Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 12732239269863751716 523 chesyn the Conjurer (level 7, 29/50 HPs) Began as a Black Draconian Conjurer on June 23, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:04:34 (2687 turns). chesyn the Conjurer (Black Draconian Conjurer) Turns: 2687, Time: 00:04:34 Health: 29/50 AC: 0 Str: 9 XL: 7 Next: 2% Magic: 9/17 EV: 17 Int: 20 God: Gold: 123 SH: 0 Dex: 10 Spells: 3/13 levels left rFire x . . e - melded +0 short sword rCold . . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois ∞ (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.15/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, (galvanic breath), (AC +6), tiny, unfitting armour, (electricity resistance), (cold-blooded), (armoured tail 1) a: Begin Untransformation You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons d - a +0 spear e - a +0 short sword (melded) m - a +2 dagger of speed Scrolls b - a scroll of noise {unknown} i - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of fear {unknown} p - a scroll of vulnerability {unknown} Potions a - a potion of magic c - 2 potions of enlightenment {unknown} f - 3 potions of curing {unknown} h - a potion of heal wounds {unknown} j - a potion of haste {unknown} n - a potion of brilliance {unknown} o - a potion of invisibility {unknown} q - 2 potions of attraction {unknown} Talismans g - an inkwell talisman (active) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting * Level 6.4(8.2) Conjurations + Level 2.3(4.1) Alchemy + Level 2.6 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 11% 4 d - Stone Arrow Conj/Erth 46% 3d9 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 23% 3d7 4% 3 Freeze Ice 40% 1d6 6% 1 Frozen Ramparts Ice 20% 1d4 19% 3 Fugue of the Fallen Necr 10% N/A 19% 3 Ozocubu's Armour Ice 10% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 17% 4 Rending Blade Conj/Frge 23% 2d(7+1*) 17% 4 Detonation Catalyst Fire/Alch 15% 1d1 73% 5 Manifold Assault Tloc 5% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 11% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26893 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((You can breathe arcing electricity.)) ((Your glossy black scales are hard. (AC +6))) You cannot fit into any form of body armour. (You are resistant to electric shocks. (rElec)) (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 88% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. (Press . to maintain the ray.) You lose 2MP, and have [11/16] MP The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. You hear an angry hiss. A frilled lizard comes into view. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You lose 1MP, and have [10/16] MP The searing ray hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you terribly! You have reached level 7! Your scales start taking on a glossy black colour. You learn Air Magic much quicker. You learn Earth Magic much slower. You can breathe arcing electricity. You feel insulated. You lose 1MP, and have [9/17] MP The magic dart hits the frilled lizard. You kill the frilled lizard! You stop channelling your searing ray. The liquid fire burns you terribly! You take 9 HP, and have [37/50] HP; You lose 1MP, and have [8/17] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are on fire! You are on fire! The liquid fire burns you terribly! You take 2 HP, and have [35/50] HP The liquid fire burns you terribly! You take 7 HP, and have [28/50] HP You shake off the liquid fire. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #. $$ . ######. .##$ ....... ... ....... ..# ......?####+#..# ............#..# ............#..# .#.....###;....# # #.#######..##.# ###.# #.....)# # ....#+###.####.##+#.#. #.................. #...<.............. #.........##....... #.........+ ....... #.........# #...... There were no monsters in sight! Vanquished Creatures Sigmund (D:6) A sky beast (D:6) A bombardier beetle (D:3) A hound (D:6) An orc priest (D:5) Jessica (D:2) Natasha (twice) (D:2) 7 adders 2 dart slugs (D:2) 2 endoplasms 10 hobgoblins 3 jackals (D:1) A quokka (D:2) 6 ball pythons 2 bats 5 frilled lizards 5 goblins 5 kobolds 5 rats (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chesyn the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 424 | D:1 | Learned a level 2 spell: Searing Ray 1175 | D:2 | Reached XP level 3. HP: 22/26 MP: 1/10 1294 | D:2 | Noticed Jessica 1296 | D:2 | Killed Jessica 1334 | D:2 | Noticed Natasha 1336 | D:2 | Reached skill level 5 in Conjurations 1342 | D:2 | Killed Natasha 1343 | D:2 | Reached skill level 1 in Shapeshifting 1343 | D:2 | Reached XP level 4. HP: 27/33 MP: 2/12 1348 | D:2 | Learned a level 4 spell: Fulminant Prism 1635 | D:2 | Found a faded altar of an unknown god. 1755 | D:2 | Reached XP level 5. HP: 38/38 MP: 8/13 1841 | D:2 | Noticed Natasha 1846 | D:2 | Killed Natasha 2002 | D:2 | Learned a level 3 spell: Stone Arrow 2166 | D:3 | You fall into a shaft and drop 3 floors! 2202 | D:6 | Reached skill level 1 in Alchemy 2243 | D:6 | Noticed Sigmund 2250 | D:6 | Killed Sigmund 2251 | D:6 | Reached skill level 6 in Conjurations 2251 | D:6 | Reached XP level 6. HP: 34/45 MP: 5/16 2252 | D:5 | Entered Level 5 of the Dungeon 2680 | D:3 | Your scales start taking on a glossy black colour. 2680 | D:3 | Reached XP level 7. HP: 46/50 MP: 9/17 2680 | D:3 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 2687 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_totnotflames, grunt_decor_resistance, minmay_misc_feat_room, chequers_arboretum, hex_tiny, st_stairs_11, uniq_natasha, uniq_jessica D:3: layout_basic, hellmonk_no_cap D:4: layout_gridville, nemelex_xobeh_ov_fountains_minmay, uniq_pargi D:5: layout_basic, minmay_between, uniq_ijyb, uniq_menkaure D:6: layout_basic, index_necropolis_entry_repeat_visits, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.4 Shapeshifting | 1 2 | 2.6 Spellcasting | 3 | 3.7 Alchemy | 1 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Tailslap | 5 | | || 5 Spear | 1 | | || 1 Short sword | 26 | | || 26 Cast: Magic Dart | 51 | 40 | 1 || 92 Searing Ray | 4 | 10 | || 14 Armour: Skin | 54 | 5 | || 59 Dodge: Dodged | 22 | 4 | || 26 Form: Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2685 | 2626 | 59 | 62 | 2208 | 6 | 447.5 | Dungeon | 2685 | 2626 | 59 | 62 | 2208 | 6 | 447.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1165 daAuts D:2: 964 daAuts D:6: 329 daAuts D:3: 104 daAuts D:5: 84 daAuts D:4: 36 daAuts