centrality Level 1 of the Dungeon [Shop] Qujunit's Magic Scroll Emporium a scroll of enchant weapon (unknown) (75 gold) a scroll of butterflies (unknown) (95 gold) a scroll of vulnerability (unknown) (40 gold) a scroll of identify (20 gold) a scroll of noise (unknown) (10 gold) a scroll of poison (40 gold) (6, 31, D:1) a quokka corpse (skeletalised by now) (9, 31, D:1) a +0 leather armour (10, -1, D:1) a +0 dagger (12, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, 29, D:1) a rat corpse (skeletalised by now) (13, 30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 3, D:1) a rat skeleton (27, 36, D:1) a hobgoblin corpse (skeletalised by now) (33, 39, D:1) a ball python corpse (skeletalised by now) (37, 34, D:1) a hobgoblin corpse (skeletalised by now) (44, 9, D:1) a rat skeleton (57, -2, D:1) 6 boomerangs (65, 1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +3 robe of the Lute {rPois rF- Int+5 Dex+2} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (2, 38, D:2) a +0 hammer (6, -12, D:2) the felid skeleton of Natasha (8, -17, D:2) a +0 club a goblin skeleton (8, 10, D:2) a +0 club a goblin skeleton (10, 9, D:2) a ribbon worm corpse (11, -3, D:2) a +0 rapier (12, 10, D:2) a quill talisman (13, 20, D:2) an adder skeleton (14, 18, D:2) a +0 dagger a goblin skeleton (16, 12, D:2) a ball python skeleton (17, 6, D:2) a +0 short sword (18, -17, D:2) a hobgoblin corpse (skeletalised by now) (19, 9, D:2) a bat skeleton (25, 22, D:2) a ball python skeleton (33, 0, D:2) a hobgoblin skeleton (35, -17, D:2) a ball python corpse (skeletalised by now) (44, 17, D:2) a rat skeleton (44, 18, D:2) a rat skeleton (45, 8, D:2) a rat corpse (skeletalised by now)