centrality Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 6, D:1) a +0 ring mail (9, -15, D:1) a +0 short sword of venom 2 stones a kobold corpse (skeletalised by now) (16, -3, D:1) a +0 arbalest (28, 4, D:1) a +0 dagger (29, -20, D:1) a rat skeleton (39, -12, D:1) a scarab talisman (48, -14, D:1) a +0 chain mail (56, -7, D:1) a +0 leather armour (60, -4, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 1, D:2) a parchment of Sublimation of Blood (28, -9, D:2) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (35, -2, D:2) an adder corpse (skeletalised by now) (37, -20, D:2) a hobgoblin skeleton (39, -21, D:2) a frilled lizard skeleton (39, 12, D:2) a +0 ring mail (45, -5, D:2) a +0 sling (57, -3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (57, 4, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (9, 15, D:3) 4 curare-tipped darts (9, 21, D:3) a javelin (9, 22, D:3) a javelin (13, 3, D:3) an adder corpse (15, 21, D:3) a wand of paralysis (11) (16, 14, D:3) 9 gold pieces (25, 15, D:3) a potion of heal wounds (27, -6, D:3) 6 gold pieces a +0 club