cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 flail (4, 15, D:1) a +0 spear (5, 17, D:1) a rat skeleton (17, -6, D:1) a parchment of Tukima's Dance (18, -5, D:1) 4 stones a +0 dagger (19, -6, D:1) a +0 dagger (20, 30, D:1) a +1 dagger of protection (21, 30, D:1) a +0 mace (40, -10, D:1) a +0 dagger a goblin skeleton (50, 24, D:1) a bat corpse (skeletalised by now) (58, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (59, 10, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 33, D:2) a +0 halberd a gnoll corpse (13, 11, D:2) a rat skeleton (19, 1, D:2) the +11 hand axe of Qazlal's Indignation {drain, rPois Int+4 SInv} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (21, 25, D:2) a +0 dagger a +0 club a goblin corpse (26, 36, D:2) a +3 dagger