cikandin Level 1 of the Dungeon (7, 16, D:1) a ball python corpse (skeletalised by now) (9, 11, D:1) a +0 sling (23, 40, D:1) a hobgoblin corpse (skeletalised by now) (23, 45, D:1) a +2 heavy mace (24, 38, D:1) a bat corpse (skeletalised by now) (25, 22, D:1) a +0 whip (25, 38, D:1) a +0 dagger (26, 14, D:1) a +0 leather armour (26, 36, D:1) a quokka corpse (skeletalised by now) (27, 35, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, 13, D:1) a +0 short sword (28, 34, D:1) a goblin corpse (skeletalised by now) (39, 35, D:1) a bat skeleton (44, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 22, D:1) a +0 dagger a +0 dagger (48, 28, D:1) a jackal corpse (skeletalised by now) (49, 37, D:1) a +0 sling (51, 28, D:1) a jackal corpse (skeletalised by now) (52, 28, D:1) a jackal corpse (skeletalised by now) (54, 40, D:1) a +0 morningstar (56, 5, D:1) a +0 dagger Level 2 of the Dungeon (1, -1, D:2) a +0 long sword (6, 0, D:2) 3 poisoned darts (20, 13, D:2) a +0 robe (23, 27, D:2) 3 flux baubles (25, 23, D:2) a +0 sling