Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 10847239982779247309 55 carude the Chiller (level 3, -2/26 HPs) Began as a Merfolk Ice Elementalist on Apr 22, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1323 turns). carude the Chiller (Merfolk Ice Elementalist) Turns: 1323, Time: 00:02:11 Health: -2/26 AC: 5 Str: 8 XL: 3 Next: 93% Magic: 6/6 EV: 2 Int: 14 God: Gold: 134 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . g - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) i - an orb of wrath m - a +2 cloak (worn) Scrolls c - a scroll of fear {unknown} j - a scroll of immolation {unknown} k - a scroll of noise {unknown} Potions b - a potion of magic {!q} d - a potion of heal wounds {unknown} f - a potion of enlightenment {unknown} l - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.8 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 6% 3 Ozocubu's Armour Ice 17% N/A 6% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The bat completely misses you. There is a stone staircase leading up here. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The quokka bites you. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits you. The quokka bites you. You hit the quokka. The quokka is poisoned. The quokka is moderately wounded. The bat closely misses you. The quokka misses you. You closely miss the quokka. The quokka is severely wounded. The quokka barely misses you. The ball python barely misses you. x2 You closely miss the quokka. The quokka is almost dead. You kill the quokka! The bat hits you but does no damage. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The bat hits you. You hit the bat but do no damage. The bat is poisoned. The bat is heavily wounded. You kill the bat! The ball python completely misses you. The ball python constricts you. You hit Terence but do no damage. Terence is poisoned. Terence hits you with a +0 flail. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is heavily wounded. Terence hits you with a +0 flail! The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.##..##.....#... #.......#...####. .# #............# #. ... #.......##)#..... ###.### #.......##...###. #......##...[...####.# # #......#........# ... # #..........###### ##.. #......#@#...# #.# #####S@###..... .. ####..## ##### ## ##......## ##........## #...!.....<# #.......)@.# #....$.....# #...K..!...# You could see Terence (poisoned) and a ball python. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 giant cockroaches 4 hobgoblins 3 jackals (D:1) A quokka (D:2) 4 ball pythons 2 bats 5 endoplasms (D:1) 3 frilled lizards 3 goblins (D:1) 2 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carude the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 305 | D:1 | Reached skill level 1 in Fighting 313 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 523 | D:1 | Reached skill level 5 in Ice Magic 731 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 1308 | D:2 | Noticed Terence 1323 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_corners, grunt_decor_resistance, minmay_close_crescents D:2: layout_rooms, chequers_serial_rivers_room_a, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Ice Magic | 5 | 5.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 60 Cast: Freeze || 25 Stab: Sleeping || 4 Distracted || 1 Armour: Robe || 48 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1319 | 1294 | 25 | 0 | 1027 | 2 | 659.5 | Dungeon | 1319 | 1294 | 25 | 0 | 1027 | 2 | 659.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1021 daAuts D:2: 297 daAuts