choicnc the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman the spider talisman of the Arcadian Cuero {rF+ rCorr} [spider talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a serpent talisman an eel talisman a lupine talisman the inkwell talisman of Defiance {Str+2 Dex+5 SInv} [inkwell talisman] Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} It cannot be enchanted further. (19, 0, D) a +0 plate armour of fire resistance (19, 16, D) a +0 demon whip (19, 17, D) a +2 spear of distortion (20, 1, D) a +4 falchion of protection (20, 17, D) a +2 morningstar of protection (20, 24, D) a +4 scimitar of flaming (21, 0, D) a +0 scimitar of freezing (21, 1, D) a +2 vampiric partisan (21, 16, D) a +3 scimitar of freezing (21, 17, D) a +6 ring of dexterity (21, 27, D) +0 fire dragon scales a +1 great sword of flaming a +1 great sword of flaming a fire dragon skeleton a fire giant skeleton (21, 34, D) an amulet of magic regeneration (22, 0, D) the +3 hand axe "Voxiek" {freeze, rPois rF- rCorr Dex+2} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (22, 16, D) a staff of alchemy (22, 24, D) a hell hound skeleton (22, 28, D) a hell hound skeleton (22, 34, D) a +2 hand axe of venom (unseen) (23, 1, D) a +1 short sword of speed (23, 26, D) +0 fire dragon scales a fire dragon skeleton (23, 27, D) a hell hog skeleton (23, 28, D) a hell hound skeleton (23, 34, D) the ring "Woboh" {AC+4 Str+3} [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). (unseen) (24, 0, D) +0 ice dragon scales (24, 1, D) a +4 halberd of venom (24, 2, D) a +1 robe of fire resistance a spriggan skeleton (24, 6, D) a +0 robe a +0 robe (24, 10, D) a wind drake skeleton (24, 16, D) a +1 scimitar of flaming (24, 17, D) a staff of alchemy (24, 18, D) a +0 shortbow of draining (24, 23, D) a +4 scimitar of flaming (24, 24, D) a +2 demon whip of pain (24, 34, D) a +6 ring of intelligence (25, 0, D) an amulet of faith a staff of necromancy (25, 1, D) a parchment of Plasma Beam (25, 11, D) +0 storm dragon scales a storm dragon skeleton (25, 24, D) a hell hound skeleton (25, 34, D) a staff of air (unseen) (26, 0, D) a staff of earth (26, 1, D) a +1 pair of boots of stealth a +3 chain mail of willpower +5 shadow dragon scales a +5 plate armour (26, 11, D) a titan skeleton (26, 12, D) a +0 robe a spriggan skeleton (26, 13, D) a +0 robe a storm dragon skeleton a spriggan skeleton (26, 16, D) a +3 chain mail of command (26, 17, D) the conjuration staff of Moothrar {Str+4 Dex+2 Conj} [staff of conjuration] Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. (26, 34, D) a +6 glaive of venom (unseen) (27, 13, D) +0 storm dragon scales a storm dragon skeleton (27, 16, D) a +3 chain mail of archery (27, 17, D) the +9 orcbow "Egg" {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (27, 22, D) the +2 partisan of the Endless March {freeze, rElec rPois Int-3} rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (27, 34, D) a +2 leather armour of cold resistance (unseen) (28, 1, D) a ring of flight (28, 4, D) a +0 robe a spriggan skeleton (28, 12, D) a +0 robe a spriggan skeleton (28, 16, D) the +3 dagger of the Nexus {flame, rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (28, 17, D) the +2 shortbow "Putuel" {flame, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, 1, D) a +2 scale mail of fire resistance (unseen) (29, 16, D) a staff of necromancy (34, 28, D) the +3 ring mail of the Little Devil {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (35, 0, D) a +4 long sword (35, 15, D) a +0 lajatang of venom (35, 28, D) the +0 plate armour "Ura Alo" {^Contam rElec rN+ SInv} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (36, 0, D) a +0 leather armour of cold resistance (36, 1, D) a +0 demon blade of distortion (36, 14, D) a +2 shortbow of draining (36, 15, D) a staff of fire (37, 0, D) a +0 plate armour (37, 14, D) a +3 falchion of electrocution (37, 15, D) a +1 