Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 724952604707239676 73 choicnc the Vexing (level 4, -2/25 HPs) Began as a Deep Elf Hexslinger on Dec 2, 2025. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:28 (785 turns). choicnc the Vexing (Deep Elf Hexslinger) Turns: 785, Time: 00:02:29 Health: -2/25 AC: 2 Str: 5 XL: 4 Next: 8% Magic: 8/9 EV: 12 Int: 20 God: Gold: 1 SH: 0 Dex: 17 Spells: 2/7 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: + Level 1.3 Fighting * Level 3.9 Ranged Weapons + Level 3.1 Dodging + Level 1.2 Stealth + Level 2.3 Spellcasting + Level 4.4 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 40% N/A 3% 2 b - Sigil of Binding Hex 20% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Inner Flame Hex/Fire 13% N/A 14% 3 Cause Fear Hex 10% N/A 24% 4 Frozen Ramparts Ice 4% 1d1 43% 3 Hailstorm Conj/Ice 2% 3d5 43% 3 Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison d - 2 scrolls of vulnerability {unknown} e - 2 scrolls of immolation {unknown} f - a scroll of revelation {unknown} k - a scroll of blinking {unknown} l - a scroll of silence {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of attraction {unknown} h - 3 potions of mutation {unknown} i - a potion of ambrosia {unknown} j - 2 potions of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence ##......#.#.#.#>#.#. ######.#........รท....... #....................... #....................... #....................... #.......#............... .........#....).....##..> ........#.#.........###### ..........@........).# ..........###.......## ......# #.........###### ##.#.# #..........<.... #... #.........#####. #.@ #.........# ## ... .......<..# # ... ##.......## ##.....## You could see Terence (very drained). Message History Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of flame (lightly wounded, heavily drained, chance to call a sprite on attack: 66%, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, heavily drained, chance to call a sprite on attack: 66%, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Finally, peace and quiet." Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Ranged Weapons | 3 | 3.9 Stealth | 1 | 1.2 Spellcasting | 2 | 2.3 Dodging | 3 | 3.1 Hexes | | 4.4 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 74 | 4 || 78 Cast: Jinxbite | 18 | 1 || 19 Armour: Robe | 9 | 4 || 13 Dodge: Dodged | 23 | || 23 Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, ebering_ecumenical_altar_webs D:2: minmay_evil_eye, layout_rooms, st_stairs_11, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choicnc the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 152 | D:1 | Reached skill level 1 in Fighting 152 | D:1 | Reached skill level 3 in Ranged Weapons 159 | D:1 | Found a faded altar of an unknown god. 163 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 166 | D:1 | Learned a level 2 spell: Jinxbite 177 | D:1 | You fall into a shaft and drop 1 floor! 200 | D:2 | Reached skill level 1 in Stealth 207 | D:2 | Reached skill level 2 in Spellcasting 208 | D:2 | Reached XP level 3. HP: 19/20 MP: 3/8 234 | D:2 | Learned a level 3 spell: Sigil of Binding 396 | D:1 | Reached skill level 3 in Dodging 681 | D:2 | Reached XP level 4. HP: 24/25 MP: 6/9 780 | D:2 | Noticed Terence 785 | D:2 | Killed from afar by Terence Vanquished Creatures 3 adders (D:2) A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:2) 4 endoplasms 4 hobgoblins 2 jackals (D:1) 4 quokkas (D:2) 2 ball pythons (D:2) 2 bats 2 frilled lizards 5 goblins 3 kobolds (D:1) 4 rats 38 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 803 | 780 | 23 | 24 | 487 | 2 | 401.5 | Dungeon | 803 | 780 | 23 | 24 | 487 | 2 | 401.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 441 daAuts D:2: 362 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 24 | 22.9 | 30 | 8 | 21.1 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 43 | 24 | 35.8 | 13 | 8 | 38.1 +---------+---------+-------+---------+---------+-------