Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 15958009461240324027 5 cheanus the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Aug 26, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:16 (121 turns). cheanus the Magician (Djinni Conjurer) Turns: 121, Time: 00:02:17 Health: 0/15 AC: 3 Str: 6 XL: 1 Next: 88% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . c - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) Skills: + Level 2.2 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You hit the jackal. You kill the jackal! The ball python bites you but does no damage. The ball python misses you. The ball python bites you but does no damage. The ball python misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python closely misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The magic dart hits the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. The kobold hits you with a +0 dagger. The jackal bites you. The ball python bites you but does no damage. The ball python constricts you. You are too injured to fight recklessly! You escape the ball python's grasp. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold attacks as it pursues you! The kobold misses you. The jackal bites you. You die... ##..######### ####........h†.##### #........#####...†.## ###......#########..# #............# #...... ###............##....... ##......g.......#........ #......SK................ #.......h@...~............ #........##~~~~~##........ #........##♣~~~~##........ #........###♣~P### #........#.##~##.# #........#..'~'..# ##.......#<##~##.# #......###♣~~### ~~~~# You could see a jackal, a goblin, a ball python and a kobold. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheanus the Djinni Conjurer began the quest for the Orb. 0 | D:1 | cheanus set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, serial_shops, shop, minivault_26 Action || total ---------------------------++------- Melee: Short sword || 15 Unarmed || 3 Cast: Magic Dart || 8 Armour: Robe || 29 Dodge: Dodged || 21