cikandin Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 39, D:1) a +0 club (3, 18, D:1) a +0 spear (12, 33, D:1) a +0 short sword (13, -1, D:1) a frilled lizard skeleton (15, 3, D:1) a +0 hand axe (16, 28, D:1) a hobgoblin corpse (skeletalised by now) (17, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 24, D:1) an inkwell talisman (21, 34, D:1) a +0 club (23, -3, D:1) a ball python skeleton (25, 34, D:1) a hobgoblin corpse (skeletalised by now) (34, 10, D:1) a +0 short sword a stone (42, 43, D:1) a ball python corpse (skeletalised by now) (46, 32, D:1) a hobgoblin corpse (skeletalised by now) (50, 31, D:1) a +0 ring mail (54, 10, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 trident (1, -20, D:2) a +0 club (5, -13, D:2) a +0 falchion a +0 dagger a +0 short sword a +0 leather armour a +0 club a +0 short sword a +0 leather armour a +0 club 4 stones a goblin skeleton an orc skeleton an orc skeleton an adder skeleton a kobold skeleton (14, -12, D:2) a +0 short sword a kobold skeleton (18, -21, D:2) a +0 leather armour (20, 8, D:2) a +0 dagger (22, -16, D:2) a +0 quarterstaff (25, 12, D:2) a hobgoblin corpse (skeletalised by now) (33, -19, D:2) a +0 dagger (42, 12, D:2) a +0 sling Level 3 of the Dungeon (4, 20, D:3) a +0 mace (8, 1, D:3) a +0 whip a stone (10, 10, D:3) a +0 whip (16, 4, D:3) a +0 club (17, -6, D:3) a +0 dagger 4 stones (19, 14, D:3) a +0 dagger (37, -7, D:3) an orb of mayhem (37, 4, D:3) a +0 ring mail (39, -6, D:3) a +0 club (52, 21, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (6, -3, D:4) a +0 club a +0 robe a +0 ring mail a +1 mace of holy wrath a +0 leather armour a +0 flail (7, -4, D:4) a +0 flail (9, -13, D:4) a +0 club a +0 flail a +0 club a +1 robe of fire resistance (10, -13, D:4) a +0 flail a +0 club (21, 11, D:4) 5 stones a +0 club (30, 0, D:4) a +0 hand axe (33, -2, D:4) a +0 helmet (35, 3, D:4) a +0 falchion (36, 6, D:4) a +0 dagger (37, 4, D:4) a +0 spear (37, 6, D:4) a +0 whip a +0 club a +0 whip a +0 leather armour (41, 11, D:4) a +0 flail (45, 5, D:4) a +0 robe a +0 scythe (50, 7, D:4) a +0 leather armour a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 32, D:5) a +0 dagger a +0 robe (2, 18, D:5) a +0 spear a +0 robe (2, 20, D:5) a +0 dagger of venom (3, 34, D:5) a +0 pair of boots a +0 helmet (4, 18, D:5) a +0 robe a +0 short sword (6, 19, D:5) a +4 halberd (7, 22, D:5) a +0 spear (9, 33, D:5) a +0 giant spiked club (11, 33, D:5) a +0 leather armour (18, 0, D:5) a +0 robe a +2 heavy dire flail Level 6 of the Dungeon [Shop] Miurom's Weapon Shop a +0 club (6 gold) a +1 antimagic sling (149 gold) a +4 heavy flail (367 gold) a +0 hand axe (39 gold) a +0 great mace (130 gold) the +5 rapier of the Hand {drain, rC+ Int+3} (717 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 arbalest of flaming (396 gold) a +0 trident (45 gold) (0, 0, D:6) a +0 mace (8, 2, D:6) a +0 robe a +0 club (9, 3, D:6) a +1 whip of venom (23, 2, D:6) a +0 giant spiked club (30, 30, D:6) a +0 spear (30, 31, D:6) a +0 club (30, 35, D:6) a +0 flail (30, 36, D:6) a +0 club (32, 24, D:6) a +0 whip (33, 17, D:6) a rimehorn talisman (36, -8, D:6) a +0 whip (36, 23, D:6) a +2 whip of freezing a +0 robe (38, -7, D:6) a +0 robe a +0 dagger (38, 20, D:6) a +0 plate armour (38, 22, D:6) a +0 flail a +0 whip (39, 22, D:6) a +0 flail (40, -6, D:6) a +0 club (43, 15, D:6) a staff of cold (48, 13, D:6) the +0 rapier "Viroenwud" {devious, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, 16, D:7) a +0 sling (1, 20, D:7) a +0 long sword (4, 8, D:7) a +0 flail a +2 vampiric spear a +0 scale mail (4, 9, D:7) a +0 whip (4, 11, D:7) a +0 whip (5, 35, D:7) a +0 chain mail (10, 15, D:7) a +0 halberd (10, 17, D:7) a +0 spear (22, -4, D:7) a +0 quarterstaff (29, 3, D:7) a +3 quarterstaff of chaos (30, 7, D:7) a +0 hammer Level 8 of the Dungeon [Shop] Wuskeel's General Store a +2 executioner's axe of flaming (546 gold) a parchment of Sigil of Binding (123 gold) a lightning rod (4/4) (560 gold) a +2 flail of draining (256 gold) a potion of cancellation (112 gold) a +0 chain mail (84 gold) a potion of heal wounds (112 gold) a +0 flail (49 gold) (8, 2, D:8) 3 stones (9, -35, D:8) a +3 dagger a +0 robe a +0 battleaxe a +0 robe a +0 robe (10, -35, D:8) a +3 spear a +0 robe (13, -36, D:8) a +0 shortbow (29, -27, D:8) a +0 shortbow (34, -21, D:8) a +0 dagger (35, -22, D:8) a +0 whip 9 stones a +0 dagger a +0 dagger (36, -27, D:8) a +0 dagger a +0 robe (38, -21, D:8) a +0 dagger (40, -22, D:8) a +0 short sword (41, -22, D:8) a +0 dagger 2 stones (43, -24, D:8) a +0 hand axe (44, -19, D:8) a +0 whip (45, -29, D:8) a +0 trident a +0 chain mail (45, -27, D:8) a +2 helmet a +0 long sword a +0 flail the +4 hand axe of Daring {protect, rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +4 dagger of Divautam {heavy, rElec rN+ rCorr Int-3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, -23, D:9) a +0 spear (2, -10, D:9) a +0 whip 4 stones a +0 dagger (2, -9, D:9) a +0 club a +2 dagger of venom a curare-tipped dart a +0 short sword (2, -8, D:9) a +0 short sword 3 stones (2, -7, D:9) a +0 whip a +0 whip a +0 robe a +0 short sword a curare-tipped dart a +0 whip (2, -5, D:9) a +0 whip (2, -4, D:9) a +0 whip (2, -3, D:9) a +0 club (2, -2, D:9) a +0 dagger 2 stones (2, 0, D:9) a +2 devious short sword (3, -10, D:9) a +0 whip a +0 short sword a +0 club (4, -10, D:9) a +0 short sword a curare-tipped dart (4, -9, D:9) a +0 dagger (4, 20, D:9) a +0 giant club (5, -9, D:9) a +0 short sword of holy wrath (5, -8, D:9) a +0 short sword (7, -32, D:9) a +0 scale mail (7, 18, D:9) a +0 animal skin (7, 22, D:9) a +0 giant club a +0 kite shield a +0 plate armour a +3 war axe (8, 21, D:9) a +0 club (8, 22, D:9) a +0 chain mail a +0 war axe a +0 leather armour a +0 falchion (9, 17, D:9) a +0 club (9, 22, D:9) a +0 chain mail a +0 dagger (9, 23, D:9) a +0 ring mail a +0 dagger (10, -7, D:9) a +0 robe (18, -16, D:9) a +0 dagger a +0 robe (19, 10, D:9) a +0 whip (22, 22, D:9) a +0 animal skin (24, -27, D:9) a +0 leather armour (25, 21, D:9) a +0 club (26, 20, D:9) a +0 plate armour a +0 scimitar a +0 orcbow (26, 21, D:9) a +0 trident (27, 20, D:9) a +2 robe of willpower a +0 dagger (42, -32, D:9) a +0 plate armour (58, 2, D:9) a +0 dire flail a +0 giant club (58, 20, D:9) a +0 trident Level 10 of the Dungeon (4, 40, D:10) a +0 robe a +4 battleaxe of freezing (6, 22, D:10) a +0 short sword (7, 31, D:10) a +0 robe a +0 great sword (7, 34, D:10) a +0 robe a +0 falchion (7, 36, D:10) a +0 robe a +3 halberd (7, 39, D:10) a +0 robe a +0 war axe (7, 42, D:10) a +0 whip (8, 43, D:10) a +0 ring mail a +0 spear (9, 44, D:10) a +0 halberd (10, 16, D:10) a +0 robe a +0 dagger (10, 43, D:10) a +0 flail (10, 44, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (17, 21, D:10) a +0 flail of venom (25, 11, D:10) a scarab talisman (25, 19, D:10) a +0 falchion (32, 24, D:10) a +0 robe a +0 dagger (34, 34, D:10) a +0 whip (38, 28, D:10) a +0 robe (44, 20, D:10) an amulet of wildshape a +0 dagger a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (1, -14, D:11) a +0 ring mail (3, -12, D:11) a +0 shortbow (3, -11, D:11) a +2 orcbow of draining (3, -10, D:11) a +0 orcbow (4, -12, D:11) a +0 shortbow (4, -11, D:11) a +0 shortbow (5, 9, D:11) a +0 mace 8 large rocks a ring of resist corrosion (17, -18, D:11) a +0 robe (22, 2, D:11) a +0 scale mail (39, -35, D:11) a +0 dire flail a +0 plate armour (40, -35, D:11) a +0 whip a +0 club (41, -35, D:11) a +0 hand axe (45, -34, D:11) a +0 quarterstaff (51, 14, D:11) a +0 scale mail (61, 15, D:11) a +0 spear (63, -2, D:11) a +0 mace (64, -39, D:11) a +0 rapier (64, -31, D:11) a +6 ring of intelligence (64, 6, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (6, -5, D:12) a +0 helmet of light (7, 1, D:12) a +1 flail of venom (8, -6, D:12) a +0 giant club a +0 giant club (32, 7, D:12) a +0 scale mail (37, -37, D:12) a +0 leather armour (39, -18, D:12) a +0 ring mail a +1 dire flail of protection a +1 arbalest of freezing (42, 3, D:12) a +0 buckler (44, -2, D:12) a +0 sling (50, -41, D:12) a +0 leather armour (64, -23, D:12) a +0 leather armour (69, -5, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +2 scimitar of flaming an amulet of faith (0, 1, D:13) a +0 orcbow (1, -1, D:13) a +0 shortbow a +0 shortbow (1, 0, D:13) a +0 orcbow a +0 shortbow (2, 0, D:13) a +0 shortbow (16, 7, D:13) a +0 giant club a +0 giant club (19, -16, D:13) the maw talisman of Failure {+Inv Str+2} [maw talisman] +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). (19, -2, D:13) a +0 ring mail (23, -29, D:13) a +0 glaive (25, -29, D:13) a +0 chain mail (26, -9, D:13) a +0 orcbow (27, -29, D:13) a +0 plate armour (29, -29, D:13) a +0 great mace (29, -8, D:13) a +0 shortbow (32, -32, D:13) a +0 great mace a +0 plate armour (33, -29, D:13) a +0 great sword (33, -22, D:13) a +0 long sword a +0 chain mail a +0 kite shield (33, 2, D:13) a +0 club (34, -26, D:13) a +0 buckler a +0 plate armour (34, -25, D:13) a +0 long sword a +0 chain mail (37, -22, D:13) a +0 sling a +0 dagger (39, -26, D:13) a +0 chain mail Level 14 of the Dungeon [Shop] Taanec's Jewellery Boutique a +5 ring of evasion (unknown) (648 gold) an amulet of chemistry (unknown) (540 gold) a +4 ring of protection (648 gold) a +6 ring of strength (648 gold) a +4 ring of slaying (unknown) (648 gold) a ring of willpower (450 gold) a +6 ring of intelligence (648 gold) a ring of flight (unknown) (315 gold) a ring of protection from fire (unknown) (450 gold) the ring "Lawodgh" {rCorr Str+6} (874 gold) [ring of strength] rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). (3, 1, D:14) a +0 short sword 3 stones (5, 14, D:14) a +0 shortbow (12, -9, D:14) a +2 scimitar of flaming (13, -9, D:14) a +0 robe a +1 whip of draining (21, 22, D:14) a +0 shortbow (21, 23, D:14) a +0 orcbow (21, 24, D:14) a +0 orcbow (22, 22, D:14) a +0 orcbow (22, 24, D:14) a +0 orcbow (35, 16, D:14) a parchment of Searing Ray (37, 4, D:14) a +1 scimitar of flaming (38, -7, D:14) a +0 robe a +0 rapier (40, 2, D:14) a +0 robe a +0 dagger Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail (5, 0, D:15) a +0 chain mail (6, 23, D:15) a +2 shortbow of draining (15, -21, D:15) a +0 giant club (16, -21, D:15) a +0 giant spiked club a +0 giant spiked club (17, -22, D:15) a +0 giant club a +0 giant club a +0 robe a +0 spear (19, -22, D:15) a +0 giant club (24, -27, D:15) a +0 leather armour (26, 20, D:15) a +0 pair of gloves (35, -3, D:15) a +0 robe a +0 short sword (38, -22, D:15) a +0 robe a +0 trident (46, -19, D:15) a +0 robe a +0 dagger (47, -20, D:15) a +0 ring mail (53, -6, D:15) a +0 helmet (53, 7, D:15) a +0 whip a +0 robe (64, 18, D:15) a staff of necromancy Level 1 of the Orcish Mines [Shop] Laivvorph's Book Shop a parchment of Petrify (169 gold) a parchment of Construct Spike Launcher (75 gold) a parchment of Blink (75 gold) a parchment of Cause Fear (169 gold) a parchment of Ignite Poison (169 gold) a parchment of Bombard (325 gold) a parchment of Anguish (169 gold) a parchment of Fugue of the Fallen (114 gold) a parchment of Teleport Other (114 gold) a parchment of Detonation Catalyst (239 gold) a parchment of Frozen Ramparts (114 gold) a parchment of Summon Ice Beast (114 gold) a parchment of Borgnjor's Revivification (543 gold) a parchment of Eringya's Noxious Bog (325 gold) a parchment of Borgnjor's Vile Clutch (239 gold) [Shop] Zarriw's Antique Weapon Shoppe a +0 flail (87 gold) a +0 flail (87 gold) a +0 club (12 gold) a +0 rapier (137 gold) a +0 rapier (137 gold) a +0 scimitar (150 gold) a +0 athame (250 gold) (0, 4, Orc:1) a +0 chain mail a +0 flail (3, 1, Orc:1) a +0 chain mail a +0 battleaxe (3, 5, Orc:1) a +0 chain mail a +0 scimitar (4, -2, Orc:1) a +0 whip (4, 1, Orc:1) a +0 chain mail a +0 war axe (4, 2, Orc:1) a +0 club (5, -5, Orc:1) a +0 plate armour a +0 war axe (5, -1, Orc:1) a +0 robe a +0 dagger (5, 2, Orc:1) a +0 hand axe (8, -3, Orc:1) a +0 plate armour a +0 halberd (19, -13, Orc:1) a +0 dagger a +0 robe (22, 18, Orc:1) a +0 short sword a +0 chain mail (23, 18, Orc:1) a +0 dagger (23, 20, Orc:1) a +0 giant club (26, 21, Orc:1) a +0 dagger a +0 robe (33, 10, Orc:1) a +0 glaive a +0 plate armour (33, 12, Orc:1) a +0 dagger a +0 ring mail (34, 18, Orc:1) a +0 orcbow (35, 18, Orc:1) a +0 orcbow (37, 10, Orc:1) a +0 hand axe (37, 11, Orc:1) a +0 mace a +0 scale mail (38, 12, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Nehopy's Assorted Antiques a scroll of teleportation (81 gold) an inkwell talisman (202 gold) a wand of acid (5) (567 gold) a potion of brilliance (108 gold) the wellspring talisman "Pares" {rN++ MP+9 Int-4} (1633 gold) [wellspring talisman] rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Int-4: It affects your intelligence (-4). a lightning rod (4/4) (1080 gold) a +0 war axe (94 gold) [Shop] Basoas's Assorted Antiques a scroll of poison (72 gold) a scroll of noise (18 