (22 gold) a +0 quarterstaff (55 gold) a +0 mace (33 gold) 5 boomerangs (110 gold) a +0 club (5 gold) 2 throwing nets (66 gold) [Shop] Zex Vasmacw's Assorted Antiques a +0 box of beasts (640 gold) a +0 Gell's gravitambourine (2/2) (640 gold) a potion of moonshine (16 gold) a +0 pair of boots (72 gold) a +0 tin of tremorstones (2/2) (640 gold) a potion of curing (48 gold) a +0 robe (14 gold) [Shop] Ycoorui's Weapon Emporium 6 poisoned darts (43 gold) 3 stones (3 gold) 3 boomerangs (72 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) a +3 whip of flaming (258 gold) the +11 sling "Muntyss" {antimagic, Fly Will+} (890 gold) Fly: It grants you flight. Will+: It increases your willpower. a +0 spear (36 gold) [Shop] Hyamod's Assorted Antiques a +2 leather armour of cold resistance (437 gold) a +0 leather armour (46 gold) a +6 triple crossbow of flaming (1564 gold) a potion of mutation (184 gold) a scroll of identify (46 gold) a +0 Gell's gravitambourine (2/2) (920 gold) a +0 tin of tremorstones (2/2) (920 gold) a scroll of identify (46 gold) a +0 scale mail (92 gold) [Shop] Vusury's Antique Weapon Emporium a +0 short sword (51 gold) a +0 flail (59 gold) a +0 mace of protection (95 gold) a +0 mace (51 gold) a +1 executioner's axe of electrocution (756 gold) a +0 battleaxe (170 gold) a +0 broad axe (153 gold) a +0 war axe (59 gold) (4, 10, D:1) a +0 mace (5, -1, D:1) a bat corpse (skeletalised by now) (13, 4, D:1) a hobgoblin skeleton (18, 19, D:1) a +0 robe (20, 46, D:1) a +0 club 5 stones (31, -1, D:1) a bat corpse (skeletalised by now) (32, 24, D:1) a +0 short sword (39, -1, D:1) a +0 dagger 3 stones a kobold skeleton (40, 46, D:1) a bat corpse (skeletalised by now) (50, 22, D:1) a +0 dagger (56, -11, D:1) a +0 club (56, 26, D:1) a human corpse (skeletalised by now) (58, 33, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (1, -9, D:2) a scroll of fog (2, -11, D:2) a scroll of fog