chesyn Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 3, D:1) a +0 dagger (2, 18, D:1) a quokka corpse (skeletalised by now) (2, 24, D:1) a ball python corpse (skeletalised by now) (12, 11, D:1) a frilled lizard skeleton (13, -5, D:1) 2 flux baubles (22, 1, D:1) a staff of air (28, 16, D:1) a bat skeleton (28, 26, D:1) a bat skeleton (29, -5, D:1) a lupine talisman (34, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -7, D:1) a +0 dagger (44, 11, D:1) a +0 club (58, -11, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (11, -11, D:2) a frilled lizard skeleton (11, 8, D:2) a ball python skeleton (19, 1, D:2) a +0 whip 4 stones a kobold skeleton (23, -30, D:2) a +0 hand axe (26, 22, D:2) a quokka skeleton (28, 19, D:2) 3 flux baubles (29, -21, D:2) a +0 dagger a hobgoblin skeleton (29, -20, D:2) a +0 dagger a kobold skeleton (29, -3, D:2) a +0 whip (32, -23, D:2) an adder skeleton (36, -1, D:2) a ball python skeleton (39, 22, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (41, -3, D:2) a +0 war axe (43, -14, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (4, -18, D:3) an inkwell talisman (10, -30, D:3) a bat corpse (skeletalised by now) (12, 9, D:3) a hobgoblin corpse (skeletalised by now) (13, 15, D:3) a hobgoblin corpse (skeletalised by now) (23, -36, D:3) a +0 dagger (23, -11, D:3) an adder skeleton (23, 1, D:3) a +0 club (24, -12, D:3) a +0 dagger (28, -1, D:3) an adder corpse (skeletalised by now) (35, -8, D:3) a ball python skeleton (37, -39, D:3) a +0 leather armour (42, -8, D:3) a +0 club (45, 0, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Pigo's Assorted Antiques a +0 leather armour (50 gold) the +0 broad axe of the Nurturing Fool {venom, rPois Int+3} (707 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a phantom mirror (1000 gold) a +0 ring mail (100 gold) a phantom mirror (1000 gold) a +0 ring mail (100 gold) (13, 28, D:4) a +0 morningstar (15, 4, D:4) an adder skeleton (17, 1, D:4) 2 flux baubles (17, 5, D:4) 4 stones a +0 whip (18, 1, D:4) a +0 flail (26, 21, D:4) a ball python corpse (skeletalised by now) (34, 34, D:4) a +0 sling (37, 4, D:4) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (39, 4, D:4) a +0 club a gnoll corpse (skeletalised by now) (39, 5, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (39, 18, D:4) a +0 robe (61, 26, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (9, -13, D:5) a black bear skeleton (14, -16, D:5) a hound skeleton (22, 1, D:5) an orb of pyromania (24, 4, D:5) a +0 flail a +0 flail (24, 5, D:5) a +0 flail an orc skeleton (25, 3, D:5) a +0 halberd a gnoll skeleton (25, 4, D:5) a +0 trident a +0 scale mail a gnoll skeleton (25, 6, D:5) a +0 spear (26, 4, D:5) a +0 war axe (27, 2, D:5) a +0 flail (28, 4, D:5) a +0 club a gnoll skeleton (31, 4, D:5) a +0 halberd (32, 5, D:5) a +0 dagger (35, -2, D:5) a +0 sling Level 6 of the Dungeon (2, -1, D:6) a +0 mace (16, -35, D:6) a +0 giant club (16, -16, D:6) the +6 mace of Tokydoll {holy, rPois rF+ Int+3} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (20, -32, D:6) a +0 giant club an ogre skeleton (21, -44, D:6) a +0 leather armour (24, -42, D:6) a +0 short sword (25, -42, D:6) a +0 ring mail a +0 war axe (25, -41, D:6) a +0 robe a +0 dagger an orc skeleton (35, -13, D:6) 4 poisoned darts a +0 ring mail a +0 morningstar (36, -24, D:6) a +0 kite shield (41, -36, D:6) a centaur skeleton (47, -36, D:6) a +0 robe Level 7 of the Dungeon (5, 23, D:7) a +2 war axe of distortion an orc corpse (skeletalised by now) (5, 25, D:7) a +0 flail (5, 27, D:7) a +0 club 3 boomerangs a +0 leather armour a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (9, 12, D:7) the +3 long sword of Sefe Ihaty {chaos, rF- Will+ Int+3} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (11, -11, D:7) a +0 dagger (17, 21, D:7) a +0 sling (21, -5, D:7) a +0 morningstar (25, -18, D:7) a +0 ring mail (37, -7, D:7) a +0 club a +0 leather armour (38, -6, D:7) a +0 club a gnoll skeleton (40, -11, D:7) a +0 spear a gnoll skeleton (40, -7, D:7) a +0 club a gnoll skeleton (42, -11, D:7) a +0 halberd (64, -16, D:7) a +0 club a stone a +0 club a kobold corpse (skeletalised by now) (64, -14, D:7) 8 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (64, -13, D:7) a +0 mace (64, 12, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (2, -19, D:8) a spore talisman (2, -3, D:8) a +0 club a +0 leather armour (3, -2, D:8) a +0 club (13, -1, D:8) a +0 spear a gnoll skeleton (22, -23, D:8) 8 poisoned darts a +0 dagger 3 stones a +0 club (23, -22, D:8) a +0 dagger 3 stones a kobold skeleton (23, -21, D:8) a +0 short sword a kobold skeleton (23, -18, D:8) a +0 dagger (23, 16, D:8) a stone a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton (24, -20, D:8) a +0 dagger a kobold skeleton (25, 17, D:8) a +1 dagger of flaming 5 stones (29, -1, D:8) a +0 dagger a kobold skeleton (30, 0, D:8) a +3 halberd a +0 robe a +0 club a gnoll skeleton a gnoll skeleton (32, -38, D:8) a +0 kite shield (32, 0, D:8) a +0 whip a +0 club a +0 shortbow a gnoll skeleton (32, 19, D:8) a +4 morningstar a +0 battleaxe a +0 robe a +0 robe (33, 17, D:8) a black bear skeleton (33, 19, D:8) a +0 spear a +0 robe a +0 hand axe a +0 robe (34, 1, D:8) a +0 whip (35, 1, D:8) a +0 club a gnoll skeleton (36, -35, D:8) a +0 orcbow (39, 6, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, -9, D:8) the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. (54, 2, D:8) a wyvern skeleton Level 9 of the Dungeon (21, -26, D:9) a +0 short sword (23, -23, D:9) a +0 short sword (29, 10, D:9) a +0 dagger a +0 robe (30, -14, D:9) a +0 whip (31, -11, D:9) 7 poisoned darts a +0 club (32, -14, D:9) 4 stones a +0 short sword a +0 short sword a kobold skeleton a kobold skeleton (32, -13, D:9) a +0 whip a kobold skeleton (32, -12, D:9) a +0 dagger (33, -14, D:9) 3 stones a +0 dagger (33, -12, D:9) a +0 flail a +0 leather armour (34, -13, D:9) a +0 flail of draining a +0 chain mail a +0 club a +0 chain mail a yak skeleton a yak skeleton a yak skeleton an orc skeleton (54, -9, D:9) a wyvern skeleton (61, -2, D:9) the +1 dagger "Sufuclie" {speed, rC+++ Will+ Int+4 Dex-2} rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Level 10 of the Dungeon (5, 37, D:10) a +0 dire flail a +0 dire flail a two-headed ogre corpse (skeletalised by now) (5, 47, D:10) a +0 leather armour (10, 5, D:10) a yak skeleton (12, 37, D:10) a +0 hand axe a +0 club a +0 leather armour (13, 37, D:10) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (17, 6, D:10) a wolf skeleton (18, 5, D:10) a +0 animal skin a -1 spear (28, 7, D:10) a +0 robe (39, 14, D:10) a yak skeleton (40, 13, D:10) a yak skeleton (48, 13, D:10) a +0 buckler (50, -6, D:10) a +0 falchion (56, -4, D:10) a +0 trident (62, -9, D:10) a parchment of Shock (65, 0, D:10) a +2 dagger of venom a +0 robe (65, 1, D:10) a +0 mace a +0 chain mail a +0 war axe an orc skeleton an orc skeleton (66, 1, D:10) 2 boomerangs a +0 whip an orc skeleton Level 11 of the Dungeon (0, 0, D:11) a howler monkey skeleton (4, -2, D:11) an ugly thing skeleton (18, 29, D:11) a +0 short sword (22, 10, D:11) a yak skeleton (23, 10, D:11) a yak skeleton (23, 27, D:11) a staff of air (24, 10, D:11) a yak skeleton (35, 14, D:11) a +0 arbalest (37, 14, D:11) a +0 leather armour (39, 16, D:11) 4 large rocks a yak skeleton a yak skeleton a yak skeleton a cyclops skeleton (49, 0, D:11) a +0 glaive (51, 13, D:11) a parchment of Sigil of Binding (65, 17, D:11) a yak corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) the +3 flail of the Abhorred {speed, rF++ rCorr Str+3} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (9, -5, D:12) a howler monkey corpse (skeletalised by now) (24, 17, D:12) a +0 club a kobold skeleton (26, 7, D:12) a +0 cloak (26, 20, D:12) a +2 dagger of electrocution a kobold skeleton (26, 21, D:12) 2 stones a +0 short sword (26, 24, D:12) a +0 short sword (27, 22, D:12) a +0 robe a +0 whip 5 stones a +0 club a kobold skeleton (28, -5, D:12) a yak skeleton (28, -3, D:12) an eel talisman (28, 22, D:12) a +0 robe a +0 dagger a kobold skeleton (31, -3, D:12) a yak skeleton (31, -2, D:12) a yak skeleton (32, -1, D:12) a yak skeleton (38, 14, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (39, 13, D:12) a yak corpse (skeletalised by now) (44, 37, D:12) 3 poisoned darts (45, 25, D:12) 3 poisoned darts (47, 24, D:12) 5 large rocks (58, 9, D:12) a +0 leather armour (63, 26, D:12) a +0 pair of gloves Level 13 of the Dungeon (5, 24, D:13) a +0 leather armour a +0 mace an orc skeleton (6, 24, D:13) a +0 club an orc skeleton (7, 24, D:13) a +1 dagger of holy wrath a +0 robe a +0 dagger an orc skeleton (8, 2, D:13) 2 large rocks (9, 23, D:13) a +0 war axe a +0 chain mail (16, -19, D:13) a +2 heavy war axe (16, -17, D:13) a +0 shortbow (16, -13, D:13) a glowing shapeshifter corpse (skeletalised by now) (17, -17, D:13) a +0 dagger (18, 1, D:13) a howler monkey skeleton (18, 2, D:13) a +0 morningstar (19, 2, D:13) a +0 mace 2 large rocks (20, 2, D:13) a +0 mace (21, 2, D:13) a +0 cloak (22, -17, D:13) an orb of stardust (22, 5, D:13) a +0 rapier (23, 3, D:13) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (25, -17, D:13) a +0 dagger a +0 robe (31, 5, D:13) a +0 war axe (33, 16, D:13) a +0 quarterstaff (36, -15, D:13) a hydra skeleton (37, 21, D:13) a +0 troll leather armour a troll corpse (skeletalised by now) (45, 26, D:13) a manticore corpse (skeletalised by now) (46, 13, D:13) a parchment of Cause Fear (47, 15, D:13) a +0 spear (49, -2, D:13) a +2 scale mail of willpower (51, 23, D:13) a +0 scale mail (52, -21, D:13) the human skeleton of Kirke (52, -20, D:13) a hog skeleton Level 14 of the Dungeon (4, -1, D:14) a shapeshifter corpse (skeletalised by now) (6, 0, D:14) a +0 athame an abyssal acolyte corpse (skeletalised by now) (7, -27, D:14) a ring of resist corrosion (7, -7, D:14) a staff of fire (7, 5, D:14) a +0 ring mail (9, -27, D:14) a +0 partisan (16, -16, D:14) a +2 hat (18, -7, D:14) a +0 plate armour a +0 trident a +0 chain mail a +0 great mace an orc skeleton (18, -6, D:14) a +0 robe a +0 dagger a +0 dagger an orc skeleton (19, -8, D:14) a +0 plate armour a boomerang a +0 trident an orc skeleton (20, -11, D:14) a +0 chain mail a +0 partisan an orc skeleton (22, -4, D:14) a +0 troll leather armour a troll skeleton (23, -4, D:14) a +0 robe a +0 dagger a human skeleton (24, -7, D:14) a parchment of Olgreb's Toxic Radiance (26, -38, D:14) 5 poisoned darts a +1 vampiric whip a kobold skeleton (28, -37, D:14) a +0 short sword of speed (30, -36, D:14) a +3 whip (30, -22, D:14) a +0 dagger (31, -37, D:14) a +0 