Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 9850941215469124969 0 chesyn the Chiller (level 1, -1/13 HPs) Began as a Barachi Ice Elementalist on June 14, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (108 turns). chesyn the Chiller (Barachi Ice Elementalist) Turns: 108, Time: 00:00:19 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 10% Magic: 2/3 EV: 11 Int: 15 God: Gold: 17 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . f - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: repel missiles @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons f - a +0 whip (weapon) Missiles e - 4 poisoned darts Armour a - a +0 robe (worn) d - a scarf of repulsion (worn) Scrolls g - a scroll of revelation {unknown} h - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} Skills: + Level 0.0 Throwing - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5876 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) You freeze the frilled lizard. You kill the frilled lizard! You lose 1MP, and have [2/3] MP HP restored. Magic restored. There is a dry fountain here. e - 4 poisoned darts (gained 2) HP Full. (13); MP Full (3) You see here a +0 whip. f - a +0 whip (weapon) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You now have 11 gold pieces (gained 4). g - a scroll labelled JUIRAD BUDO You now have 17 gold pieces (gained 6). h - a scroll labelled ASUQYU DINKARYMN A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. You take 2 HP, and have [11/13] HP You barely miss the hobgoblin. The hobgoblin hits you. x2 * * * LOW HITPOINT WARNING * * * You take 8 HP, and have [3/13] HP !!!!! HP Warning !!!!! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You freeze the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... #. #.##....# # #..###### ##.# #.### #...## ###..## ##..# ##.# #@# #g# #.. ##.. ### You could see a hobgoblin. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chesyn the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 108 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms Action || total ---------------------------++------- Melee: Whip || 1 Unarmed || 1 Cast: Freeze || 2 Armour: Robe || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 0 | 82 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 0 | 82 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts