chldnek Level 1 of the Dungeon (3, -1, D:1) a +0 ring mail (10, 41, D:1) a rat corpse (skeletalised by now) (16, 2, D:1) a +0 club (18, 9, D:1) a +0 dagger (21, -8, D:1) a ball python corpse (skeletalised by now) (21, 44, D:1) a frilled lizard corpse (skeletalised by now) (25, 5, D:1) a +0 ring mail (30, 25, D:1) a quokka skeleton (32, 20, D:1) a hobgoblin skeleton (33, 19, D:1) a rat skeleton (36, 32, D:1) a frilled lizard skeleton (42, 0, D:1) a +0 leather armour (42, 32, D:1) 2 large rocks (43, 9, D:1) a +0 mace (49, 8, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (50, 17, D:1) a +0 hand axe (53, -4, D:1) a +3 leather armour of poison resistance (53, 17, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (7, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, 27, D:2) a +0 club (8, 26, D:2) a +0 dagger (15, 8, D:2) a +0 short sword 5 stones (16, 8, D:2) a +0 hand axe (18, 26, D:2) a bat corpse (skeletalised by now) (19, 30, D:2) a +0 helmet (24, 11, D:2) a +0 mace a +0 leather armour (24, 38, D:2) an adder corpse (skeletalised by now) (25, 11, D:2) a +0 dagger a +0 robe an orc skeleton (25, 25, D:2) a rat skeleton (27, 11, D:2) a +0 hand axe of flaming a +0 leather armour a +0 dagger a +0 robe an orc skeleton a hobgoblin skeleton (33, 27, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 5, D:3) a bat skeleton (12, 2, D:3) a +0 mace a potion of moonshine (13, 13, D:3) a +0 sling (15, 15, D:3) a hobgoblin skeleton (17, -12, D:3) a +0 leather armour (17, 39, D:3) a +0 short sword a +0 scale mail a +0 falchion an orc skeleton an orc skeleton (17, 40, D:3) a +0 mace a +0 leather armour a +0 war axe a hobgoblin skeleton an orc skeleton (18, -3, D:3) a +0 war axe (24, 14, D:3) a +0 short sword (36, 19, D:3) a ball python corpse (skeletalised by now) (38, 21, D:3) a ball python skeleton (38, 24, D:3) a hobgoblin skeleton (39, 26, D:3) a bat skeleton (46, -10, D:3) a jackal corpse (skeletalised by now) (47, -10, D:3) a jackal corpse (skeletalised by now) (53, 17, D:3) a +0 hammer (54, 20, D:3) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the quill talisman of the Boiling Point {rElec rC- Dex+7} (4100 gold) [quill talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). the amulet "Zaukac" {Chemistry Rampage rN+ SInv} (4540 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. SInv: It lets you see invisible. the alchemy staff of Narrow Prudence {rPois Str+4 Necro Alch} (4600 gold) [staff of alchemy] rPois: It protects you from poison. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the +1 leather armour "Dailuit" {rPois rF+} (2520 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. the fire staff of Moolaesi {rF+ rCorr Int-5 Stlth- Summ Fire} (3130 gold) [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Stlth-: It makes you less stealthy. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. the +5 short sword "Ycvepsua" {flame, rN+ Int+4} (5000 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the storm talisman of the Demon Prince {Int+6 Dex-2} (11890 gold) [storm talisman] Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). the +2 leather armour "Gapluss" {*Corrode Fly rN+ Slay+5} (4070 gold) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +0 ring mail of Gravitas {Harm rC+ Int-2 SInv} (1800 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. the spider talisman of Noughts and Crosses {Fly} (2810 gold) [spider talisman] Fly: It grants you flight. the ring of Nyp Yfod {rElec rF+ Int-5 Dex+4} (3690 