falchion of holy wrath (37, 37, D) a +0 short sword (38, 0, D) a staff of earth (38, 1, D) a staff of air (38, 14, D) a +2 plate armour of cold resistance (38, 15, D) a staff of fire (38, 28, D) a +6 vampiric morningstar (39, 1, D) a staff of cold (39, 14, D) a +4 spectral quarterstaff (39, 15, D) a +0 heavy dire flail (39, 28, D) the +5 quarterstaff of the Rescuing Jester {chaos, Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. Cheibriados disapproves of the use of such an item. (unseen) (39, 30, D) a +0 short sword (40, 0, D) a +2 leather armour of fire resistance (40, 1, D) a parchment of Bombard (40, 29, D) a +1 ring mail of cold resistance (41, 0, D) the conjuration staff of the Sky {Int+2 SInv Conj} [staff of conjuration] Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. (41, 1, D) a +1 lajatang of rebuke (41, 14, D) a +0 chain mail (41, 15, D) a +1 hand axe of draining (41, 21, D) a +3 great sword a +2 ring mail of poison resistance a human skeleton (41, 28, D) a +0 trident of protection (unseen) (41, 29, D) a staff of earth (42, 15, D) a +4 orcbow of draining (42, 36, D) a +0 buckler a +0 robe a +3 long sword of flaming a +0 sling (43, 15, D) the +9 morningstar of Welfare {concuss, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (43, 28, D) a +4 rapier of venom (43, 35, D) a +0 buckler a +0 robe a +1 long sword of flaming a +0 sling (43, 38, D) a +2 glaive of holy wrath a +3 partisan of holy wrath (44, 7, D) +2 fire dragon scales (44, 10, D) a +5 quarterstaff of distortion a +0 plate armour a human corpse (skeletalised by now) (44, 21, D) a +3 partisan of flaming a +0 chain mail a human skeleton (44, 36, D) a +0 tower shield a +4 scimitar of holy wrath (45, 8, D) a +5 great mace a +0 plate armour a +2 halberd of flaming a +0 chain mail a +1 heavy partisan a +4 heavy glaive a +0 chain mail a +2 war axe of flaming a +0 plate armour a human skeleton (45, 21, D) a +0 heavy long sword a +0 plate armour a human skeleton (45, 36, D) a +1 partisan of holy wrath (45, 37, D) a +3 glaive of holy wrath (48, 32, D) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (49, 0, D) a +2 plate armour of death (49, 1, D) a +2 buckler (49, 12, D) +1 acid dragon scales (49, 36, D) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (50, 0, D) the +3 spear of the Krait {entangle, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (50, 25, D) a +2 ring mail of poison resistance (unseen) (50, 32, D) a +0 dagger a +0 robe (50, 33, D) a +0 great mace a +0 chain mail a +0 dire flail a +3 chain mail of poison resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, 1, D) a parchment of Plasma Beam (51, 12, D) the +0 leather armour of Beewysos {^Drain rC++} ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. It cannot be enchanted further. (51, 24, D) a staff of fire (51, 25, D) a +4 ring of slaying (51, 29, D) a +0 giant club (51, 30, D) a +0 dagger a +1 robe of resistance (51, 31, D) a +0 halberd a boomerang a +0 plate armour (51, 32, D) a warg corpse (skeletalised by now) (51, 39, D) a +0 long sword a +0 robe (51, 43, D) a +0 long sword (52, 0, D) a +2 robe of willpower (52, 1, D) a +4 heavy mace (52, 12, D) a +4 sling (52, 21, D) an adder corpse (skeletalised by now) (52, 24, D) a staff of conjuration (52, 25, D) a staff of earth (52, 29, D) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (52, 31, D) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (52, 37, D) a +2 whip of venom (52, 44, D) a +0 short sword (53, 0, D) a +3 leather armour of willpower (53, 1, D) a staff of cold (53, 13, D) an amulet of wildshape (53, 14, D) a ball python corpse (skeletalised by now) (53, 16, D) a +1 rapier of venom a naga corpse (skeletalised by now) (53, 18, D) a guardian serpent corpse (skeletalised by now) (53, 20, D) a +0 whip a +0 robe a naga corpse (skeletalised by now) (53, 24, D) a staff of conjuration (53, 25, D) a +0 trident of freezing (53, 36, D) a +1 leather armour of fire resistance (53, 37, D) a +5 short sword of venom (53, 43, D) a hydra corpse (skeletalised by now) (54, 1, D) the +8 orcbow of the Screaming Goose {drain, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (54, 12, D) the +9 dagger of Vugockeo {flame, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (54, 20, D) a +0 flail (54, 25, D) a +6 ring of strength (55, 0, D) the +4 morningstar of Vanity {drain, *Slow rElec Dex+5} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (55, 1, D) a +2 spear of flaming (55, 12, D) a +0 trident (55, 13, D) a ring of see invisible (55, 21, D) a +0 flail a +0 robe (55, 24, D) a +4 scale mail of cold resistance (unseen) (55, 28, D) a +0 arbalest (still there?) a staff of air (still there?) a kobold corpse (skeletalised by now) (still there?) (59, 44, D) a +5 great mace a +0 plate armour (60, 4, D) an iguana corpse (skeletalised by now) (60, 36, D) a +4 spear (60, 42, D) a hell hog corpse (skeletalised by now) (60, 43, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (61, 12, D) a +0 long sword a naga corpse (skeletalised by now) (61, 16, D) a +1 antimagic spear (61, 37, D) a +0 buckler a +0 scale mail a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a +3 scale mail of fire resistance (61, 43, D) a +1 great sword of flaming (62, 9, D) a +4 flail of protection (62, 12, D) an adder corpse (skeletalised by now) (62, 17, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. Cheibriados disapproves of the use of such an item. (62, 22, D) a +0 club (62, 23, D) a +0 flail of protection (still there?) a +0 mace (still there?) a draconian corpse (skeletalised by now) (still there?) (62, 26, D) a parchment of Sticky Flame (62, 27, D) the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. Cheibriados disapproves of the use of such an item. (62, 37, D) a +1 pair of gloves of infusion (62, 43, D) a +1 great sword of flaming (62, 44, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (63, 8, D) a +3 long sword of draining (63, 21, D) a +0 halberd (63, 22, D) a +0 flail a +0 dagger a draconian corpse (skeletalised by now) (63, 37, D) a +2 great sword of holy wrath (64, 16, D) a +0 orcbow of freezing (64, 17, D) a staff of air (64, 22, D) a +0 club a draconian corpse (skeletalised by now) (64, 27, D) a staff of necromancy (68, 3, D) a +0 glaive (69, 42, D) an iguana corpse (skeletalised by now) (70, 8, D) the +5 dire flail of Gishroyle {vamp, Fly rF++ Will+ Int-3} Fly: It grants you flight. rF++: It greatly protects you from fire. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (70, 12, D) a +0 hand axe (70, 36, D) a +4 shortbow (71, 12, D) a +0 dagger a draconian corpse (skeletalised by now) (71, 17, D) a +3 plate armour of cold resistance (71, 27, D) a +6 ring of intelligence (71, 33, D) a +0 short sword a +0 robe (71, 35, D) a +0 long sword (71, 37, D) a +1 robe of willpower (71, 39, D) a bullfrog corpse (skeletalised by now) (71, 41, D) an iguana corpse (skeletalised by now) a river rat corpse (skeletalised by now) (71, 42, D) a komodo dragon corpse (skeletalised by now) a wolf corpse (skeletalised by now) (72, 9, D) the +6 halberd of Kearife {heavy, rPois Str+2 Dex+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (72, 12, D) a +0 hand axe (72, 13, D) a +0 hand axe a +0 short sword a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (72, 16, D) a staff of cold (72, 17, D) a +1 sling of draining (72, 32, D) a +0 short sword a +0 robe a +0 war axe of venom an elf corpse (skeletalised by now) (72, 33, D) a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (72, 36, D) a +0 morningstar of protection (72, 42, D) an iguana corpse (skeletalised by now) (73, 16, D) a +3 leather armour of willpower (73, 17, D) a staff of cold (73, 21, D) a +0 glaive (73, 27, D) a +2 great sword of electrocution (73, 36, D) a +1 dagger of draining (73, 37, D) a +6 giant spiked club