gold) a +0 dagger (36 gold) a scroll of identify (36 gold) a +1 leather armour of fire resistance (252 gold) a +0 glaive (180 gold) a scroll of fog (72 gold) [Shop] Ylylul's Armour Shoppe the orb of Privacy {Glass, Int+2 Alch} (734 gold) Int+2: It affects your intelligence (+2). Alch: It increases the power of your Alchemy spells. a +0 robe (16 gold) the +2 chain mail of Ebrutafy {Str+4} (565 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +1 cloak of stealth (297 gold) the +2 robe "Westrinn" {Rampage} (322 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +0 chain mail (108 gold) a +0 buckler (81 gold) a +0 ring mail (72 gold) [Shop] Vufisch's Magic Scroll Shop a scroll of poison (100 gold) a scroll of fear (100 gold) a scroll of amnesia (100 gold) [Shop] Hugos's Jewellery Shop a +4 ring of slaying (unknown) (648 gold) a ring of positive energy (360 gold) an amulet of faith (720 gold) the ring of Foman {*Slow rPois rCorr Stlth+} (536 gold) [ring of poison resistance] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a ring of magical power (unknown) (360 gold) the ring "Zihetih" {rElec rC+ Str+5 Int-5} (702 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). a ring of wizardry (540 gold) a ring of protection from fire (unknown) (450 gold) a ring of poison resistance (360 gold) a +5 ring of evasion (unknown) (648 gold) [Shop] Toegafy's Weapon Boutique a +2 whip of electrocution (491 gold) a +2 quick blade of flaming (1539 gold) 5 atropa-tipped darts (121 gold) the +7 trident of Fate {speed, Dex+6} (1757 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +2 arbalest of draining (688 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (3169 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. the +3 dagger of Wuej {heavy, Str+6 Dex+4} (1258 gold) Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (5, 20, Orc:2) a +0 mace (5, 21, Orc:2) a +0 plate armour a +0 battleaxe (8, 20, Orc:2) a +0 hand axe a +0 dagger (9, 19, Orc:2) a +0 robe a +0 dagger (12, -8, Orc:2) a +0 battleaxe a +0 robe a +0 dagger a +0 ring mail (12, -7, Orc:2) a +0 club a +0 leather armour a +0 battleaxe a +0 orcbow a +0 plate armour (12, -6, Orc:2) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 long sword a +0 plate armour (13, -9, Orc:2) a +0 club a +0 ring mail (13, -8, Orc:2) a +0 flail (39, 9, Orc:2) a +1 heavy arbalest (40, 22, Orc:2) 50 large rocks a +2 heavy falchion (42, 26, Orc:2) a +0 flail a +0 leather armour (43, 15, Orc:2) a +0 giant club a +0 dire flail (46, -26, Orc:2) a +0 club a +0 leather armour (46, 23, Orc:2) a +0 giant club (47, -27, Orc:2) a +0 club a +0 chain mail (47, -26, Orc:2) a +0 hand axe (47, 21, Orc:2) a +0 whip (47, 22, Orc:2) a +0 mace a +0 whip a +0 scale mail a +0 dagger a +2 robe of willpower (48, -27, Orc:2) a +0 flail (48, -25, Orc:2) a +0 club (48, -24, Orc:2) a +0 scimitar a +0 chain mail a +0 hand axe a +0 leather armour (48, 17, Orc:2) a +1 halberd a +0 arbalest a +0 chain mail (48, 22, Orc:2) a +0 war axe a +0 chain mail (49, 22, Orc:2) a +0 long sword a +0 chain mail a +0 giant club a +0 giant club (53, 17, Orc:2) 3 large rocks (56, 22, Orc:2) a +0 dagger a +0 robe (59, 22, Orc:2) a +0 mace a +0 robe (61, 22, Orc:2) a +2 great sword