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). the +1 robe "Cecry" {rC+ rN+ rCorr} (2970 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +2 robe "Lainuinun" {-Tele rElec Regen+ Int+2} (2210 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the orb "Neavaef" {Mayhem, Int+2 SInv Hexes Fire} (3560 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. the serpent talisman of Indecent Exposure {rElec Dex+2} (5400 gold) [serpent talisman] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). the earth staff "Gogas" {rF+ rC+ Stlth+ Earth} (4880 gold) [staff of earth] rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. the +5 spear of the Skies Above {drain, rF+ rC+ Dex+3} (5770 gold) rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the blade talisman of Asher {Rampage *Slow rCorr Int+3} (8700 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the +0 chain mail "Biegaij" {rPois Dex+2} (2140 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +7 short sword "Nuczoz" {freeze, Str+3} (5370 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. (2, 4, D:4) a +0 club a +0 club a goblin skeleton (2, 6, D:4) a +0 dagger (3, 4, D:4) a +0 dagger a +0 dagger (4, 4, D:4) a +0 dagger a +0 club a +0 dagger a +0 whip a +0 club a goblin skeleton a goblin skeleton (5, 4, D:4) a +0 spear a +0 animal skin a +0 helmet (21, -13, D:4) a hobgoblin skeleton (31, 13, D:4) a +0 robe (32, -5, D:4) a +0 hand axe an orc corpse (skeletalised by now) (33, -5, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, -11, D:4) a quokka skeleton (34, -6, D:4) a +0 dagger a +0 robe (34, -5, D:4) a +0 dagger (41, -33, D:4) a +0 robe (41, -20, D:4) a +0 leather armour (42, -1, D:4) a +0 ring mail (42, 4, D:4) a +0 club Level 5 of the Dungeon (1, -5, D:5) a +0 robe (2, 1, D:5) a +0 dagger (3, 2, D:5) a +0 leather armour (3, 31, D:5) a +0 spear (4, 22, D:5) a +0 leather armour (5, 22, D:5) a +0 short sword (9, 21, D:5) a +0 robe (16, -4, D:5) an iguana corpse (skeletalised by now) (22, 10, D:5) a +0 trident (37, 28, D:5) a staff of fire (42, 9, D:5) a +0 robe (45, 7, D:5) a +0 scale mail Level 6 of the Dungeon (24, 12, D:6) a +0 robe (27, 8, D:6) a +0 whip (28, 8, D:6) a +1 short sword of draining a kobold corpse (skeletalised by now) (29, 8, D:6) a +0 dagger a +0 dagger a +0 whip a +0 dagger a kobold corpse (skeletalised by now) a kobold skeleton (33, -10, D:6) a +0 dagger of electrocution a +0 robe a +0 falchion a +0 leather armour a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton (34, -9, D:6) a +0 dagger (38, -14, D:6) a +0 mace (39, -20, D:6) a +0 leather armour (44, -13, D:6) a +0 mace of protection a +0 robe a +3 dire flail of freezing a +0 robe (45, -18, D:6) a +0 leather armour (45, -13, D:6) a +0 hand axe a +0 robe (45, -12, D:6) a +0 mace a +0 robe (46, -12, D:6) a +0 flail a +0 robe Level 7 of the Dungeon [Shop] Acael's Distillery a potion of moonshine (16 gold) a potion of ambrosia (132 gold) a potion of cancellation (unknown) (132 gold) a potion of brilliance (66 gold) a potion of brilliance (66 gold) a potion of curing (49 gold) a potion of curing (49 gold) a potion of brilliance (66 gold) (0, 0, D:7) a +0 hand axe 3 boomerangs a +0 flail a +0 ring mail a +0 dagger an orc corpse an orc corpse (2, 0, D:7) a +0 battleaxe a +0 plate armour (14, -8, D:7) a black bear corpse (17, -15, D:7) a water moccasin corpse (skeletalised by now) (24, -22, D:7) a hound corpse (skeletalised by now) (35, -10, D:7) a +0 leather armour (37, -2, D:7) a +0 falchion (45, -5, D:7) a +0 hand axe an orc skeleton