Dungeon Crawl Stone Soup version 0.34-a0-145-g1953aced1e (webtiles) character file. Game seed: 1652150447643202307 23 chesyn the Chiller (level 2, 0/20 HPs) Began as a Barachi Ice Elementalist on June 12, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (808 turns). chesyn the Chiller (Barachi Ice Elementalist) Turns: 808, Time: 00:01:37 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 95% Magic: 3/5 EV: 11 Int: 15 God: Gold: 18 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} Talismans d - the inkwell talisman of Largesse {rElec rC+ Will++ Int+3} (You found it on level 1 of the Dungeon) [inkwell talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Skills: + Level 0.6 Fighting + Level 0.5 Short Blades - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 5.4 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 7% 3 Ozocubu's Armour Ice 18% N/A 7% 3 Hailstorm Conj/Ice 10% 3d6 21% 3 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5124 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You freeze the ball python! You kill the ball python! You lose 1MP, and have [4/5] MP HP Full. (20) Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (100% to hit) You freeze the kobold. You kill the kobold! You lose 1MP, and have [3/5] MP You open the door. There is an open door here. Found 3 stones. MP Full (5) You see here 3 stones. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You take 13 HP, and have [7/20] HP !!!!! HP Warning !!!!! You lose 1MP, and have [4/5] MP Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You die... ....#.####.# ....#.#....# #.#### #.# #(# #.# #.# #.##.# #@j..# ###### You could see a gnoll. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chesyn the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 108 | D:1 | Reached skill level 5 in Ice Magic 214 | D:1 | Reached XP level 2. HP: 8/19 MP: 3/5 293 | D:1 | Identified the inkwell talisman of Largesse {rElec rC+ | Will++ Int+3} 808 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.4 Fighting | | 0.6 Short Blades | | 0.5 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 3 Short sword || 2 Cast: Freeze || 40 Ability: Hop || 1 Stab: Sleeping || 1 Armour: Robe || 37 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 874 | 874 | 0 | 5 | 624 | 1 | 874.0 | Dungeon | 874 | 874 | 0 | 5 | 624 | 1 | 874.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 874 daAuts