club a kobold skeleton (31, -36, D:14) 5 stones a +0 dagger a +0 dagger a kobold skeleton (31, -33, D:14) 8 poisoned darts a +0 dagger (31, -32, D:14) a +0 robe a +0 whip a kobold skeleton (35, -28, D:14) a +0 club a kobold skeleton (36, -18, D:14) a +0 ring mail (36, -10, D:14) a +0 broad axe a +0 chain mail (40, -47, D:14) a +0 ring mail (42, -22, D:14) a +0 club (42, -16, D:14) a troll skeleton (58, -1, D:14) a +0 hand axe Level 15 of the Dungeon (0, 0, D:15) a +0 trident a +0 robe (5, -12, D:15) a +0 leather armour (5, 3, D:15) a +0 chain mail 2 boomerangs a +0 club an orc skeleton (6, 3, D:15) a +0 dagger an orc skeleton (7, -2, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a two-headed ogre skeleton a two-headed ogre skeleton a two-headed ogre skeleton (7, 1, D:15) a +0 robe a +0 giant club a +0 club an ogre skeleton (8, -3, D:15) a +0 giant club a +0 giant club (8, 4, D:15) a +0 plate armour a +0 partisan (9, -9, D:15) a +0 giant club (9, -3, D:15) a +0 giant club an ogre skeleton (9, 31, D:15) a +3 battleaxe a +0 leather armour a +0 arbalest a tengu skeleton (10, 32, D:15) a +0 leather armour a +0 bardiche a +0 arbalest a tengu skeleton (11, -3, D:15) a +0 scale mail (12, 21, D:15) a +3 whip (25, -8, D:15) a +0 sling a +0 robe a +0 long sword an elf corpse (skeletalised by now) (28, -4, D:15) a +0 quarterstaff a +0 ring mail an orc corpse (skeletalised by now) (28, 27, D:15) a fire dragon corpse (skeletalised by now) (29, 9, D:15) 2 large rocks (31, 11, D:15) a +0 robe a +0 dagger (32, 13, D:15) a hydra skeleton (33, -9, D:15) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, 8, D:15) a parchment of Forge Phalanx Beetle (63, -1, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (1, 4, Orc:1) a +0 dagger a +0 robe (2, 5, Orc:1) a +0 hand axe a +0 leather armour (3, 3, Orc:1) a +0 flail an orc corpse (skeletalised by now) (4, 3, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, 4, Orc:1) a +0 trident a +0 plate armour (5, 4, Orc:1) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (7, 4, Orc:1) a +0 dagger a +0 robe (31, -4, Orc:1) 4 large rocks (32, -6, Orc:1) a +0 dire flail a +0 great mace a +0 giant spiked club (37, -11, Orc:1) a +0 chain mail 3 boomerangs a +0 trident (37, -10, Orc:1) a +0 chain mail a +0 dire flail an orc skeleton (37, -8, Orc:1) the +0 leather armour of the Watchman {rC++ Str-3 SInv} rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe a +0 robe of cold resistance a +0 dagger an orc skeleton (37, -7, Orc:1) a +0 robe a +0 dagger (40, -12, Orc:1) 3 boomerangs a +0 whip an orc skeleton (40, -5, Orc:1) a +2 antimagic mace a +0 plate armour (41, -14, Orc:1) a +0 whip an orc skeleton (41, -10, Orc:1) a +2 dagger of venom a +0 robe an orc skeleton (41, -9, Orc:1) a +0 robe a +0 dagger an orc skeleton (41, -4, Orc:1) a +0 flail (42, -4, Orc:1) a +0 scale mail a +0 dagger (42, -3, Orc:1) a +0 flail (43, -12, Orc:1) a +0 whip an orc skeleton (49, -19, Orc:1) a +0 short sword a +0 ring mail an orc skeleton Level 2 of the Orcish Mines [Shop] Wuul's Armour Boutique a +0 scale mail (56 gold) a +3 plate armour of willpower (560 gold) a +0 pair of boots (63 gold) a +0 ring mail (56 gold) a +1 chain mail of poison resistance (210 gold) [Shop] Mochar Ameo's Weapon Shop a +0 halberd (72 gold) 2 datura-tipped darts (32 gold) a +2 short sword of freezing (313 gold) a +0 dagger (36 gold) a +0 scimitar of holy wrath (230 gold) 5 darts of disjunction (81 gold) a +3 war axe of venom (381 gold) a +0 flail (63 gold) a +0 sling (27 gold) [Shop] Alauschi's General Store a phantom mirror (800 gold) an amulet of chemistry (unknown) (600 gold) 3 poisoned darts (36 gold) a wand of light (7) (686 gold) a +0 flail (70 gold) a scroll of identify (46 gold) a +0 athame (200 gold) a +0 chain mail (120 gold) a wand of flame (10) (163 gold) [Shop] Xyc Def's Antique Armour Boutique a +1 leather armour of cold resistance (406 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) a +2 pair of boots (478 gold) a +0 leather armour (58 gold) a +0 robe (26 gold) the +0 ring mail "Fufoih" {*Silence +Blink Str+2 Int+4} (725 gold) *Silence: It may silence you when you take damage. +Blink: It lets you blink. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, Orc:2) a +0 giant spiked club (1, -4, Orc:2) a +0 robe a +0 giant spiked club 4 large rocks the ogre skeleton of Erolcha a cyclops skeleton (1, 1, Orc:2) a +0 dire flail a +0 giant spiked club (2, -6, Orc:2) a +0 giant club an ogre skeleton (2, -4, Orc:2) a +0 giant club (2, -1, Orc:2) a +0 giant club a +0 giant club (2, 0, Orc:2) a +0 flail of draining a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 giant club an ogre skeleton an ogre skeleton (3, -8, Orc:2) a +0 giant spiked club an ogre skeleton (3, -7, Orc:2) a troll skeleton (3, 0, Orc:2) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (3, 1, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club an ogre skeleton an ogre skeleton (3, 2, Orc:2) a +0 giant club an ogre skeleton (3, 3, Orc:2) a +0 giant club (11, -5, Orc:2) a +2 robe of positive energy a +0 dagger (12, 12, Orc:2) a +0 flail a +0 giant club a +0 robe an ogre corpse (skeletalised by now) (19, -3, Orc:2) a +0 robe a +0 dagger an orc skeleton (21, -3, Orc:2) a +0 giant spiked club an ogre skeleton (22, -2, Orc:2) a +0 club a +0 chain mail a boomerang a +0 short sword a +0 chain mail a +0 falchion a troll skeleton an orc skeleton an orc skeleton (23, -3, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (23, -2, Orc:2) a +0 flail a +0 plate armour a +0 scimitar a +0 orcbow a +0 arbalest a +0 leather armour a +0 flail an orc skeleton an orc skeleton (24, -2, Orc:2) a +0 club a +0 falchion an orc skeleton (25, -10, Orc:2) a +0 robe a +0 dagger an orc skeleton (25, -2, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club an orc skeleton an orc skeleton a two-headed ogre skeleton (25, -1, Orc:2) a +0 mace an orc skeleton (26, -3, Orc:2) a +3 dagger of venom a +0 ring mail an orc skeleton (26, -2, Orc:2) a +4 heavy dire flail a +0 leather armour a +0 short sword a +0 club a +0 giant club an orc skeleton (26, 0, Orc:2) a +0 club a +0 plate armour a +0 dire flail an orc skeleton (27, -4, Orc:2) a +0 giant spiked club (27, -2, Orc:2) a +0 troll leather armour a +0 arbalest a troll skeleton (27, -1, Orc:2) a +0 troll leather armour a deep troll skeleton (27, 2, Orc:2) a +0 arbalest a +0 chain mail a +0 flail 4 large rocks (27, 4, Orc:2) a +0 arbalest a kobold skeleton (28, -4, Orc:2) a +0 plate armour a +0 great mace (28, -2, Orc:2) a +0 chain mail a +0 long sword a +0 giant spiked club a +0 giant club an orc skeleton a two-headed ogre skeleton (28, 5, Orc:2) a +0 plate armour 3 boomerangs a +0 scimitar (29, -2, Orc:2) a +0 dagger of holy wrath a +0 club a +0 robe an orc skeleton (29, 0, Orc:2) a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 chain mail a +0 broad axe an orc skeleton (31, -10, Orc:2) a +0 arbalest a +0 long sword a +0 chain mail (31, -2, Orc:2) a +0 kite shield a +0 chain mail a +0 scimitar (34, -11, Orc:2) a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (35, 6, Orc:2) a +0 leather armour a +0 dagger an orc skeleton (36, -11, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) (36, -5, Orc:2) a +0 whip a +0 leather armour (39, -9, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) Level 1 of the Elven Halls (5, 0, Elf:1) a +0 leather armour a +0 short sword (7, 0, Elf:1) a +0 robe a +0 short sword a +0 robe a +0 long sword a +0 shortbow an elf skeleton an elf skeleton (19, 14, Elf:1) a +1 war axe of flaming (22, 8, Elf:1) a +0 long sword a +0 robe (23, -9, Elf:1) a +0 flail (25, -15, Elf:1) a +0 giant club (27, 11, Elf:1) a +0 short sword a +0 robe (31, -18, Elf:1) a parchment of Foxfire (33, -22, Elf:1) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (37, 22, Elf:1) a +0 scimitar a +0 ring mail a +0 buckler an elf skeleton (39, 20, Elf:1) a +1 flail of protection (41, 2, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (42, -25, Elf:1) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (42, 19, Elf:1) a +0 leather armour (44, -27, Elf:1) a +3 mace of protection (44, 1, Elf:1) a +0 rapier a +0 scale mail (47, 1, Elf:1) 3 boomerangs (48, 2, Elf:1) a +2 rapier of protection a +0 leather armour an elf skeleton (48, 4, Elf:1) a +0 short sword (49, -1, Elf:1) a +0 rapier a +0 leather armour (49, 3, Elf:1) a +0 trident a +0 ring mail (52, -10, Elf:1) a +0 dagger (56, 1, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (60, -1, Elf:1) a +0 ring mail (61, -2, Elf:1) a +0 long sword a +0 robe (62, -2, Elf:1) a +0 long sword a +0 robe a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (63, -14, Elf:1) a parchment of Kinetic Grapnel (64, 0, Elf:1) a +0 rapier a +0 robe (65, -12, Elf:1) a glowing shapeshifter corpse (skeletalised by now) (66, -10, Elf:1) a shapeshifter corpse (skeletalised by now) (67, -11, Elf:1) a shapeshifter corpse (skeletalised by now) Level 2 of the Elven Halls (0, 0, Elf:2) a +0 executioner's axe of holy wrath a +3 war axe a +5 scimitar of flaming (0, 2, Elf:2) a +1 dire flail of draining a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (1, -5, Elf:2) a +0 dagger a +0 robe (2, -2, Elf:2) a +0 vampiric battleaxe (3, -3, Elf:2) a +0 robe of resistance a +0 scimitar a +0 ring mail a +0 buckler a +0 short sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (3, 8, Elf:2) a +1 partisan of flaming (4, -4, Elf:2) a +1 long sword of freezing a +0 leather armour a +4 flail of protection an elf corpse (skeletalised by now) (6, -6, Elf:2) a +0 scimitar a +0 robe a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (6, -3, Elf:2) a +0 short sword a +0 leather armour (7, 6, Elf:2) a +1 dire flail of draining (10, 1, Elf:2) a +0 dagger a +0 leather armour an elf skeleton (10, 28, Elf:2) a +0 scimitar (10, 29, Elf:2) a +0 long sword (11, -7, Elf:2) a +1 shortbow of flaming a +0 short sword a +0 robe an elf corpse (skeletalised by now) (12, 26, Elf:2) a +0 falchion (12, 31, Elf:2) a +0 war axe (13, 7, Elf:2) a +1 heavy dire flail (13, 28, Elf:2) the +4 battleaxe "Tiyzid" {venom, rPois rF- rN+ Will+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (14, 32, Elf:2) a +0 bardiche (15, 4, Elf:2) a +2 long sword of electrocution (15, 24, Elf:2) a +4 hand axe of venom a +0 mace of holy wrath a +0 hand axe of freezing (15, 28, Elf:2) a +5 dagger (15, 32, Elf:2) a +1 mace of holy wrath (16, 15, Elf:2) a +0 long sword a +0 leather armour (16, 31, Elf:2) a +0 long sword (16, 32, Elf:2) a +0 dagger (17, 28, Elf:2) a +0 war axe (18, 27, Elf:2) a +0 bardiche (18, 