cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (3, 28, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (3, 29, D:1) a +0 whip a gnoll corpse (skeletalised by now) (6, 7, D:1) a rat skeleton (13, 41, D:1) a +0 whip (16, 4, D:1) 5 large rocks (17, 19, D:1) a +0 dagger (18, 40, D:1) a rat corpse (skeletalised by now) (21, 10, D:1) a hobgoblin skeleton (26, 5, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (29, 33, D:1) a hobgoblin skeleton (31, 23, D:1) a +0 dagger (40, 14, D:1) a +2 antimagic short sword 2 stones a kobold skeleton (46, 11, D:1) a quokka skeleton (46, 17, D:1) a +0 dagger Level 2 of the Dungeon (1, -29, D:2) a rat skeleton (6, 8, D:2) an orb of mayhem (21, -9, D:2) a +0 whip (21, 4, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (23, -18, D:2) a +0 dagger a kobold skeleton (24, -37, D:2) a +0 mace (24, -25, D:2) a +0 spear of venom (32, -32, D:2) a staff of cold (34, -14, D:2) 16 gold pieces Level 3 of the Dungeon [Shop] Muvahyn's Antique Armour Emporium a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +1 leather armour of willpower (420 gold) the orb of the Jabberwock {Mayhem, Int+3 Fire} (837 gold) Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. a +1 helmet of ice (795 gold) a +0 robe (27 gold) a +0 robe (27 gold) a +0 leather armour (60 gold) the +0 pair of boots of the Baleful Slorg {rF+} (555 gold) rF+: It protects you from fire. It can be maximally enchanted to +2. a +0 ring mail (120 gold) a +0 leather armour (60 gold) (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, -5, D:3) a gold piece (8, -29, D:3) a +0 trident (9, -17, D:3) a +0 mace (13, -22, D:3) a +0 dagger (14, -22, D:3) a hobgoblin skeleton (20, -18, D:3) a +0 ring mail (23, -31, D:3) a +0 ring mail (27, -31, D:3) the orb of Vialeip {Mesmerism, rC+++ Will- Int-3 Ice} rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Int-3: It affects your intelligence (-3). Ice: It increases the power of your Ice spells. (31, 2, D:3) an adder skeleton (34, -31, D:3) a frilled lizard corpse (skeletalised by now) (37, -17, D:3) a +0 buckler (38, -26, D:3) a +0 spear 3 curare-tipped darts a hobgoblin skeleton (39, -22, D:3) a +0 short sword a +0 club a goblin skeleton a quokka skeleton (43, -18, D:3) a +0 flail (57, -15, D:3) a bat skeleton (57, 9, D:3) a hobgoblin corpse (skeletalised by now) (60, -14, D:3) a +0 dagger an orc skeleton (62, -27, D:3) a +0 club a +0 flail a +0 club an orc skeleton (62, -14, D:3) a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (9, -7, D:4) a +0 flail (11, -12, D:4) a +0 pair of boots (13, 5, D:4) a +0 ring mail (16, 20, D:4) a +0 short sword 4 poisoned darts (17, 13, D:4) a ball python corpse (skeletalised by now) (18, -11, D:4) a +0 club a quokka corpse (skeletalised by now) (21, -13, D:4) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (22, -16, D:4) a quokka corpse (skeletalised by now) (23, 14, D:4) a +0 rapier (26, 4, D:4) a +0 dagger (26, 6, D:4) a +0 dagger 2 boomerangs a +0 leather armour an orc skeleton (29, 11, D:4) a +0 club (30, 11, D:4) a +0 war axe a +0 ring mail an orc skeleton (31, 11, D:4) a +0 hand axe a +0 leather armour a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (34, 32, D:4) a +0 dagger a +0 robe a +1 vampiric dagger a ball python skeleton a goblin skeleton (35, 34, D:4) a +0 dagger (37, 22, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc skeleton an orc skeleton (42, 35, D:4) a storm talisman (46, 24, D:4) a quokka skeleton (50, 34, D:4) a +0 robe (54, 3, D:4) a quokka corpse (skeletalised by now) (65, 18, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 5, D:5) a +0 falchion a +0 ring mail an orc corpse (1, 7, D:5) a +0 heavy orcbow (14, 0, D:5) a +2 short sword of draining (15, 0, D:5) a +1 short sword of venom an orc corpse (skeletalised by now) (18, 2, D:5) a +0 short sword of freezing a +0 chain mail (27, -7, D:5) a quill talisman (38, -1, D:5) a +0 ring mail (40, 4, D:5) 10 gold pieces Level 6 of the Dungeon (1, 16, D:6) a +0 ring mail (12, 7, D:6) a +0 hand axe a +0 scale mail an orc corpse (19, 5, D:6) a +0 chain mail the Necropolis (0, 0, Necropolis) 7 gold pieces (5, 1, Necropolis) a scroll of blinking (7, 12, Necropolis) a +0 trident (8, 11, Necropolis) a scroll of teleportation (9, 5, Necropolis) a +0 buckler (12, 10, Necropolis) 12 gold pieces (42, -10, Necropolis) the +2 long sword "Jellyslayer" {spect, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (unseen) (43, -10, Necropolis) 12 gold pieces (43, 17, Necropolis) a potion of invisibility (43, 18, Necropolis) 16 gold pieces (44, -10, Necropolis) 7 gold pieces (44, 17, Necropolis) 11 gold pieces (45, -10, Necropolis) a scroll of identify (45, 18, Necropolis) a scroll of identify (45, 20, Necropolis) 17 gold pieces (46, -10, Necropolis) 15 gold pieces (46, 19, Necropolis) 15 gold pieces (46, 20, Necropolis) a potion of brilliance (47, -10, Necropolis) 16 gold pieces