a +0 plate armour (66, 20, Orc:2) a +0 dagger a +0 robe (66, 21, Orc:2) a +1 broad axe a +0 plate armour a +0 whip a +0 leather armour (68, 23, Orc:2) a +0 pair of gloves Level 1 of the Lair of Beasts [Shop] Miorus's Weapon Emporium a +1 partisan of venom (292 gold) the +6 demon trident of the Holding Gods {pain, rN+ Int+4 SInv} (2114 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +7 rapier of Ru's Esteem {chaos, Str+3} (1105 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. 5 curare-tipped darts (114 gold) the +5 flail of Moderation {protect, rN+ Will+ Int-2} (794 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. 5 atropa-tipped darts (85 gold) a +6 rapier of draining (796 gold) [Shop] Otzeitoi's Armour Shoppe the +0 scale mail of the Doldrums {rC+} (270 gold) rC+: It protects you from cold. It cannot be enchanted further. a +2 robe of cold resistance (268 gold) an orb of energy (165 gold) a +1 plate armour of fire resistance (450 gold) a +2 ring mail of poison resistance (270 gold) a +0 plate armour of fire resistance (375 gold) a +3 chain mail of cold resistance (420 gold) a +2 buckler of resistance (622 gold) (0, 0, Lair:1) a black bear skeleton (0, 3, Lair:1) a black bear skeleton (1, -2, Lair:1) a black bear skeleton (1, 0, Lair:1) a black bear skeleton (2, -2, Lair:1) a black bear skeleton (2, 0, Lair:1) a black bear skeleton (3, -1, Lair:1) a black bear skeleton (28, -15, Lair:1) a +0 spear (28, 42, Lair:1) a +0 chain mail (57, -14, Lair:1) a +0 long sword (65, 40, Lair:1) a +0 cloak of corrosion resistance a +0 leather armour (67, 9, Lair:1) a +0 orcbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (7, 4, Lair:2) a +0 spear (12, 30, Lair:2) a +0 club (20, 27, Lair:2) a +0 scimitar (43, 18, Lair:2) a +1 scimitar of flaming (53, 37, Lair:2) a +0 battleaxe a +0 robe (54, 37, Lair:2) a +0 battleaxe (54, 38, Lair:2) a +0 battleaxe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 demon whip of venom (12, 26, Lair:3) a +0 scale mail (25, 29, Lair:3) a +0 ring mail a +4 partisan of protection (39, -1, Lair:3) a +0 quarterstaff (44, 36, Lair:3) a parchment of Sandblast Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (6, -1, Lair:4) a human skeleton (10, -13, Lair:4) a human skeleton (15, 0, Lair:4) a human skeleton (41, 15, Lair:4) a +0 chain mail (45, -14, Lair:4) a +0 whip Level 5 of the Lair of Beasts [Shop] Eggoafeq's Distillery a potion of magic (unknown) (302 gold) a potion of haste (unknown) (378 gold) a potion of curing (113 gold) a potion of invisibility (302 gold) a potion of berserk rage (189 gold) a potion of ambrosia (302 gold) a potion of resistance (378 gold) [Shop] Baucouta's General Store a potion of ambrosia (120 gold) a scroll of amnesia (60 gold) a parchment of Ignition (627 gold) a scroll of vulnerability (60 gold) a +3 antimagic quarterstaff (480 gold) a storm talisman (825 gold) a Gell's gravitambourine (2/2) (600 gold) (0, 0, Lair:5) a +0 robe (1, 26, Lair:5) a +0 falchion (2, 24, Lair:5) a +0 robe (17, -14, Lair:5) a +0 helmet (35, 5, Lair:5) a +0 great mace (37, 20, Lair:5) a +0 athame (63, 6, Lair:5) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) a +2 scimitar of distortion (11, 7, Shoals:1) a +0 