35, Elf:2) a +0 short sword (19, 19, Elf:2) a +0 long sword a +0 leather armour an elf skeleton (21, -16, Elf:2) a +0 long sword a +0 ring mail (23, -12, Elf:2) a +2 scimitar of holy wrath (24, -13, Elf:2) a +1 triple sword of distortion (24, -9, Elf:2) a +1 war axe of flaming (35, 17, Elf:2) a +0 spear (36, 17, Elf:2) an inkwell talisman (36, 34, Elf:2) a +0 dagger a +0 robe an elf skeleton (39, 20, Elf:2) a ring of magical power (41, -5, Elf:2) a +0 glaive of venom (42, -6, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (42, 27, Elf:2) a +0 long sword a +0 robe a +0 buckler (43, -7, Elf:2) a +1 flail of protection (44, 6, Elf:2) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (47, -1, Elf:2) 6 large rocks (48, -7, Elf:2) a +0 war axe of electrocution (49, -8, Elf:2) a +0 spear of entangling a shapeshifter skeleton (49, -7, Elf:2) a +2 short sword of venom a +0 scimitar a +0 scale mail an elf skeleton (49, 2, Elf:2) a +0 long sword a +0 robe an elf skeleton (58, 7, Elf:2) a +0 robe a +0 dagger (59, 8, Elf:2) a shapeshifter skeleton (60, -14, Elf:2) 4 poisoned darts (60, -7, Elf:2) a +0 scimitar of holy wrath (67, 22, Elf:2) a +0 leather armour a +0 shortbow a +0 dagger Level 3 of the Elven Halls [Shop] Qeal's Self-Published Books the Octavo of Servitor Tips and Tricks (2435 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Arcjolt Conjuration/Air 5 c - Bombard Conjuration/Earth 6 d - Plasma Beam Fire/Air 6 e - Permafrost Eruption Ice/Earth 6 f - Orb of Destruction Conjuration 7 the Secrets of the Genitive (740 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Orb of Destruction Conjuration 7 the Tome of Pristine Conjurations (740 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Orb of Destruction Conjuration 7 the Octavo of the Ennead (1877 gold) Spells Type Level a - Sandblast Earth 1 b - Soul Splinter Necromancy 1 c - Swiftness Air 3 d - Hailstorm Conjuration/Ice 3 e - Fugue of the Fallen Necromancy 3 f - Irradiate Conjuration/Alchemy 5 g - Starburst Conjuration/Fire 6 h - Dispersal Translocation 6 the Atlas of Thorough Poisoning (2267 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Olgreb's Toxic Radiance Alchemy 4 e - Cigotuvi's Putrefaction Necromancy/Air 4 f - Alistair's Intoxication Alchemy 5 g - Eringya's Noxious Bog Alchemy 6 h - Fulsome Fusillade Conjuration/Alchemy 8 the Almanac of Modern Magic, Vol. 33a (1770 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Construct Spike Launcher Forgecraft 2 c - Launch Clockwork Bee Forgecraft 3 d - Rending Blade Conjuration/Forgecraft 4 e - Eringya's Surprising Crocodile Summoning 4 f - Summon Seismosaurus Egg Summoning/Earth 4 g - Alistair's Walking Alembic Alchemy/Forgecraft 5 h - Detonation Catalyst Fire/Alchemy 5 the Directory of the Vowels, Vol. 1 (1272 gold) Spells Type Level a - Construct Spike Launcher Forgecraft 2 b - Summon Ice Beast Ice/Summoning 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Eringya's Surprising Crocodile Summoning 4 f - Summon Seismosaurus Egg Summoning/Earth 4 the Book of the Age of Ice (2580 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hailstorm Conjuration/Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Sculpt Simulacrum Ice/Alchemy 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 (1, -35, Elf:3) a +0 long sword a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour (2, -46, Elf:3) a +0 short sword a +0 leather armour a +0 long sword a +0 robe a +0 dagger a +0 leather armour a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (2, -35, Elf:3) a +2 rapier of draining a +0 robe a +0 shortbow a +0 short sword a +2 leather armour of positive energy an elf corpse (skeletalised by now) (3, 1, Elf:3) a +0 spear (4, -7, Elf:3) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (7, 1, Elf:3) the +8 chain mail "Tas Tedd" {rElec MP+9} rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. (12, -25, Elf:3) a +0 long sword a +0 robe an elf skeleton (16, -51, Elf:3) a +0 battleaxe (18, -54, Elf:3) a staff of cold (24, -17, Elf:3) a +2 heavy partisan (25, -16, Elf:3) a +2 scimitar of protection (31, -57, Elf:3) the +4 halberd "Calew" {entangle, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (31, 3, Elf:3) a +0 short sword a +0 leather armour an elf skeleton (32, -56, Elf:3) a staff of air (33, -57, Elf:3) a +4 flail of protection (34, -57, Elf:3) the +6 war axe of Suticzod {antimagic, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (34, -48, Elf:3) the +1 dagger "Illorgh" {flame, rC+ Str+3 Dex+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (34, -19, Elf:3) a +0 dagger (35, -47, Elf:3) a +2 heavy scimitar (36, -56, Elf:3) a +0 plate armour (36, -55, Elf:3) a staff of air (36, -47, Elf:3) a parchment of Passwall (38, -54, Elf:3) a ring of flight (39, -54, Elf:3) a +6 ring of dexterity (40, -55, Elf:3) a +4 spear of venom (40, -53, Elf:3) a +0 war axe (41, -55, Elf:3) a +0 plate armour (42, -55, Elf:3) a +3 heavy spear (42, -54, Elf:3) an amulet of faith (43, -28, Elf:3) a +0 broad axe (46, -4, Elf:3) a +0 short sword a +0 scale mail (47, -53, Elf:3) a +0 longbow a +0 leather armour (47, -34, Elf:3) a +0 longbow of freezing a +0 leather armour (47, -31, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (47, -29, Elf:3) a +3 athame a +0 robe (47, -27, Elf:3) a +0 rapier a +0 scale mail a +0 rapier a +0 scale mail a +0 long sword a +0 ring mail (47, -3, Elf:3) a +3 leather armour a +0 long sword an elf skeleton (48, -53, Elf:3) a +0 longbow a +0 leather armour (48, -50, Elf:3) a +0 long sword a +0 scale mail (48, -49, Elf:3) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (48, -32, Elf:3) a +1 scimitar a +0 leather armour (48, -28, Elf:3) a +3 falchion a +0 leather armour a +0 short sword a +0 shortbow of freezing a +0 robe a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (48, -26, Elf:3) a +4 scimitar of freezing a +0 robe (48, -4, Elf:3) a +2 dagger of venom a +0 shortbow a +0 leather armour (49, -33, Elf:3) a +0 longbow a +0 leather armour (49, -31, Elf:3) a +1 rapier of freezing a +1 rapier of freezing a +0 leather armour a +0 scimitar a +0 robe (49, -30, Elf:3) a +3 rapier a +0 robe an elf skeleton (49, -29, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (49, -27, Elf:3) a +0 short sword a +0 robe (49, -25, Elf:3) an elf skeleton (49, -24, Elf:3) a +0 short sword a +0 robe (49, -6, Elf:3) a +0 dagger a +0 robe an elf skeleton (50, -34, Elf:3) a +2 scimitar of flaming a +0 ring mail an elf skeleton (50, -24, Elf:3) a +0 dagger a +0 robe a +0 long sword a +0 robe an elf skeleton (50, -12, Elf:3) a +0 long sword a +0 leather armour an elf skeleton (50, -11, Elf:3) a +0 long sword a +0 robe a +0 buckler (50, -8, Elf:3) a +4 scimitar of freezing a +2 ring mail of positive energy (51, -10, Elf:3) a +2 mace of protection a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 shortbow a +0 leather armour an elf skeleton an elf skeleton (51, -9, Elf:3) a +0 dagger a +0 robe (51, -6, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour an elf skeleton (52, -9, Elf:3) a +0 long sword a +0 ring mail an elf skeleton (55, -38, Elf:3) a +2 rapier a +0 scale mail (56, -56, Elf:3) the +1 shortbow of Starshine {freeze, rElec Str+6} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. (56, -55, Elf:3) the +8 morningstar of Propriety {heavy, rPois Int+2 Stlth+} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (57, -56, Elf:3) the +9 short sword "Qekhu" {drain, Str+5 Stlth+} Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 scimitar a +0 ring mail an elf corpse (skeletalised by now) (57, -54, Elf:3) a +1 spear of venom (58, -54, Elf:3) a +3 leather armour of fire resistance a +0 long sword (59, -57, Elf:3) a staff of fire (59, -56, Elf:3) a parchment of Starburst (60, -57, Elf:3) a +0 club (60, -56, Elf:3) an orb of mayhem (60, -54, Elf:3) a +0 glaive of protection (60, -47, Elf:3) the +3 orcbow of the Farrago {flame, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (61, -56, Elf:3) a +0 robe (61, -54, Elf:3) a staff of fire (61, -48, Elf:3) 2 boomerangs (61, -47, Elf:3) a +0 short sword of protection a +2 war axe of freezing (62, -56, Elf:3) a +2 pair of gloves (62, -48, Elf:3) a +1 vampiric spear (63, -57, Elf:3) a +3 whip of electrocution (64, -57, Elf:3) a +1 short sword of venom (65, -57, Elf:3) a +2 antimagic hand axe Level 1 of the Lair of Beasts (2, 14, Lair:1) a water moccasin skeleton (4, 20, Lair:1) a basilisk skeleton (11, 27, Lair:1) a black bear skeleton (11, 31, Lair:1) a black bear skeleton (12, 33, Lair:1) a black bear skeleton (14, 31, Lair:1) a black bear skeleton (14, 33, Lair:1) a black bear skeleton (16, 28, Lair:1) a black bear skeleton (16, 29, Lair:1) a black bear skeleton (27, 18, Lair:1) a yak skeleton a yak skeleton (29, 12, Lair:1) an orb of mesmerism (30, 3, Lair:1) a +0 falchion (35, 17, Lair:1) a bullfrog skeleton (38, 39, Lair:1) a cane toad corpse (skeletalised by now) (39, 1, Lair:1) a cane toad skeleton (39, 30, Lair:1) 5 poisoned darts (40, 12, Lair:1) a bullfrog skeleton (40, 14, Lair:1) a +5 ring of evasion (53, 6, Lair:1) a yak skeleton a yak skeleton a yak skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf corpse (skeletalised by now) (0, 20, Lair:2) 4 boomerangs (1, -4, Lair:2) a hydra corpse (skeletalised by now) (2, -11, Lair:2) a wolf corpse (skeletalised by now) (2, 14, Lair:2) the +6 flail "Ferhyef" {freeze, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (2, 32, Lair:2) 4 poisoned darts (3, -5, Lair:2) a wolf skeleton (3, -2, Lair:2) a cane toad skeleton (5, -9, Lair:2) a bullfrog skeleton (5, -8, Lair:2) a wyvern skeleton (5, -6, Lair:2) a wolf skeleton (5, -4, Lair:2) a bullfrog skeleton (6, -9, Lair:2) a wolf skeleton (6, -7, Lair:2) a wolf skeleton (8, 31, Lair:2) a +0 war axe (9, -3, Lair:2) a +0 chain mail (9, 9, Lair:2) a black mamba skeleton (31, -1, Lair:2) a staff of fire (43, 10, Lair:2) a wolf corpse (skeletalised by now) (43, 14, Lair:2) a water moccasin corpse (skeletalised by now) (43, 27, Lair:2) a +0 sling (44, 10, Lair:2) a wolf corpse (skeletalised by now) (45, 11, Lair:2) a wolf corpse (skeletalised by now) (49, 8, Lair:2) a +0 trident (54, 34, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (6, -10, Lair:3) a komodo dragon skeleton (8, -18, Lair:3) a scroll of noise (11, 1, Lair:3) a cane toad skeleton (11, 28, Lair:3) a +0 spear (15, 17, Lair:3) a swamp drake skeleton (15, 18, Lair:3) a +0 robe a +0 short sword a spriggan skeleton (16, 17, Lair:3) a +0 robe a -3 quarterstaff (17, -1, Lair:3) the +1 chain mail of Vehumet's Esteem {Resonance, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, -3, Lair:3) a +0 whip (26, -14, Lair:3) a blink frog corpse (skeletalised by now) (29, -14, Lair:3) a blink frog corpse (skeletalised by now) (29, -6, Lair:3) the +2 animal skin of Sloth {rC- rCorr Dex+4 Stlth+} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (30, -14, Lair:3) a blink frog corpse (skeletalised by now) (30, -12, Lair:3) a blink frog corpse (skeletalised by now) (32, -12, Lair:3) a basilisk corpse (skeletalised by now) (32, -3, Lair:3) a rime drake corpse (skeletalised by now) (33, -11, Lair:3) a rime drake skeleton (34, -10, Lair:3) a wyvern skeleton (36, 21, Lair:3) a +0 spear (37, -6, Lair:3) a basilisk corpse (skeletalised by now) (37, 15, Lair:3) a yak skeleton (39, 23, Lair:3) the +3 pair of boots of Creativity {Harm Int+2} Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 cloak a +0 helmet a +2 shortbow of flaming a +1 orcbow of draining a +1 sling of draining a +1 sling (40, 22, Lair:3) a rime drake skeleton (42, -1, Lair:3) a wyvern corpse (skeletalised by now) (42, 23, Lair:3) a basilisk skeleton (43, -1, Lair:3) a rime drake corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (44, -2, Lair:3) a rime drake corpse (skeletalised by now) (44, 19, Lair:3) a rime drake skeleton Level 4 of the Lair of Beasts (2, -3, Lair:4) a hydra corpse (skeletalised by now) (4, 26, Lair:4) a +0 buckler (5, 2, Lair:4) a parchment of Inner Flame (6, -18, Lair:4) a raven corpse (skeletalised by now) (7, -2, Lair:4) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (7, -1, Lair:4) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (8, 1, Lair:4) an elephant corpse (skeletalised by now) (16, 25, Lair:4) a wyvern corpse (skeletalised by now) (20, -18, Lair:4) a +0 leather armour (22, -8, Lair:4) a komodo dragon skeleton (25, 13, Lair:4) a blink frog corpse (skeletalised by now) (30, -6, Lair:4) a komodo dragon corpse (skeletalised by now) (33, 7, Lair:4) a komodo dragon corpse (skeletalised by now) (35, 15, Lair:4) a +0 chain mail (42, -15, Lair:4) a cane toad skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a yak skeleton (1, -20, Lair:5) a komodo dragon skeleton (1, 4, Lair:5) a yak skeleton a yak skeleton a yak skeleton an elephant skeleton (6, -21, Lair:5) a hydra skeleton (16, 12, Lair:5) a cane toad skeleton (20, 2, Lair:5) a +0 robe (22, -6, Lair:5) a komodo dragon skeleton an elephant skeleton (22, -5, Lair:5) an elephant corpse (skeletalised by now) (23, -7, Lair:5) an elephant skeleton (24, 30, Lair:5) a blink frog skeleton (28, 28, Lair:5) a blink frog skeleton (30, 26, Lair:5) a blink frog skeleton (36, -8, Lair:5) a catoblepas skeleton (39, -9, Lair:5) a death yak skeleton (39, -8, Lair:5) a death yak skeleton a death yak skeleton a death yak skeleton (40, -8, Lair:5) a death yak skeleton (40, -7, Lair:5) a yak skeleton (41, -8, Lair:5) a manticore skeleton a death yak skeleton (42, -7, Lair:5) a yak skeleton (45, -9, Lair:5) a yak skeleton (45, -8, Lair:5) a yak skeleton (48, 21, Lair:5) a +0 robe (50, 22, Lair:5) a +0 pair of boots of stealth (58, -13, Lair:5) a catoblepas corpse (skeletalised by now) (61, 16, Lair:5) a +0 hand axe (63, -23, Lair:5) the +3 plate armour of the Spider Nest {Resonance, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (68, -5, Lair:5) a +0 war axe Level 1 of the Swamp (0, 0, Swamp:1) a +0 scale mail (1, -12, Swamp:1) a swamp dragon skeleton (3, -9, Swamp:1) a hydra skeleton (8, -22, Swamp:1) an alligator skeleton (16, -20, Swamp:1) 2 poisoned darts (33, -23, Swamp:1) a swamp drake skeleton (34, -23, Swamp:1) a swamp drake skeleton (35, -14, Swamp:1) a bog body skeleton (36, -24, Swamp:1) a bog body skeleton (37, -17, Swamp:1) an alligator skeleton (37, -15, Swamp:1) a staff of necromancy Level 2 of the Swamp (0, 0, Swamp:2) a +0 whip (4, -25, Swamp:2) a +0 scale mail (6, -21, Swamp:2) a goliath frog corpse (skeletalised by now) (10, -24, Swamp:2) a +0 giant club (12, -19, Swamp:2) a ring of flight (15, -7, Swamp:2) a +0 barding (16, -11, Swamp:2) a +0 leather armour (30, -6, Swamp:2) a +0 robe (31, -24, Swamp:2) an eleionoma corpse (skeletalised by now) (35, -11, Swamp:2) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) Level 3 of the Swamp (0, 0, Swamp:3) a granite talisman (1, 6, Swamp:3) an alligator corpse (skeletalised by now) (1, 28, Swamp:3) a +0 quarterstaff (3, 0, Swamp:3) 2 datura-tipped darts (6, 30, Swamp:3) a +0 trident (7, 11, Swamp:3) 5 boomerangs (12, 22, Swamp:3) an eleionoma skeleton (16, 13, Swamp:3) a +0 dagger of draining (17, 16, Swamp:3) a +0 robe a +0 dagger a spriggan skeleton (25, 32, Swamp:3) a +0 spear a +0 buckler (26, 11, Swamp:3) an alligator skeleton (27, 13, Swamp:3) a ghoul skeleton a ghoul skeleton (27, 32, Swamp:3) a bunyip skeleton (28, 1, Swamp:3) a +0 spear a +0 buckler (28, 32, Swamp:3) a +1 rapier of freezing a +0 robe a +0 buckler a spriggan skeleton (29, 32, Swamp:3) a +0 spear a +0 spear a spriggan skeleton a spriggan skeleton (29, 34, Swamp:3) a +0 spear a spriggan skeleton (30, 31, Swamp:3) a +0 quarterstaff a +0 robe (31, 1, Swamp:3) a +0 rapier a +0 robe (31, 12, Swamp:3) a ghoul skeleton (32, 1, Swamp:3) a +0 spear (32, 32, Swamp:3) a bog body skeleton (34, -3, Swamp:3) a +1 spectral quarterstaff a +0 robe (36, 12, Swamp:3) a +0 chain