Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 13840134028925370825 35 chesyn the Conjurer (level 3, -5/26 HPs) Began as a Draconian Conjurer on June 27, 2025. Killed from afar by Terence (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:16 (1881 turns). chesyn the Conjurer (Draconian Conjurer) Turns: 1881, Time: 00:02:16 Health: -5/26 AC: 0 Str: 9 XL: 3 Next: 17% Magic: 6/10 EV: 17 Int: 20 God: Gold: 76 SH: 0 Dex: 9 Spells: 0/6 levels left rFire x . . h - melded +0 short sword rCold . . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois ∞ (cloak unavailable) rElec . (gloves unavailable) rCorr + (boots unavailable) SInv . (no amulet) Will ..... j - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.12/turn %: no passive effects @: scroll-form, inugami summoned A: scribal knowledge, magic absorption, novice magic, weak attacks, (AC +5), tiny, unfitting armour, (cold-blooded), (armoured tail 1) a: Begin Untransformation You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons h - a +0 short sword (melded) Jewellery j - a ring of resist corrosion (worn) Scrolls b - 2 scrolls of blinking {unknown} c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} f - a scroll of amnesia {unknown} k - 3 scrolls of acquirement {unknown} Potions g - a potion of berserk rage {unknown} i - a potion of curing {unknown} Talismans d - an inkwell talisman (active) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7(5.2) Conjurations + Level 0.1(0.6) Summonings + Level 0.1 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Call Canine Familiar Summ 5% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Summon Small Mammal Summ 20% N/A 12% 1 Hailstorm Conj/Ice 14% 3d6 14% 3 Call Imp Summ 10% N/A 17% 2 Frozen Ramparts Ice 8% 1d2 34% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Eringya's Surprising Cr Summ 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16110 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Your inugami hits Terence. Your inugami closely misses Terence. Terence misses you. You lose 1MP, and have [0/10] MP Magic courses through your body. Your inugami hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! You take 15 HP, and have [11/26] HP !!!!! HP Warning !!!!! MP Full (10) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 flail of protection, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, ally target, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Your inugami hits Terence but does no damage. Terence misses you. You lose 1MP, and have [9/10] MP The searing ray misses Terence. Your inugami hits Terence. Terence misses you. Your inugami hits Terence but does no damage. You lose 1MP, and have [8/10] MP The searing ray hits Terence but does no damage. Terence is heavily wounded. Your inugami hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you! The fire burns you terribly! * * * LOW HITPOINT WARNING * * * You take 7 HP, and have [4/26] HP !!!!! HP Warning !!!!! You lose 1MP, and have [7/10] MP The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Your inugami hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you! The fire burns you terribly! You die... Terence says, "Finally, peace and quiet." ####............ ##.....#..... ##########.######### .....†..##.# ###.##.# #####......# #...#.#..### #......>.## #..;......... #$..@.P..[.... #....hP........ .......P........ ...##....P........ .. #......##.##... . ####...# .# .P.# You could see Terence (ally target) and a friendly inugami (summoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms (D:2) 2 giant cockroaches (D:1) 3 hobgoblins A quokka (D:2) 2 ball pythons 2 bats (D:2) 4 frilled lizards 3 goblins 2 kobolds (D:2) 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chesyn the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 596 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1449 | D:2 | Reached XP level 3. HP: 21/26 MP: 4/10 1452 | D:2 | Learned a level 2 spell: Searing Ray 1456 | D:2 | Learned a level 3 spell: Call Canine Familiar 1867 | D:3 | Noticed Terence 1881 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring D:2: serial_bayou_shore_a, layout_basic, dk_noncrumbling_3, minmay_misc_feat_cross, corexii_shack D:3: kennysheep_six_static_rooms, layout_rooms, mainiacjoe_overflow_boulevard, lemuel_crystal_altar, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 2 Club || 5 Cast: Magic Dart || 56 Searing Ray || 2 Call Canine Famil || 1 Use: Potion || 1 Armour: Skin || 7 Dodge: Dodged || 14 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1888 | 1811 | 77 | 0 | 1642 | 3 | 629.3 | Dungeon | 1888 | 1811 | 77 | 0 | 1642 | 3 | 629.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:2: 871 daAuts D:3: 89 daAuts