choicnc the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) a ring of flight (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (61, 0, D) a +2 scale mail of willpower (61, 1, D) a +0 hand axe a +0 leather armour (61, 8, D) a +0 club a +0 leather armour (62, 0, D) a +1 trident of flaming (62, 1, D) a +1 flail of draining a +0 flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 9, D) a +1 devious short sword a +0 dagger a +0 robe a +0 whip a +4 plate armour of willpower an orc corpse an orc corpse an orc corpse (63, 1, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (67, 0, D) a +2 plate armour of cold resistance (69, 1, D) a +0 trident of venom (69, 2, D) a +0 flail (70, 2, D) a +5 dagger a +0 robe (70, 8, D) an adder corpse (71, 8, D) a ball python corpse (71, 11, D) a +0 long sword a +0 robe (71, 16, D) a +2 sling of flaming (unseen) (71, 17, D) a parchment of Maxwell's Capacitive Coupling (72, 8, D) a +1 mace of holy wrath (72, 9, D) a +2 spear of venom (72, 16, D) a +3 spear of freezing (unseen) (72, 17, D) an amulet of the acrobat (72, 20, D) a +0 demon trident of electrocution (unseen) (73, 1, D) a staff of cold (73, 16, D) the conjuration staff "Dugi" {rF+ rN+ Dex-3 Stlth+ Conj} [staff of conjuration] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (unseen) (73, 17, D) the +6 short sword "Laqusisy" {holy, Str+2 Int+4 Dex-3} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (75, 1, D) a +0 shortbow of draining