Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3392603294281563623 0 choicnc the Digger (level 1, 0/16 HPs) Began as an Octopode Earth Elementalist on Apr 5, 2026. Was an Initiate of Vehumet. Slain by a merfolk ... wielding a +2 trident of venom (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:36 (51 turns). choicnc the Digger (Octopode Earth Elementalist) Turns: 51, Time: 00:00:36 Health: 0/16 AC: 1 Str: 19 XL: 1 Next: 0% Magic: 3/3 EV: 6 Int: 29 God: Vehumet [......] Gold: 0 SH: 27 Dex: 24 Spells: 3/4 levels left rFire . . . (100%) j - +11 Screaming Sword {sonic wave} rCold . . . (100%) i - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of dexterity rCorr + (50%) c - +6 ring of dexterity SInv . d - +6 ring of intelligence Will +.... e - +6 ring of intelligence Stlth f - +6 ring of strength HPRegen 0.22/turn g - +6 ring of strength MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: berserking, invisible, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 2.0 Dodging - Level 2.6 Stealth + Level 0.0 Shields + Level 2.0 Spellcasting * Level 1.0 Conjurations * Level 3.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 40% 2d10 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 20% 2d7 21% 1 Passwall Erth 20% N/A 22% 3 Stone Arrow Conj/Erth 28% 3d8 32% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 71% 4 Petrify Alch/Erth 5% N/A 78% 4 Inventory: Hand Weapons h - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. j - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. k - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It cannot be enchanted further. l - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. Armour i - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. m - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery b - a +6 ring of dexterity (worn) c - a +6 ring of dexterity (worn) d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of strength (worn) g - a +6 ring of strength (worn) Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 2 potions of berserk rage d - 2 potions of brilliance i - a potion of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.|.|.▓ ▓.mm..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Message History c - a +6 ring of dexterity (worn) You feel clever. d - a +6 ring of intelligence (worn) You feel clever. e - a +6 ring of intelligence (worn) You feel stronger. f - a +6 ring of strength (worn) You feel stronger. g - a +6 ring of strength (worn) There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter 2 merfolk. A merfolk is wielding a +2 trident of venom and quivering boomerangs. Found two staves of air. Found a transporter. Unknown command. Press: ? - help, Dir - look around, f - activate Confirm quaff: a merfolk, wielding a +0 trident (asleep, will become unable to see you) You fade into invisibility! Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk shouts! x2 You block the merfolk's attack. PTOANNNG! Unknown command. You feel a strong urge to attack something. The merfolk shouts! The merfolk hits you with a +2 trident of venom! Ouch! That really hurt! You die... Action || total ---------------------------++------- Drink: Invisibility || 1 Berserk rage || 1 Armour: None || 1 Block: Kite shield || 1 Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | choicnc the Octopode Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 12 | D | Became a worshipper of Vehumet 12 | D | Offered knowledge of Kiss of Death by Vehumet. 25 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 25 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 27 | D | Got the +11 Singing Sword {sonic wave} 27 | D | Got the +6 shillelagh "Devastator" {shatter} 27 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 27 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 48 | D | Entered arena 2. 48 | D | Found a transporter. 48 | D | Encountered a merfolk 48 | D | Encountered a merfolk 51 | D | Slain by a merfolk Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 46 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------