centrality Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 14, D:1) a quokka corpse (skeletalised by now) (1, 19, D:1) a ball python corpse (skeletalised by now) (11, 13, D:1) a +0 dagger (11, 29, D:1) a rat corpse (skeletalised by now) (12, 14, D:1) a +0 club (13, 12, D:1) a +0 mace (16, 25, D:1) a staff of air (19, 18, D:1) a quokka corpse (skeletalised by now) (23, 23, D:1) a bat corpse (skeletalised by now) (25, 22, D:1) a +0 sling (35, 11, D:1) a +0 short sword 2 stones (39, 9, D:1) a +0 whip a kobold corpse (skeletalised by now) (39, 14, D:1) a +0 short sword (40, 12, D:1) a +0 dagger a goblin skeleton (41, -10, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (8, 4, D:2) a hobgoblin corpse (skeletalised by now) (10, 17, D:2) a rat skeleton (10, 32, D:2) a frilled lizard corpse (21, 3, D:2) a +0 dagger (21, 11, D:2) a +0 quarterstaff (39, 22, D:2) a bat corpse Level 4 of the Dungeon