Dungeon Crawl Stone Soup version 0.35-a0-982-gd11ab44c70 (webtiles) character file. Game seed: 13564403179385685032 52 chjeiyo the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Sept 4, 2026. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (1156 turns). chjeiyo the Poker (Merfolk Gladiator) Turns: 1156, Time: 00:02:47 Health: -1/28 AC: 4 Str: 16 XL: 3 Next: 85% Magic: 3/3 EV: 12 Int: 7 God: Gold: 98 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of amnesia {unknown} Potions d - a potion of heal wounds {unknown} f - 3 potions of curing {unknown} j - a potion of mutation {unknown} Skills: + Level 2.4 Fighting * Level 6.0 Polearms - Level 2.0 Throwing * Level 4.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Blink Tloc 0% N/A 65% 2 Scorch Fire 0% 2d5 65% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the ball python. The ball python barely misses you. The ball python constricts you. The gnoll hits you from afar with a +0 spear. The ball python bites you. The ball python constricts you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit) The ball python is in the way. You puncture the ball python! You kill the ball python! The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit) You reach to attack! You hit the gnoll. The gnoll is almost dead. The gnoll misses you. The gnoll hits you from afar with a +0 spear. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (almost dead, 65% to hit) The gnoll is in the way. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (almost dead, 65% to hit) The gnoll is in the way. You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. x2 Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (almost dead, 65% to hit) The gnoll is in the way. You completely miss the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You die... ... #.#.#..# #.# ...########.#.#..# #.# .........##.#.#..# #.# #.......##.#.#..# #.# #.......##.#.#..#####.# #.......##.#.#....)...# ##.......##......####### .........####ğ#..# .............)ğ@.# ........!.#...##.# ....#####.#...##.# ... #.#...##.# .. #.#.#.##.# . ......##.# ....### .# ..... .# You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) A gnoll (D:2) 2 endoplasms 3 hobgoblins (D:1) 2 quokkas 4 ball pythons 3 bats 3 frilled lizards A goblin (D:2) 6 kobolds 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chjeiyo the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 165 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 304 | D:1 | Reached skill level 5 in Polearms 968 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1150 | D:2 | Reached skill level 6 in Polearms 1156 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_corners, dreamdust_princess_corridor, grunt_decor_resistance D:2: layout_basic, st_stairs_7 Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.0 Fighting | | 2.4 Throwing | | 2.0 Dodging | | 4.7 Action || total ---------------------------++------- Attack: Normal || 106 Melee: Trident || 106 Stab: Sleeping || 4 Armour: Leather armour || 55 Dodge: Dodged || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1160 | 1098 | 62 | 0 | 888 | 2 | 580.0 | Dungeon | 1160 | 1098 | 62 | 0 | 888 | 2 | 580.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 911 daAuts D:2: 249 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+