carude Level 1 of the Dungeon (5, 0, D:1) a storm talisman (9, 11, D:1) a hobgoblin skeleton (11, 5, D:1) a bat corpse (skeletalised by now) (14, -20, D:1) a +0 club a kobold corpse (skeletalised by now) (15, 1, D:1) a bat corpse (skeletalised by now) (25, 11, D:1) a +0 dagger a goblin skeleton (28, 8, D:1) a hobgoblin skeleton (33, 18, D:1) a rat corpse (skeletalised by now) (36, 17, D:1) a hobgoblin skeleton (38, 10, D:1) 4 stones (47, 10, D:1) a bat skeleton (50, 5, D:1) a +0 dagger 5 stones a kobold skeleton (51, -4, D:1) a +0 robe (52, 4, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (4, -1, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 34, D:2) a +0 robe (7, 0, D:2) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (9, 0, D:2) a +0 club a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (11, 27, D:2) a +0 long sword (13, -1, D:2) a jackal skeleton (14, -1, D:2) a jackal corpse (skeletalised by now) (15, -1, D:2) a jackal skeleton (15, 15, D:2) a +0 short sword (15, 17, D:2) a +0 club 4 stones (18, 6, D:2) a +0 hand axe (20, 14, D:2) a +0 dagger a +0 ring mail (21, 19, D:2) a +0 rapier (22, 12, D:2) a ball python skeleton (22, 15, D:2) a frilled lizard skeleton (23, 12, D:2) an adder skeleton (30, 12, D:2) a +0 hammer (37, -4, D:2) a hobgoblin skeleton (48, 20, D:2) a +0 short sword 5 stones