Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2652320296603887572 655 choicnc the Toxicologist (level 7, 0/49 HPs) Began as an Octopode Alchemist on Apr 5, 2026. Was a High Priest of Vehumet. Constricted to death by a naga mage (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:03 (312 turns). choicnc the Toxicologist (Octopode Alchemist) Turns: 312, Time: 00:02:04 Health: 0/49 AC: 1 Str: 8 XL: 7 Next: 54% Magic: 2/14 EV: -3 Int: 19 God: Vehumet [*****.] Gold: 0 SH: 26 Dex: 12 Spells: 4/15 levels left rFire . . . (100%) k - +6 shillelagh "Devastator" {shatter} rCold . . . (100%) i - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) (no helmet) rPois . (100%) t - amulet of chemistry rElec . (100%) p - ring of see invisible rCorr + (50%) (no ring) SInv + (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no teleportation @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 1 branch Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 4.8 Fighting - Level 4.3 Maces & Flails + Level 5.1 Dodging - Level 2.6 Stealth + Level 4.5 Shields + Level 4.7 Spellcasting * Level 6.8 Conjurations + Level 1.0 Ice Magic * Level 6.6 Air Magic * Level 8.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 1% 1 b - Mephitic Cloud Conj/Alch/Air 47% N/A 3% 3 c - Olgreb's Toxic Radia Alch 52% N/A 7% 4 d - Hailstorm Conj/Ice 19% 3d7 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 7% 2 Mercury Arrow Conj/Alch 98% 2d11 1% 2 Sticky Flame Fire/Alch 29% 2d7 30% 4 Gloom Hex/Necr 8% N/A 89% 3 Silence Hex/Air 8% N/A 99% 5 Curse of Agony Necr 4% N/A 100% 5 Summon Horrible Things Summ 2% N/A 100% 8 Inventory: Hand Weapons h - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. j - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. k - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) It cannot be enchanted further. l - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. m - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) It cannot be enchanted further. o - a +1 spear of entangling r - the +8 spear of Nacanadi {freeze, rN+} (You found it in the Dungeon) rN+: It protects you from negative energy. It cannot be enchanted further. s - a +1 sling of freezing u - the +7 hand axe "Biawka" {drain, *Corrode rElec rC+ Dex+5} (You found it in the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Armour i - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. n - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Magical Staves q - a staff of earth v - a staff of cold Jewellery a - a ring of flight b - a +6 ring of dexterity c - a +6 ring of dexterity d - a +6 ring of intelligence e - a +6 ring of intelligence f - a +6 ring of strength g - a +6 ring of strength p - a ring of see invisible (worn) t - an amulet of chemistry (worn) x - the ring of Jyufese {rElec rC- Str-3 Int+4 Slay+4} (You found it in the Dungeon) [ring of slaying] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Wands f - a wand of mindburst (7) c - a wand of iceblast (5) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Miscellaneous g - a +0 lightning rod (4/4) Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß..▓ ▓..[:=..▓ ▓..%:=..▓ ▓.......▓ ▓.......▓ ▓...†...▓ ▓...SN..▓ ▓.▓.@.▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see a naga mage (fast) and a water moccasin (curare). Message History Unknown command. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the water moccasin. The water moccasin is severely wounded. The iceblast engulfs the naga mage. The naga mage is moderately wounded. You block the water moccasin's attack. SHROANNG! The naga mage hits you with a +0 flail!! * * * LOW HITPOINT WARNING * * * You block the naga mage's attack. PANG! Unknown command. Okay, then. You barely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The naga mage hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You block the naga mage's attack. GONNNNG! You block the water moccasin's attack. GONNNNG! You block the naga mage's attack. BOUMMMMG! The naga mage grabs you. The naga mage constricts you. You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.8 Shields | 1 2 3 4 | 4.5 Air Magic | 1 3 4 6 | 6.6 Maces & Flails | 2 3 4 | 4.3 Dodging | 3 4 5 | 5.1 Spellcasting | 3 4 | 4.7 Conjurations | 4 5 6 | 6.8 Alchemy | 5 6 7 8 | 8.1 Ice Magic | 1 | 1.