mail (41, 2, Swamp:3) a +0 dagger (43, 31, Swamp:3) a +0 war axe (46, 41, Swamp:3) a +0 long sword Level 4 of the Swamp (0, 0, Swamp:4) the +3 leather armour "Nomiecui" {-Tele rElec rF++} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. (6, 3, Swamp:4) a +0 leather armour (15, -17, Swamp:4) a +0 spear (24, -41, Swamp:4) a +0 mace (25, -21, Swamp:4) a parchment of Gloom (27, -14, Swamp:4) an orb of energy (29, -33, Swamp:4) a +2 quarterstaff of speed a +0 robe a spriggan skeleton (36, -37, Swamp:4) a +0 ring mail (44, -10, Swamp:4) a swamp dragon skeleton (46, -41, Swamp:4) +0 swamp dragon scales a swamp dragon skeleton (46, -40, Swamp:4) a +0 spear a spriggan skeleton (46, -19, Swamp:4) a +0 leather armour (48, -43, Swamp:4) a bunyip skeleton (48, -40, Swamp:4) a +2 buckler a +0 spear (49, -40, Swamp:4) a +0 spear a +0 spear a spriggan skeleton (51, -26, Swamp:4) a +0 spear a spriggan skeleton (51, -23, Swamp:4) a +0 robe a +0 rapier (52, -29, Swamp:4) a +0 robe a +0 quarterstaff Level 1 of the Spider Nest (3, 6, Spider:1) a +0 whip (4, -7, Spider:1) a +0 pair of gloves (11, -13, Spider:1) a +1 hand axe of freezing a +0 leather armour (12, -10, Spider:1) a +2 hand axe of flaming a +0 leather armour (12, -8, Spider:1) a +0 leather armour a +0 hand axe (15, -3, Spider:1) a +0 rapier (24, -6, Spider:1) a +1 leather armour of fire resistance a +0 leather armour a +0 hand axe a +0 hand axe (27, 1, Spider:1) a +0 robe a +0 hand axe (33, 8, Spider:1) an orb of pyromania (37, 16, Spider:1) a +0 rapier (40, 1, Spider:1) a +0 tower shield (42, -19, Spider:1) 3 poisoned darts (45, -14, Spider:1) the +0 leather armour "Jobbiug" {Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. Level 2 of the Spider Nest (11, -23, Spider:2) a +0 shortbow (30, -31, Spider:2) a parchment of Olgreb's Toxic Radiance (36, 1, Spider:2) the +9 ring mail of Gestures {Harm Will+ Str-2 Dex+3} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (65, -32, Spider:2) a +0 scale mail a parchment of Nazja's Percussive Tempering Level 3 of the Spider Nest (0, 8, Spider:3) a +5 ring of evasion (1, 0, Spider:3) a +1 hand axe of electrocution a +0 robe (1, 1, Spider:3) a +0 hand axe a +0 leather armour (7, -6, Spider:3) a +0 war axe a +0 robe (14, -3, Spider:3) a +0 cloak (22, 3, Spider:3) a +0 rapier (28, -23, Spider:3) a +0 plate armour (30, -28, Spider:3) a +0 lajatang Level 4 of the Spider Nest (2, -4, Spider:4) a parchment of Lee's Rapid Deconstruction (8, -4, Spider:4) a +0 mace (19, 1, Spider:4) a +0 quarterstaff (22, -45, Spider:4) an orb of attunement (23, -27, Spider:4) a +0 hand axe a +0 leather armour (25, -35, Spider:4) a +0 falchion (26, -47, Spider:4) a scarf of harm (32, -12, Spider:4) 3 poisoned darts (33, -8, Spider:4) a scroll of noise (41, -29, Spider:4) the +6 sling of Muenwut {flame, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. Level 1 of the Vaults [Shop] Muschoec's Armour Shoppe a +0 robe (13 gold) a +0 chain mail of archery (150 gold) a +0 scale mail (60 gold) the +2 scale mail of the Rambutan {rElec rCorr Dex-5 Slay+5} (661 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +0 robe of Trial and Error {Str+3 Archmagi} (423 gold) Str+3: It affects your strength (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +2 ring mail of poison resistance (270 gold) a +0 ring mail (60 gold) (0, 0, Vaults:1) a +3 heavy flail (1, -1, Vaults:1) a +6 flail of protection (2, 10, Vaults:1) a +1 cloak (2, 11, Vaults:1) a +0 scale mail (3, 37, Vaults:1) a +0 dire flail a +0 animal skin (4, 25, Vaults:1) a +0 dire flail a +0 leather armour (4, 26, Vaults:1) a +0 troll leather armour a deep troll corpse (8, 37, Vaults:1) a +0 quarterstaff (8, 47, Vaults:1) a +0 ring mail (9, 6, Vaults:1) a +0 arbalest a +0 war axe a +0 scale mail (10, 5, Vaults:1) a +0 troll leather armour a +0 dire flail a +0 ring mail a deep troll skeleton a human skeleton a deep troll skeleton (10, 50, Vaults:1) a potion of haste (11, 3, Vaults:1) a +0 great mace a +0 ring mail a human skeleton (12, 0, Vaults:1) a +0 flail a +0 ring mail (12, 30, Vaults:1) a +0 falchion a +0 scale mail (14, 17, Vaults:1) a +3 morningstar a +0 scale mail (15, -2, Vaults:1) a +0 dire flail a +0 dire flail (15, 32, Vaults:1) a +6 ring of strength (17, -4, Vaults:1) a lindwurm corpse (skeletalised by now) (18, 15, Vaults:1) a +0 heavy arbalest (18, 16, Vaults:1) a +0 arbalest a yaktaur corpse (20, -2, Vaults:1) a lindwurm corpse (skeletalised by now) (21, -1, Vaults:1) a +0 cloak (43, -5, Vaults:1) a +1 morningstar of draining a +0 arbalest a +0 scale mail a human corpse (skeletalised by now) (44, -4, Vaults:1) a +4 war axe of flaming a +0 plate armour a +0 kite shield a +0 troll leather armour a deep troll corpse (skeletalised by now) (44, -1, Vaults:1) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (45, -3, Vaults:1) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (45, -2, Vaults:1) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (45, 0, Vaults:1) a +0 arbalest a +0 war axe a +0 ring mail a human corpse (skeletalised by now) (46, -4, Vaults:1) a +0 flail a +0 ring mail a +0 arbalest a human corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (46, -1, Vaults:1) a +0 long sword a +0 chain mail a +0 tower shield a human corpse (skeletalised by now)