centrality Level 1 of the Dungeon (6, 8, D:1) a +0 dagger (13, -2, D:1) a bat corpse (skeletalised by now) (19, -10, D:1) a +1 mace of protection (22, 8, D:1) a bat skeleton (23, 8, D:1) a +0 short sword 3 stones a kobold skeleton (27, 15, D:1) a +0 short sword (32, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -5, D:1) a ball python corpse (skeletalised by now) (41, 15, D:1) a quokka corpse (skeletalised by now) (43, 13, D:1) a +0 scale mail Level 2 of the Dungeon (1, -10, D:2) an adder corpse (1, -2, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (11, -11, D:2) a +0 short sword (13, -13, D:2) an adder corpse (20, -9, D:2) a rat corpse (20, -8, D:2) a +0 club a gnoll corpse (21, -9, D:2) a +0 halberd (27, -11, D:2) a +0 dagger (33, -44, D:2) 3 flux baubles (34, -43, D:2) a rat corpse (skeletalised by now)