choicnc the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the eel talisman "Gaexzufi" {Fly} [eel talisman] Fly: It grants you flight. a lupine talisman an inkwell talisman a quill talisman (49, 37, D) a +1 whip of freezing (unseen) (50, 37, D) the ring "Kecusa Isung" {Fly rC++ Will+ Str+2} [ring of flight] Fly: It grants you flight. rC++: It greatly protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). (unseen) (51, 37, D) a +0 dagger of freezing (unseen) (52, 37, D) a +1 plate armour of willpower (52, 40, D) a +4 broad axe (still there?) a +0 plate armour (still there?) a human corpse (still there?) (53, 37, D) a +0 mace of protection (unseen) (53, 39, D) a +3 scimitar (still there?) a +0 chain mail (still there?) (53, 40, D) a +3 demon trident of draining (still there?) a +0 chain mail (still there?) (59, 36, D) a talisman of death (59, 37, D) a +2 helmet of sniping (60, 41, D) a +0 trident a +0 robe (61, 16, D) a staff of conjuration (61, 37, D) a +1 morningstar of draining (62, 0, D) a +1 war axe of electrocution (62, 2, D) a +0 dagger a +0 robe (62, 10, D) a river rat corpse (skeletalised by now) (62, 12, D) an iguana corpse (skeletalised by now) (62, 17, D) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (62, 30, D) a +0 shortbow a +0 trident a centaur corpse (skeletalised by now) (62, 32, D) a +0 orcbow a +5 glaive of protection (62, 36, D) a storm talisman (62, 37, D) a +1 shortbow of flaming (63, 15, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. (63, 17, D) a +0 robe of fire resistance (63, 27, D) a +3 spectral giant club (63, 32, D) a +0 trident (63, 36, D) a +2 short sword of protection (63, 37, D) a +4 trident of venom (64, 16, D) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (64, 31, D) a +0 trident a merfolk corpse (skeletalised by now) (64, 33, D) a wind drake corpse (skeletalised by now) (65, 31, D) a +0 trident (65, 32, D) a +2 falchion of holy wrath a wind drake corpse (skeletalised by now) (67, 0, D) a river rat corpse (skeletalised by now) (69, 36, D) a +4 scale mail of fire resistance (70, 36, D) a +6 mace of holy wrath (71, 8, D) a ring of flight (71, 10, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (71, 17, D) a ring of see invisible (71, 26, D) a +2 short sword of holy wrath (71, 31, D) a wolf corpse (skeletalised by now) (71, 37, D) a +7 giant spiked club (72, 8, D) a +2 quarterstaff of rebuke (72, 9, D) the +2 chain mail "Etum" {Regen+ Int+2} Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (72, 16, D) a +2 great sword of flaming (72, 26, D) a +0 sling of freezing (72, 27, D) a ring of see invisible (72, 29, D) a +0 spear a +0 buckler (72, 31, D) a +0 spear (72, 32, D) a +0 quarterstaff a +0 robe a wolf corpse (skeletalised by now) (73, 1, D) a +4 chain mail of cold resistance (73, 26, D) a +2 sling of flaming