great sword (22, 0, Shoals:1) a staff of necromancy (24, 14, Shoals:1) the +0 robe of Toothy Fun {rC+ rCorr Str-4} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. (25, -16, Shoals:1) a +0 trident (38, -24, Shoals:1) a +0 trident (39, -27, Shoals:1) a +0 spear (42, -32, Shoals:1) a +0 chain mail (43, -27, Shoals:1) a +0 leather armour Level 2 of the Shoals (0, 0, Shoals:2) a +0 longbow a +0 quarterstaff (2, 3, Shoals:2) a +0 leather armour (3, -8, Shoals:2) a +2 antimagic trident (11, -39, Shoals:2) a +0 cloak (13, -6, Shoals:2) a +0 trident a +0 spear a +0 trident (29, -11, Shoals:2) a +0 glaive (29, -6, Shoals:2) a +0 club a +0 sling of freezing (29, -4, Shoals:2) a +0 trident (30, -6, Shoals:2) a +0 trident of entangling a +0 robe (32, -11, Shoals:2) a +0 spear (32, -10, Shoals:2) a +1 trident of flaming a +0 leather armour (33, -14, Shoals:2) a +0 scimitar (33, -10, Shoals:2) a +0 trident (38, 0, Shoals:2) a +0 orcbow (38, 1, Shoals:2) a +0 trident (43, -3, Shoals:2) a +0 scale mail Level 3 of the Shoals (0, 0, Shoals:3) a +0 whip (5, -13, Shoals:3) a +0 trident (7, 4, Shoals:3) a +0 trident (9, 22, Shoals:3) a +0 long sword (11, -12, Shoals:3) a +0 club a +0 longbow (11, -7, Shoals:3) a +0 glaive (12, -12, Shoals:3) a +0 quarterstaff a +0 sling (12, -11, Shoals:3) a +0 club a +0 sling (13, -13, Shoals:3) a +2 quarterstaff of rebuke a +3 sling a +0 spear a +2 antimagic sling (15, -13, Shoals:3) a +0 glaive (25, -15, Shoals:3) a +0 trident (36, -1, Shoals:3) a +0 rapier (42, 2, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) 25 gold pieces (still there?) a +4 trident of protection (still there?) a +3 plate armour of cold resistance (still there?) (4, -4, Shoals:4) 18 gold pieces (7, -3, Shoals:4) 31 gold pieces 5 large rocks (7, -2, Shoals:4) 11 gold pieces (still there?) a +1 trident of protection (still there?) a +0 robe (still there?) a +0 trishula of holy wrath (still there?) a +0 robe (still there?) (8, -17, Shoals:4) a +0 trident (9, -18, Shoals:4) a +0 trident (11, -28, Shoals:4) 7 gold pieces a +0 trident (11, -3, Shoals:4) a scroll of blinking (12, -28, Shoals:4) 7 gold pieces (still there?) an atropa-tipped dart (still there?) a +0 trident (still there?) a +1 sling of flaming (still there?) 2 boomerangs (still there?) (13, -4, Shoals:4) the +2 pair of gloves of Qiropim {Bane rPois rC+++ Dex-3 Fire} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Dex-3: It affects your dexterity (-3). Fire: It increases the power of your Fire spells. It cannot be enchanted further. (unseen) (28, -27, Shoals:4) a +0 spear (30, -26, Shoals:4) an atropa-tipped dart (30, -23, Shoals:4) 10 gold pieces (still there?) a +1 rapier of venom (still there?) a +0 robe (still there?) (30, -20, Shoals:4) a +2 dagger of venom (31, -14, Shoals:4) a ring of wizardry (33, -24, Shoals:4) a +0 sling a +2 scimitar of flaming a +1 robe of cold resistance a +0 buckler (35, -23, Shoals:4) a +2 flail of flaming a +0 longbow a +2 robe of positive energy (36, -25, Shoals:4) a parchment of Passwall (37, -22, Shoals:4) a +2 morningstar of protection a +0 robe a +2 trident of protection a +0 robe (38, -24, Shoals:4) 5 gold pieces (39, -22, Shoals:4) a +2 trident of protection a +0 robe