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 17 | 10 || 32 Melee: Shillelagh | 5 | 17 | 10 || 32 Constrict | | 5 | || 5 Tentacles | | 2 | || 2 Cast: Hailstorm | | | 2 || 2 Olgreb's Toxic Ra | | | 1 || 1 Evoke: Wand of iceblast | | | 2 || 2 Stab: Sleeping | 1 | | || 1 Armour: None | | 3 | 6 || 9 Dodge: Dodged | 1 | 2 | 2 || 5 Block: Kite shield | 7 | 25 | 15 || 47 Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | choicnc the Octopode Alchemist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 3 | D | Banished a spatial maelstrom 12 | D | Became a worshipper of Vehumet 12 | D | Offered knowledge of Freeze by Vehumet. 25 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 25 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 27 | D | Got the +11 Singing Sword {sonic wave} 27 | D | Got the +6 shillelagh "Devastator" {shatter} 27 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 27 | D | Got the +7 mace of Variability {chaos, chaos arc} 27 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 40 | D | Entered arena 2. 40 | D | Found a transporter. 46 | D | Reached skill level 1 in Fighting 46 | D | Reached skill level 1 in Shields 46 | D | Reached skill level 1 in Air Magic 46 | D | Reached XP level 2. HP: 18/18 MP: 5/5 55 | D | Entered arena 3. 55 | D | Found a transporter. 55 | D | Encountered a brain worm 55 | D | Encountered a brain worm 59 | D | Killed a brain worm 59 | D | Reached * piety under Vehumet 59 | D | Killed a brain worm 60 | D | Reached skill level 2 in Fighting 60 | D | Reached skill level 2 in Maces & Flails 60 | D | Reached skill level 3 in Dodging 60 | D | Reached skill level 2 in Shields 60 | D | Reached skill level 3 in Spellcasting 60 | D | Reached skill level 4 in Conjurations 60 | D | Reached skill level 3 in Air Magic 60 | D | Reached skill level 5 in Alchemy 60 | D | Reached XP level 3. HP: 25/25 MP: 5/7 60 | D | Reached XP level 4. HP: 30/30 MP: 5/8 60 | D | Reached XP level 5. HP: 36/36 MP: 5/9 62 | D | Reached skill level 4 in Air Magic 97 | D | Entered arena 4. 97 | D | Found a transporter. 100 | D | Reached ** piety under Vehumet 102 | D | Reached skill level 3 in Fighting 102 | D | Reached skill level 3 in Maces & Flails 102 | D | Reached skill level 3 in Shields 102 | D | Reached skill level 6 in Alchemy 104 | D | Reached *** piety under Vehumet 107 | D | Got the +8 spear of Nacanadi {freeze, rN+} 118 | D | Learned a level 3 spell: Mephitic Cloud 123 | D | Learned a level 4 spell: Olgreb's Toxic Radiance 124 | D | Entered arena 5. 124 | D | Found a transporter. 130 | D | Reached skill level 4 in Dodging 130 | D | Reached skill level 5 in Conjurations 130 | D | Reached XP level 6. HP: 42/42 MP: 11/11 130 | D | Reached **** piety under Vehumet 131 | D | Reached skill level 5 in Air Magic 143 | D | Got the +7 hand axe "Biawka" {drain, *Corrode rElec rC+ | Dex+5} 150 | D | Entered arena 6. 150 | D | Found a transporter. 150 | D | Encountered a neqoxec 157 | D | Offered knowledge of Hailstorm by Vehumet. 158 | D | Reached skill level 4 in Fighting 158 | D | Reached skill level 4 in Spellcasting 158 | D | Reached skill level 7 in Alchemy 158 | D | Killed a neqoxec 159 | D | Reached skill level 4 in Maces & Flails 159 | D | Reached skill level 4 in Shields 159 | D | Reached skill level 6 in Conjurations 159 | D | Reached skill level 6 in Air Magic 159 | D | Reached XP level 7. HP: 13/49 MP: 5/13 163 | D | Reached ***** piety under Vehumet 170 | D | Got the ring of Jyufese {rElec rC- Str-3 Int+4 Slay+4} 182 | D | Learned a level 3 spell: Hailstorm 300 | D | Entered arena 7. 300 | D | Encountered a naga mage 301 | D | Found a transporter. 302 | D | Offered knowledge of Momentum Strike by Vehumet. 305 | D | Reached skill level 5 in Dodging 307 | D | Reached skill level 1 in Ice Magic 307 | D | Reached skill level 8 in Alchemy 312 | D | HP: 4/49 [naga mage/+0 flail (10)] 312 | D | Constricted to death by a naga mage Vanquished Creatures A neqoxec (D) A water moccasin (D) A weeping skull (D) 2 brain worms (D) 4 crimson imps (D) 2 iron imps (D) 3 adders (D) A shadow imp (D) 2 white imps (D) An adder zombie (D) 2 ball pythons (D) A bat zombie (D) A jackal draugr (D) 22 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 23 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 322 | 322 | 0 | 143 | 0 | 1 | 322.0 | Dungeon | 322 | 322 | 0 | 143 | 0 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 322 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 937 | 100.0 | 0 | 22 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 937 | 100.0 | 0 | 22 | 100.0 +---------+---------+-------+---------+---------+-------