Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15438597488258562470 134 chldnek the Conjurer (level 4, -1/33 HPs) Began as a Demigod Conjurer on Apr 28, 2026. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:12:36 (2707 turns). chldnek the Conjurer (Demigod Conjurer) Turns: 2707, Time: 00:12:37 Health: -1/33 AC: 5 Str: 8 XL: 4 Next: 64% Magic: 1/11 EV: 11 Int: 24 God: Gold: 158 SH: 0 Dex: 12 Spells: 1/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +2 robe {Will+} rPois . (100%) e - +1 hat {Ice} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Missiles c - 3 poisoned darts Armour a - a +0 robe b - a +0 leather armour d - a +2 robe of willpower (worn) e - a +1 hat of ice (worn) Jewellery f - an amulet of dissipation Wands p - a wand of polymorph (11) Scrolls c - 6 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} m - a scroll of noise {unknown} u - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - 3 potions of heal wounds {unknown} j - a potion of lignification {unknown} k - a potion of attraction {unknown} l - a potion of brilliance {unknown} n - a potion of ambrosia {unknown} o - a potion of curing {unknown} p - 2 potions of haste {unknown} q - a potion of mutation {unknown} s - a potion of moonshine {unknown} Skills: + Level 0.2 Fighting + Level 0.7 Armour + Level 2.1 Dodging + Level 2.6 Stealth + Level 0.2 Unarmed Combat + Level 3.0 Spellcasting + Level 4.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Apportation Tloc 6% N/A 11% 1 d - Fulminant Prism Conj/Alch 6% 3d7 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 7% 2 Jinxbite Hex 6% 2d2 16% 2 Ozocubu's Armour Ice 5% N/A 32% 3 Teleport Other Tloc 3% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 71% 4 Olgreb's Toxic Radiance Alch 3% N/A 71% 4 Passage of Golubria Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a scorpion (78% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) The adder closely misses you. The scorpion stings you. The quokka bites you. The adder barely misses you. You encounter a black bear. There are monsters nearby! Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) The quokka bites you but does no damage. The scorpion closely misses you. The adder bites you. You hit the scorpion but do no damage. You stop channelling your searing ray. The black bear growls angrily. The scorpion stings you. You are poisoned. The scorpion poisons you! The quokka closely misses you. The adder bites you. You hit the scorpion but do no damage. You feel very sick. The scorpion stings you. The quokka bites you. The adder barely misses you. The quokka barely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! The scorpion barely misses you. You closely miss the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. The quokka bites you but does no damage. The scorpion barely misses you. You hit the scorpion but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. The quokka closely misses you. The scorpion stings you. You die... .... #... #..# #..# ...# #h.# #S.## #@s.# ##r...# ....... ##..... ..... ...# ..# ... You could see a black bear, a scorpion, an adder and a quokka. Vanquished Creatures Jessica (D:2) Terence (D:2) 4 gnolls (D:3) An adder (D:3) A dart slug (D:2) 2 orcs (D:3) 3 hobgoblins 4 quokkas 2 ball pythons (D:1) 3 bats 4 endoplasms 6 goblins 3 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chldnek the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 322 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 325 | D:1 | Learned a level 2 spell: Searing Ray 615 | D:1 | You fall into a shaft and drop 1 floor! 787 | D:1 | Learned a level 1 spell: Apportation 841 | D:2 | Encountered Jessica 842 | D:2 | Killed Jessica 843 | D:2 | Reached skill level 4 in Conjurations 843 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1445 | D:2 | Encountered Terence 1548 | D:2 | Killed Terence 1793 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/10 2465 | D:3 | Learned a level 4 spell: Fulminant Prism 2702 | D:4 | Encountered a black bear 2707 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_cupped D:2: layout_loops_ring, uniq_jessica, uniq_terence D:3: layout_basic, nicolae_grassy_gnolls D:4: layout_layer_cave, minmay_temple_entry_slanted, enter_ossuary_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 2 | 2.1 Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.2 Fighting | | 0.2 Armour | | 0.7 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 15 || 42 Melee: Unarmed | 27 | 15 || 42 Cast: Magic Dart | 47 | 23 || 70 Searing Ray | 10 | 12 || 22 Fulminant Prism | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 4 | 30 || 34 Leather armour | 8 | || 8 Dodge: Dodged | 23 | 30 || 53