cikandin Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -57, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -20, D:1) a bat corpse (skeletalised by now) (9, -57, D:1) a +0 mace (10, -44, D:1) a +0 club (11, -47, D:1) a +0 club (14, -18, D:1) a +0 club (16, -44, D:1) a +0 dagger (22, -5, D:1) a frilled lizard corpse (skeletalised by now) (24, -48, D:1) a ball python corpse (skeletalised by now) (24, -14, D:1) a jackal skeleton (25, -49, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (37, -32, D:1) a hobgoblin corpse (skeletalised by now) (46, -46, D:1) a bat corpse (skeletalised by now) (47, -19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -14, D:2) a +0 whip a kobold corpse (skeletalised by now) (4, -17, D:2) a hobgoblin skeleton (13, -1, D:2) a +0 club (20, -16, D:2) a +0 dagger (25, -8, D:2) a +0 sling (28, 4, D:2) a +0 hand axe an orc corpse (29, 2, D:2) a +0 club an orc corpse (36, -20, D:2) a +0 ring mail (36, 8, D:2) a +0 dagger (37, -1, D:2) a +0 falchion (49, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (0, 1, D:3) a potion of moonshine (4, 21, D:3) a stone a +0 club (5, 20, D:3) a +0 quarterstaff (5, 21, D:3) a quokka corpse (7, 6, D:3) a +0 dagger