Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 11302139484662545725 228 cikandin the Poker (level 6, 0/49 HPs) Began as a Merfolk Fighter on Apr 17, 2026. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:46 (2532 turns). cikandin the Poker (Merfolk Fighter) Turns: 2532, Time: 00:03:47 Health: 0/49 AC: 6 Str: 18 XL: 6 Next: 2% Magic: 6/6 EV: 8 Int: 7 God: Gold: 99 SH: 5 Dex: 14 Spells: 3/5 levels left rFire . . . (100%) f - +0 spear (entangle) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.50/turn %: no passive effects @: mighty A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 trident e - a +0 scythe f - a +0 spear of entangling (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - an amulet of magic regeneration (worn) Wands f - a wand of mindburst (19) Scrolls t - a scroll of teleportation h - a scroll of brand weapon {unknown} V - 2 scrolls of vulnerability p - a scroll of poison l - a scroll of fear {unknown} m - a scroll of enchant armour {unknown} Potions d - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} n - a potion of cancellation {unknown} j - a potion of brilliance {unknown} Skills: + Level 4.3 Fighting + Level 4.7 Polearms + Level 2.9 Armour + Level 4.0 Shields + Level 1.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 4% N/A 83% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 88% 1 Stone Arrow Conj/Erth 0% 3d7 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 100% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Grinder is lightly wounded. Grinder barely misses you. You hit Grinder. Grinder is moderately wounded. Grinder gestures at you. Pain shoots through your body! You hit Grinder. Grinder is moderately wounded. Grinder barely misses you. You hit Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony. You hit Grinder but do no damage. Grinder becomes entangled by vines. Grinder is moderately wounded. The vines constrict Grinder. Grinder hits you. You hit Grinder. Grinder is heavily wounded. The vines constrict Grinder. Grinder hits you. You writhe in agony! The vines lose their grip on Grinder. You closely miss Grinder. Grinder is heavily wounded. Grinder rolls her eyes. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony. You can act again. You hit Grinder. Grinder becomes entangled by vines. Grinder is heavily wounded. The vines constrict Grinder. Grinder hits you. You writhe in agony. You hit Grinder. Grinder is severely wounded. The vines constrict Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Okay, then. You feel very mighty all of a sudden. The vines constrict Grinder. Grinder hits you. You writhe in agony! You die... Grinder sighs, "Dead already? I want a refund." #..... ..# #..... #.# #..... #.##### ##.### #.....# #.# #.....# #.# #.....# #.### ########:..[.#######.... .......@5............... ########.##############. #.# #. #.# #########. .########.# #......... ..........# #.######## .###...########.######## +..............#..... #...########.#.#.#### You could see Grinder. Vanquished Creatures Sigmund (D:2) Terence (D:2) A dart slug (D:1) A ribbon worm (D:2) 7 endoplasms 4 hobgoblins 3 orcs (D:3) 3 quokkas 6 ball pythons 5 bats 2 frilled lizards (D:2) 7 goblins 5 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cikandin the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 171 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 718 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 727 | D:1 | Learned a level 2 spell: Blink 1354 | D:2 | Encountered Sigmund 1363 | D:2 | Killed Sigmund 1364 | D:2 | Reached skill level 1 in Translocations 1364 | D:2 | Reached XP level 4. HP: 24/37 MP: 4/4 1364 | D:2 | Reached XP level 5. HP: 27/42 MP: 5/5 1835 | D:2 | Encountered Terence 1841 | D:2 | Killed Terence 2069 | D:2 | Encountered Crazy Yiuf 2313 | D:3 | Reached XP level 6. HP: 48/49 MP: 6/6 2509 | D:3 | Encountered Grinder 2516 | D:3 | Paralysed by Grinder for 2.5 turns 2527 | D:3 | Paralysed by Grinder for 2.5 turns 2532 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_paths_c, co_window_broadway_c, co_window_2corner, co_window_of_opportunity_b, co_window_unsneaky_path_e, co_window_broadway_c, co_window_2corner, co_window_paths_d, st_stairs_4, chequers_serial_rivers_small_3 D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund D:3: layout_basic, nicolae_overflow_lobbying_the_gods, fedhas_altar_1, mainiacjoe_overflow_alcove_2, nicolae_hepliaklqana_monster_ancestors, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 | 4.3 Polearms | 4 | 4.7 Translocations | 1 | 1.5 Shields | 4 | 4.0 Armour | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 75 | 76 || 151 Melee: Trident | 75 | 45 || 120 Spear | | 31 || 31 Drink: Might | 1 | 1 || 2 Read: Identify | | 2 || 2 Teleportation | | 1 || 1 Armour: Scale mail | 38 | 39 || 77 Dodge: Dodged | 9 | 21 || 30 Block: Buckler | 11 | 14 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2538 | 2466 | 72 | 0 | 1951 | 3 | 846.0 | Dungeon | 2538 | 2466 | 72 | 0 | 1951 | 3 | 846.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1266 daAuts D:2: 1009 daAuts D:3: 262 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+