carude Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 24, D:1) a bat corpse (skeletalised by now) (20, 26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, -11, D:1) a bat corpse (skeletalised by now) (35, 34, D:1) a bat corpse (skeletalised by now) (39, 13, D:1) a +0 dagger (40, 12, D:1) a rat skeleton (40, 33, D:1) a bat corpse (skeletalised by now) (50, 39, D:1) a +0 cloak a +0 pair of boots (51, 13, D:1) a +0 ring mail (63, 46, D:1) a +0 spear (64, -6, D:1) a +0 spear Level 2 of the Dungeon (5, 12, D:2) a +0 ring mail (8, -7, D:2) a +0 scale mail (9, -8, D:2) a +0 ring mail (10, 0, D:2) a rat corpse (13, 11, D:2) 9 gold pieces (14, 12, D:2) 10 gold pieces (17, 14, D:2) a +0 whip a kobold corpse (19, 15, D:2) a potion of curing (21, -8, D:2) the +2 leather armour of the Butcher {+Inv rElec} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. (22, 9, D:2) a +0 spear a gnoll corpse (23, 11, D:2) 11 gold pieces (23, 13, D:2) 7 stones (29, 3, D:2) a potion of attraction (37, 15, D:2) a +0 dagger (39, -16, D:2) a bat corpse (skeletalised by now) (42, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 4, D:2) a +0 flail