cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (2, -3, D:1) a rat corpse (skeletalised by now) (10, 7, D:1) a +0 whip (10, 13, D:1) a jackal skeleton (11, 13, D:1) a jackal skeleton a jackal skeleton (13, 35, D:1) a quokka corpse (skeletalised by now) (23, -5, D:1) a rat corpse (skeletalised by now) (23, 20, D:1) a frilled lizard corpse (skeletalised by now) (23, 33, D:1) a +0 leather armour (23, 37, D:1) a +0 chain mail (23, 41, D:1) a ball python corpse (skeletalised by now) (23, 42, D:1) a rat corpse (skeletalised by now) (25, 22, D:1) a +0 flail (28, -2, D:1) 4 poisoned darts (33, 32, D:1) a +0 club a goblin skeleton (37, -5, D:1) a +0 club a goblin skeleton (41, 8, D:1) a quokka skeleton (47, 47, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 9, D:1) a +0 mace (56, -4, D:1) a +0 dagger (57, 44, D:1) a hobgoblin skeleton (62, 13, D:1) a quokka skeleton Level 2 of the Dungeon (1, 9, D:2) a +0 club (3, 16, D:2) the +10 war axe of Distraction {elec, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 16, D:2) a +0 ring mail (7, 28, D:2) a +0 mace (8, 38, D:2) a +0 short sword 7 poisoned darts (8, 40, D:2) a scarab talisman (17, 26, D:2) +0 pearl dragon scales (23, 17, D:2) an adder corpse (skeletalised by now) (28, 32, D:2) a hobgoblin skeleton (29, 19, D:2) a +0 dagger a kobold skeleton (31, 12, D:2) a ball python corpse (skeletalised by now) (31, 21, D:2) a frilled lizard skeleton (39, 12, D:2) a frilled lizard skeleton (41, 4, D:2) a +0 club (42, 0, D:2) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, 34, D:2) a +0 club (45, 25, D:2) a +0 flail (50, 34, D:2) a +0 short sword 3 stones a kobold corpse (52, 36, D:2) a +0 sling